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Unreal Engine Gets OpenXR Improvements Just in Time for Oculus Development Shift

Road to VR

The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. You may recall news back in May that the early access version of Unreal Engine 5 includes improved support for OpenXR. That makes Unreal Engine 4.27 That makes Unreal Engine 4.27 Unreal Engine 4.27

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Meta To Recommend Using Unity & Unreal's Built-In OpenXR Support From Next Week

Upload VR

Meta will recommend that developers use the built-in OpenXR support of Unity and Unreal from next week. The news comes shortly after we reported on developer frustration that Meta's Unity and Unreal integrations, which are described as using OpenXR, block other PC VR headsets. What Is OpenXR? Meta writes.

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Unreal Engine Apps Can Now Be Built with Quest Hand-tracking

Road to VR

An update to Oculus developer tools has brought a handful of updates, including support for Quest hand-tracking in Unreal Engine 4. Oculus released controllerless hand-tracking on Oculus Quest as a beta feature back in late 2019. Now Oculus has updated its Unreal Engine integration with support for Quest hand-tracking in the v17.0

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Meta’s Twisted Pixel Studio is Building an Unannounced VR Title with Unreal Engine

Road to VR

The most recent being Path of the Warrior (2019) for Quest and Rift. Considering that we haven’t seen any new release or even game announcement from Twisted Pixel since late 2019, it wasn’t clear if the studio had remained properly intact, or if it had been absorbed into the Meta mothership and scattered to the wind.

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Meta Quest Gets Unreal Engine 5 Support Minus Two Headlining Features

Road to VR

Meta is transitioning its support from Unreal Engine 4 to Unreal Engine 5.1 for apps built for the Quest platform. Two of the engine’s headlining features aren’t designed for mobile though, so it’s doubtful we we’ll ever see them on Quest.

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The Unreal Garden AR Environment Was A Much Needed Escape From The Chaos Of E3

VRScout

The Unreal Garden, a large-scale multiplayer AR experience from The Entertainment Software Association and Onedome, offered E3 2019 attendess an escape from the chaos, turning 6,000 sq. “The Unreal Garden @ E3 provides a world-class opportunity for E3 attendees to explore the intersection of technology and human experience.”

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Magic Leap is Giving Away 500 AR Headsets as Part of Epic’s $100M Unreal MegaGrants

Road to VR

At Unreal Engine Build: Detroit 2019, Magic Leap today announced that the company will be giving away 500 Magic Leap One Creator Edition AR headsets as part of the recently unveiled Epic MegaGrants. SEE ALSO Report: Apple to Announce ARKit Updates at WWDC 2019 Including OS Support for AR Headsets. You can apply online here.