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So, here you are how I envision this 2020 in virtual reality! (I’ll I see 2020 as a good year of consolidation, where VR will grow linearly before the expected explosion around 2022. In 2020 this trend will continue, and the more content will get released, the more people will start entering VR. The reasons?
If you want to embrace this new technology in 2020, one way to do so is to create an augmented reality mobile application. Unity Support. Unity is an advanced game engine used in the development of augmented reality apps, especially gaming. So, if you are in this business, try to pick an SDK that is compatible with Unity.
Apple glasses are coming in 2021–2022 and they are incredibly sleek. Apple glasses are coming. The glasses are expected to run a new operating system, rOS (or reality OS), and Apple is exploring touch panels, voice activation, and head gestures as a means of control. (Image by Techgenyz). I find this pretty funny.
At the company’s annual WWDC developer conference today, Apple revealed ARKit 3, its latest set of developer tools for creating AR applications on iOS. Apple also introduced Reality Composer and RealityKit to make it easier for developers to build augmented reality apps. Apple Pay in AR Quick Look. Image courtesy Apple.
Oculus is stopping selling the Go, will stop accepting apps for its store in December 2020 and will just keep supporting the headset until 2022, when it will be definitely discontinued. Apple adds spatial audio to AirPods. Brick after brick, Apple is building its full AR ecosystem in front of our eyes. More info.
This post is adapted from ARtillery Intelligence’s report, Spatial Computing: 2019 Lessons, 2020 Outlook. At the precipice of 2020, that leaves the question of where we are now? Brand spending on sponsored mobile AR lenses is a bright spot, as is Apple AR glasses rumors. Apple Glasses Don’t Arrive in 2020.
Confidence signals include Brand spending on sponsored lenses and indicators for Apple’s eventual AR glasses. That leaves the question of what 2020 will bear. Apple’s AR Fate. Starting with the first prediction, the thing on everyone’s mind is the if and when of Apple’s rumored AR glasses.
New rumors on Apple and Meta devices. I know it may sound weird to you, but we have new rumors on Apple headsets and also about the future Meta Project Cambria and Quest 3. Regarding Apple, the super-reliable analysts have stated that the headset may feature three displays because just two are for losers. Other relevant news.
Apple already made hardware, so it already had the infrastructure to build it and just added XR people on top of this infrastracture, while Facebook could not). Apple AR headset may have been delayed to 2025. Yes, we have rumors about Apple XR devices even this week. Yes, Apple is working on XR glasses. It’s believable.
The rumors on the Apple Glasses are intensifying. It is not a secret that Apple is working on an XR device: the mystery is when it is going to release it and what it will actually be. The hype is rising, and Apple is playing with it. (My usual terrible image to wish you Happy Easter, if you celebrate it). Top news of the week.
Since we’re focused on value creation in the enterprise and education space, Charlie Fink from Forbes described us as “ a new 3D game engine that means business “ The MetaVRse Engine was released on June 1, 2020, at Augmented World Expo (AWE). The app is universal and opens AR experiences directly from the web. And some use cases?
It was too early for Unity, but they taught me about C++, C#, Java, OpenCV, OpenGL and other fancy development stuff. For who wasn’t doing AR at that time: Metaio had an amazing SDK for phone-based AR, but then it got acquired by Apple and it disappeared from the market. Since I loved gaming (who doesn’t love gaming?),
Apple chips may be its secret weapon for XR. The new Apple M-series chips continue to make strides in the tech communities: they are proving to be fast and reliable while being small and consuming little battery power. More info (Apple M chips) More info (Rumors on M2 chips in the upcoming Apple headset). Image by Waymo).
Regarding the glasses, I have not big hopes for true AR glasses, but I think that thanks to Facebook and Apple, finally we’ll have some important smartglasses entering the market , making the mainstream think about wearing something on their face to enjoy notifications from the phone. Phone AR will be always more popular.
Apple VR headset may feature a 3000PPI microOLED display. This week we had a new rumor about the XR headset Apple is working on. According to Korean publication The Elec, Apple has requested a sample of a display component for OLED displays that can arrive up to 3000PPI. Apple Event was not about AR, like, at all.
There are many people in the VR communities that doubt that this can actually be possible , especially because Amazon claims that this should be available already in 2020. I think that Amazon in 2020 will just provide some pilot centers (maybe close to some partner companies) and then will actually perform the rollout in the next years.
Although Unity 3D is undoubtedly the most common and trained standards for developing and deploying augmented and virtual reality application for both beginner or expert developer, it is cannot be employed for developing content for some headsets. You also give 5% of net revenues per quarter although its free to use.
T he biggest advancement in AR in 2020 was arguably Apple’s iPhone LiDAR camera. LiDAR has mostly been touted by Apple as enhancing iPhone photography — a big competitive differentiator and marketing focus for smartphone players these days. In fact, it was featured in Apple’s keynote to unveil the new camera.
The company PhotonLens was announced in November of 2020 to bring consumer AR to the world, specifically the Americas and Europe. Having covered the PhotonLens company announcement at the 2020 Mobile World Conference , ARPost received a special invitation to attend the Photons launch event on June 15. Welcome, PhotonLens!
The author of the video has used a free app available on the Apple Store and with it, it was able to scan 3D objects with a quality and a speed never seen before. Someone has made a WebAR exporter for Unity. This means that, even with many limitations, you’ll be able to create WebAR experiences from within Unity.
Let’s be honest: no one made correct predictions for 2020. But hey, let me play this game anyway, so here you are my predictions for virtual reality in 2021 based on the trends and the anticipations that we had at the end of 2020! 2021 won’t be the year of VR. I know, we all feel like this.
Simple WebXR” aims at bringing WebXR to Unity. On GitHub has appeared a new project called “Simple WebXR” aimed at letting you develop WebXR experiences inside Unity. It looks very interesting, and as a Unity developer, I want to experiment with it. Star Wars: Galaxy’s Edge VR” is coming to Oculus Quest on November, 19th 2020.
But actually, there have been many failures, mistakes, critics, things that made me sad , and some of them are known, others a bit less. Again, I could go on in this list for a lot of time.
Apple Vision Pro is a very impressive fusion of hardware and software, but it's by no means perfect. Apple Vision Pro Specs, Features & Details Apple officially revealed the full Vision Pro specs when opening preorders today. And Apple did not send UploadVR a review unit, we bought our own. But does it deliver?
A patent filed by Valve in 2020 and granted some days ago shows the work that Valve is doing towards wireless/standalone headsets. After the trial started by Epic towards Apple and Google for their unfair -30% cut, at first Apple, and then Google has lowered it to 15% for the first $1M of revenues (with slightly different conditions).
I think the battle with Apple has just begun. Apart from the AWE that has become an online event, as I’ve highlighted in my intro, also Oculus Connect 7 and Gamescom will transition to a fully digital version for 2020. Mozilla updates its Unity WebVR exporter. Of course, Oculus Connect 7 is the one that interests us the most.
And during all these months the hype was high, and we all thought about 2020 as a golden year for PCVR gaming , with the release of Half-Life: Alyx and Medal Of Honor. And while Unreal Engine already supports OpenXR, Unity is a bit lagging, but support is coming in 2021. Well, we were wrong. News worth a mention. Some XR fun.
What is interesting is that Facebook’s non-advertising revenues in Q1 2020 signed a +80% with respect to the same period last year, for a total of $297M. Things in Q3-Q4 should be better, but the resulting prediction is that in 2020 XR will have a similar turnaround of 2019. It will be free for everyone for the whole 2020.
It’s a new month, we’ve reached level 6 of this Jumanji game that is 2020. Shipping is expected for fall 2020. In particular, the ones by Panasonic that were so popular at CES 2020 , are going to be released in 2021. Unity launches MARS tools. What will happen next? Top news of the week. Image by HP).
This is confirmed also by a previous prediction by the CEO of Unity, which foresees that in 2030 VR headsets will be as popular as gaming console: that is mainstream, but still not as TV, for instance. Or of a hybrid AR/VR headset like the Lynx or like the rumored Apple visor? billion in content revenue by 2025?—?
At its 2020 Snap Partner Summit , Snap, the company behind the popular social media Snapchat, has made some very interesting announcements, that confirm that it is one of the most important companies in the AR landscape. They don’t want VR because they can’t understand the potential from just videos from inside and outside.
We’re looking for a Unity dev for a freelance gig lasting 1–2 months, ideally from Italy or a nearby country (for easier management). It is in Italian, but basically it says that we’re looking for a Unity dev with preferred experience with VR and/or multiplayer games. Unity Reflect its a great XR tool for enterprise customers.
When it was introduced in 2020, this headset promised a lot of features most users had never seen before. However, its worth noting that since then, weve seen a lot of development in the MR space, with the likes of the Apple Vision Pro and Meta Quest 3. Initially, the headset generated a lot of hype and its easy to see why.
OpenXR has arrived at the first version of the standard, and now it has been implemented by all the major vendors : Microsoft has implemented it for HoloLens and WMR; Oculus for Rift and Quest; Valve has implemented it in SteamVR; etc… Talking about game engines, Unreal Engine now already offers it, while Unity is still lagging behind.
Is this really what Apple wants? (Thanks Robert Scoble for this news!). In a prepared statement, the social media declared: “we’re exploring many ways to accelerate VR, and 2020 is going to be an incredible year for VR game launches and announcements. 20 AR trends to follow in 2020. It is a must read. Learn more. Some XR fun.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). Due to Covid-19, in early 2020, the offline market was battered in some way. XR technologies’ penetration in enterprises is rising rapidly.
Is Apple partnering with Valve on AR? A report by DigiTimes claims that Apple is partnering with Valve for the production of its AR glasses. According to the same report, the glasses should be released around Q2 2020 , and Taiwan’s ODMs Quanta Computer and Pegatron should handle the assembly job. Image by Eurogamer).
Some months ago, we all read that letter where Zuckerberg claimed wanting to get complete control of the hardware and software stack so that Facebook shouldn’t depend on external companies, like Google or Apple for the SO, or phone manufacturers for the hardware. Unity releases the XR Interaction Toolkit.
Created by DuGames, Rogue Stargun began development in 2020 and was designed from the ground up for Quest. Hand-tracking controls are also being considered for a potential Apple Vision Pro release, though he acknowledges this may take several years. Rogue Stargun, a VR space combat sim, arrives this week on Quest App Lab.
Apple is increasingly interested in avatar representations through Memoji, Mark Zuckerberg wants Facebook to be a metaverse company and platforms like Roblox, where users enter a virtual world and buy accessories for their character, have never been more popular. In 2020, Roblox bought Loom.ai and Epic Games acquired HyperSense.
Apple seems to be cornering the popular entertainment industry, with the acquisition of NextVR, as industry rivals such as Magic Leap focus on enterprise solutions. With the Starboard UI and Apple Glasses release anticipated for Q4 2020/Q1 2021, the world is eagerly awaiting the next generation of extended reality (XR) standards.
The Future Of Yoga post COVID-19 2020 has brought us down to our knees. During the 2020 madness, we have been pushed to depend on it more than ever before… What was predicted to be technology’s growth for over a decade has happened in a matter of a few months. Build your first HoloLens 2 Application with Unity and MRTK 2.3.0
Now, however, countless companies and developers are beginning to embrace this model, including Varjo (with Varjo Teleport ), Unity, and Unreal. In 2020, researchers developed the NeRFs used by many developers today, which could fill the gaps left by SFMs to create higher-quality images. How Does Gaussian Splatting Work?
With the Varjo XR-4 series, the tech leader aims to offer a more affordable and diverse alternative to upcoming headsets like the Apple Vision Pro. The Varjo XR-4 series follows the highly successful XR-3 headsets, launched in 2020 , with more advanced graphics, tracking technology, and integration with the NVIDIA Omniverse.
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