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So, here you are how I envision this 2020 in virtual reality! (I’ll I see 2020 as a good year of consolidation, where VR will grow linearly before the expected explosion around 2022. In 2020 this trend will continue, and the more content will get released, the more people will start entering VR. The reasons?
Image by Samsung, taken from Upload VR). Samsung may launch a next-gen Samsung Odyssey. A recent filing at the Chinese IP offices makes us speculate on a new PC VR headset in the works by Samsung. As I’ve written in the VR predictions for 2020 , I guess that the device will be discontinued this year.
At a special event in Taipei, Taiwan, HTC cofounder and former CEO Peter Chou today revealed the first products from the new startup XRSPACE. Like Samsung Gear VR and Oculus Go, the headset only includes a single remote, which appears to have a touchpad and button array for basic input. Mova Specs. CPU – Snapdragon 845.
A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. FCC certifications are requested before releasing an electronic device in the US (to certify that it is safe to be used), so this is a clear sign that HTC is going to release a new headset soon.
While the game has already been available in VR for some time via DoomGVR , the 3DoF experience—originally released on the Samsung Gear VR followed by the Oculus Go and Oculus Quest—is a vanilla source port of the original game, resulting in a poorly-optimized, borderline broken experience. Happiness is a warm shotgun!
Last year we had nReal showing us that AR can be trendy, and HTC making us dream with the Vive Cosmos. Yes, the biggest companies were not there with a booth (Oculus will probably target the OC6, HTC the VEC, etc…), but it is the first time that I read the XR news from CES and I dont’ remain surprised.
Citing sources familiar with the matter, the report maintains Apple has definite plans to produce a dedicated AR headset, and could ship a product as early as 2020. That said, Apple reportedly hasn’t settled on a design yet and currently necessitates the use of an HTC Vive by its engineers for software design tasks.
HTC is serial-teasing its next VR headset again, this time hyping the reveal of Vive Flow, which is reportedly a slim and light 6DOF standalone focused on media consumption, casual gaming, and VR experiences. HTC also released and new hype video on its Instagram , showing a quick flash of Flow’s hardware. Image courtesy HTC.
HTC predicts the rise of all-in-two devices. Speaking with Upload VR, HTC VIVE EMEA General Manager Graham Wheeler has predicted for 2021 the rise of all-in-two devices, that is lightweight viewers that are connected to smartphones (or also PCs sometimes). But this news is interesting because it shows HTC’s views on the topic.
But it still believes that consumer VR software could grow from $407 million in revenue in 2016 to $14 billion by 2020. Oculus will hit 355,000; HTC Vive will be 420,000, and the Samsung Gear VR on mobile will be 2.3 By 2020, that percentage will fall to about 41 percent as enterprise, media, and other categories rise.
Samsung reportedly plans to send out an AR/VR headset to developers next year. South Korean outlet Electronic Times reports Samsung has already built prototypes and is testing samples for production. In 2020, updates formally ceased for the platform.
The company also convinced a handful of its major PC partners—Dell, Lenovo, Acer, HP, Samsung, and Asus—to launch VR headsets attached to the platform. Windows VR headsets peaked at 11.13% of the share of headsets in use on Steam in June 2019, but have been slowly declining since then, down to 8.05% as of January, 2020.
billion and in 2020 it has been predicted to achieve $22.9 As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. See Also: A Comprehensive Review of 2019 and 2020 VR Headsets. billion, the next year it increased to $3.6
billion in 2016 to more than $162 billion in 2020. As VR hardware continues to compress in price and powerful smartphone based systems like Samsung’s Gear VR and Google’s mobile VR Daydream platform gain steam, it’s expected that 50% of worldwide revenues will be generated by VR/AR hardware sales according to the report.
With the twelfth season of Doctor Who scheduled to arrive in 2020, fans of the long-running BBC series have at the very least a 10-month void to fill before they’re blessed with more time-skipping adventures from the thirteenth Doctor and her Companions. The Doctor returns to virtual reality with an original interactive short film.
Samsung is reportedly redesigning its in-development headset. In February Samsung officially announced it was working on an XR headset, with Google handling the system software via a new variant of Android. Google is handling the software for Samsung's hardware. A year later Facebook formally abandoned Gear VR.
Qualcomm indicated that XR2+ Gen 2 will power Immersed's Visor , Samsung's upcoming Google-powered headset , a yet-to-be-announced new HTC Vive headset, a YVR headset in China, and a fifth headset from a currently undisclosed company. GPU performance, on the other hand, took a huge leap with the Gen 2 architecture.
When it comes to the most-searched-for headsets, there’s been three clear leaders during the 2016, ’17, and ’18 holiday shopping seasons: PlayStation VR, Oculus Rift, and HTC Vive. times Oculus Rift, 5 times HTC Vive, and many times greater than other headsets like Valve Index, Oculus Go, Pimax, and Samsung Odyssey.
Mister President launching the Vive Focus (Image by HTC). Samsung has also teased to be interested in releasing a new AR/VR standalone device. That’s why the other companies, like HTC and Pico, have decided to aim at the enterprise market. It also features a very nice anti-SDE display that everyone loves. Mobile headsets.
HTC Launches Vive XR Elite Image courtesy HTC The News HTC launched its first real competitor to Meta’s Quest line earlier this year with a renewed effort toward getting top games onto its platform (a challenge the company long struggled with while trying to gain a foothold with its Viveport platform for PC VR).
Valve let Tested’s Norman Chan and Will Smith into their headquarters recently for a multi-hour session with Half-Life: Alyx , the studio’s famed flagship VR game coming out in March 2020.
This includes all the Windows MR headsets from Acer, Asus, Dell, HP, Lenovo, and Samsung, including HP's Reverb G2 , released in 2020. The first Windows MR headsets arrived in late 2017 from Acer, Asus, Dell, HP, Lenovo, and Samsung, aiming to compete with the Oculus Rift and HTC Vive that had launched a year earlier.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
The first Windows MR headsets arrived in late 2017 from Acer, Dell, HP, Lenovo, and Samsung, aiming to compete with the Oculus Rift and HTC Vive that had launched a year earlier. HP's Reverb G2 added two extra side cameras, but by the time it launched in 2020 it was already too late for Microsoft's platform.
There are many people in the VR communities that doubt that this can actually be possible , especially because Amazon claims that this should be available already in 2020. I think that Amazon in 2020 will just provide some pilot centers (maybe close to some partner companies) and then will actually perform the rollout in the next years.
As Road To VR writes, Meta has spent a whopping $69 billion on Reality Lab since Q4 2020 , but it has only brought in $9.19 The experience is slated to arrive on Quest in March Beyond Blue: After the Storm is a VR follow-up to the 2020 flatscreen game Beyond Blue. This is not a very healthy business to me. billion in the same period.
This remind me of the initial choice that HTC took when it released the 6DOF tracking add-on for the Vive Focus : in the end, it was never released and the company just launched the new Vive Focus Plus. We all wonder who can be the Facebook competitor, and we often talk about Microsoft, Apple, Samsung, but we usually forgot about Huawei.
HTC has maybe been the virtual reality company that has shown the most interesting things at this MWC. From the talk, it is clear that HTC is betting a lot on these new technologies and envisions a future where all of us will wear these devices every day. Samsung S9. The beautiful Samsung Galaxy S9, in all its colors.
OMG, it’s almost 3 years that I write these roundups… the first week peek was exclusive for my blog subscribers and it featured as best news the release of Google Blocks and in the other news something about Samsung Gear VR… how much time has passed since then! HTC announces Vive Pro Secure. It would be very intriguing….
And according to journalist Robert Scoble, it will be probably announced in 2020 and released in 2021. I expect something similar for OC6: duct-tape prototypes of VR and AR devices, that will show us what will be the second generation of XR headsets , with a probable release date of the first device in late 2020 or 2021.
I was puzzled by this omission, as their previous collaboration with HTC saw the Vive released in 2016 with both narrow and wide facial gaskets to offer 2 fitting options out of the box. . This is not ideal in the long term as it may cause similar damage to that seen on the HTC Vive when used with PU cushions.
52 Million VR Headsets by 2020? Analysts are saying there could be as many as 52 million headsets sold by 2020, made up mostly of the recently released HTC Vive and the Oculus Rift. That’s A Serious Boom This will become an explosive market, according to Forrester. Are you ready? Get ready to take some Tylenol VR , folks.
The Room VR: A Dark Matter has been scheduled for release on 26th March, supporting PlayStation VR, Oculus Quest , Oculus Rift, Oculus Rift S , Valve Index, Vive Cosmos, HTC Vive , and Windows Mixed Reality headsets. This isn’t Fireproof Games’ first VR title either.
But if Apple won’t abandon the project as Google did with Tango, and if companies like Samsung will start copying Apple (as it seems) in some years we could all have better phone-based augmented reality and 3D scanning may become a commodity. Companies like HTC and Facebook have TOS that allows for the gathering of anonymized data.
It is not without some little problems, though: the game doesn’t support VR motion controllers , and this is very weird for a VR game in 2020; the skyboxes look blurry; the game has big problems to run on Index for some users. This is a game that has been conceived for VR since Day 1, and this is clearly noticeable from the outcome.
Tshwane students decided to deploy the application on several of the latest devices (such as the HTC Vive and Samsung Gear VR). This opened the application up to as many users as possible within the South African market.
IDC publishes new forecasts for 2020. A new forecast by IDC shows how 2020 will still be a transition year for AR and VR. The report shows good news, like the fact that the growth rate of VR in 2020 will be 77% more than 2019 , and that the growth should continue in the next 4 years.
. • VR was “the biggest loser” in sales this year, PSVR sales forecast greatly lowered – SuperData. • The holiday season seems to have given virtual reality a reality check. • Despite slow 2016, VR is still forecast to hit $14 billion in consumer software sales in 2020. Samsung – Gear VR. HTC – Vive. Photo courtesy B-Reel.
Instagram has a very popular creation tool called SparkAR , which can be easily used by all creators without knowing how to code, and has seen a spike in usage in 2020. This trend will continue in 2021 : the new LiDAR sensor, which is rumored to be installed in all future iPhones, will for sure be copied also by Android phones (Samsung?)
When Microsoft launched Windows Mixed Reality in 2017, it wanted to take advantage of the rapidly growing PC VR market, which was previously dominated by Oculus and HTC. Partnering with manufacturers like Acer, Dell, Lenovo, Samsung, and HP, the company fuelled the rise of affordable headsets.
Despite Digi-Capital projections that augmented/virtual reality industries will hit $120 billion by 2020 , there are many pieces that need to fall in place prior to that number becoming a reality. HTC has sold an estimated 100k Vives. Samsung Gear VR expected 3.5 billion and now settling at $2.9 VR Consumption, 2016.
The report notes that the forecasted uptick hinges on various market leaders, including Google, Sony, Apple, Samsung Electronics, Microsoft, HTC, Oculus, Magic Leap, Blippar, and Upskill. Since the Quest 2 took over the market in 2020, the prices of several consumer headsets have gradually increased.
Apple is Playing The Long Game With VR – And It May Work Opinion: Slow and Steady Might Win the Race A lot of VR fans may be focused on the big guns, like the HTC Vive, Oculus Rift, and Playstation VR, but the real pioneer in marketing virtual and augmented reality to the masses is mobile VR, such as the Samsung Gear VR headset.
This column previously covered the 2018 BETT show and how VR was immerging as a possible EdTech trend – but with BETT 2020 the event cemented this movement, with a vast array of new developments and applications for this technology, and growth of previous early adopters. Image credit: KWP. Image credit: KWP. Image credit: KWP.
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