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Unreal Engine Apps Can Now Be Built with Quest Hand-tracking

Road to VR

An update to Oculus developer tools has brought a handful of updates, including support for Quest hand-tracking in Unreal Engine 4. Oculus released controllerless hand-tracking on Oculus Quest as a beta feature back in late 2019. 2020 color space for Oculus Quest, and Rec.709 709 color space for Oculus Go.

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Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development

ARPost

And it is made possible by VIRTUOSO , an open-source SDK created by Charles Rivers Analytics, which is now available for Epic Games’ Unreal Engine. In August 2020, Charles Rivers Analytics received a MegaGrant from Epic Games, allowing the SDK to become fully integrated into the company’s game developing eco-system. Leap Motion.

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Report: ‘Fortnite’ Update Includes Mention of Oculus, Suggesting Future Quest Support

Road to VR

Fortnite doesn’t natively support VR headsets, however an update coming to the popular battle royale shooter today reportedly holds mention of Oculus, possibly pointing to future VR support for the game. Epic added stuff related to Oculus (Quest, Quest 2 & Mobile) in today's update. — HYPEX (@HYPEX) August 30, 2022.

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Beginning of the End – Latest Oculus SDK Version Drops Support for Go

Road to VR

The end for Oculus Go is nigh. The latest Oculus SDK (v19/1.51) no longer supports the company’s first true standalone VR headset. The company says in the SDK’s developer release notes that both Unity and Unreal Engine support for Oculus Go has officially been dropped.

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3D Modeling Tool Blender Is Receiving VR Support

VRScout

One of the coolest parts of developing with Unity or Unreal Engine is the ability to instantly hop into your VR headset and view 3D creations at scale. The ladder even has a VR mode that lets you build in-headset using the Unreal Editor tool set. b3d pic.twitter.com/81U3kLXm03 — Louis du Mont (@louisdumont) March 31, 2020.

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Spatial Beats: Oculus, Snapchat and new XR Funding

AR Insider

This week we cover a handful of new funding rounds, new Snap AR milestones and Oculus Quest sales Inflections, among other items. The strategic investments follow Librestream’s raise of $25M in venture investment in the fall of 2020. Arden’s Wake hits the Oculus Store. The MetaHuman tool is powered by the Unreal Engine.

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Microsoft’s VR Maker Tool ‘SharePoint Spaces’ to Launch in First Half of 2020

Road to VR

Now, Microsoft says Spaces is nearly ready for a general release to all SharePoint users, which is slated to happen at some point in the first half of 2020. Critically, users don’t need coding skills, or experience with game engines such as Unity of Unreal to make a simple VR environment.

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