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All you need to know on Application SpaceWarp on Unity: how-to and review

The Ghost Howls

These days I have finally managed to try it, so I can tell you everything that I have learned about it: What is it How does it work How to implement it in your Unity application Pros and cons. If you are a Unity beginner, I would advise you to watch the video. AppSW Unity prerequisite.

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Mozilla Updates the Unity WebXR Exporter to Run VR Apps in the Browser

Road to VR

While the tools for building WebXR apps are designed to be familiar to web developers, many VR developers use game engine tools like Unity to build their apps. With the Unity WebXR Exporter, developers now have the option of targeting browsers as their publishing platform, making their app easily accessible on the web.

Unity 362
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My predictions for virtual reality in 2019

The Ghost Howls

Yesterday, I have dressed as a fortune teller and I have given you my predictions for augmented reality in 2019. And how it will be in 2019? It’s 2019. In May of 2017, Unity CEO John Riccitiello forecasted two things : That harsh times with people saying that VR is a fad would have come. It will not be easy.

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Chatting With The Recipient Of The SXSW 2019 ‘Best Interactive Experience’ Award

VRScout

Most notably, her production studio ( Double Eye ) won the jury award for ‘ Best Interactive Experience ‘ at SXSW 2019. We’re working with Unity on this project. Runnin’ had its World Premiere at Sundance Film Festival 2019, but is not currently available in a released form outside of its Sundance and SXSW premieres.

Unity 339
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Fable Studio Announces Its 2019 Virtual Being Grant Winners

VRScout

In an official press release, Jessica Shamash, Judge of the 2019 Virtual Beings Grants 2019 said, “The community came up with almost 100 ideas that showed the variation inherent in this space,” Shamash adds, “We were inspired by the breadth of proposals, which highlight this incredibly expansive industry that is only in its infancy.”.

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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. Photo courtesy VRLA.

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Unity CEO Predicts Multiple Sub-$1,000 VR Headset Systems By 2019

UploadVR Between Realities podcast

After speaking with Unity CEO John Riccitiello, I’m putting a little note on my calendar for CES 2019 as the time I expect to see multiple VR headsets that will cost less than $1,000 for the entire package. ” Tagged with: unity Facebook Twitter Reddit More.

Unity 137