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Two days ago, I’ve given you my predictions for virtual reality in 2021 (read it, in case you missed it). 2021 is going to be an interesting year for AR. In this sense, 2021 will be a very important year, because we’ll start seeing how the mainstream is interested in wearing electronic glasses on their face.
We had the Quest making strides, new intensifying rumors on the Apple headset, a partial reveal of PSVR, Bytedance entering the field with Pico, Valve that may be working on a standalone headset, and many other things happening. The post Happy XR Winter Holidays 2021! What about you, instead? A potato heart just for you.
In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! As John Riccitiello (CEO of Unity) said some years ago , the VR market won’t be interesting enough until it will reach the 10 million users mark.
Apple to launch a second “more affordable” headset in 2025. Since the rumors about the upcoming Apple headset were not enough, the famous Apple analyst Ming-Chi Kuo has thought well to release rumors about the next-generation headset. Other relevant news. Image from the web). Anyway, we’ll see… these are all speculations.
Day two of the conference opens with Unity’s keynote. Unity is “just a game engine” like XR is “just a game.” Bar-Zeev is currently in consulting and advising but has done work for the likes of Apple, HoloLens, Second Life, Google Earth, and more. See Also: Top XR Events in 2021 That Should Be on Your Must-Attend List.
Demeo got a visual upgrade across all platforms, and now supports mixed reality and eye-tracked foveated rendering on Apple Vision Pro. As well as supporting VR on Meta Quest, PlayStation VR2, Pico, PC VR, and Apple Vision Pro, a flatscreen version is also available for PC, PlayStation 5, iPad, and Mac.
This week, the Epic/Apple saga continues, HTC doubles down on enterprise AR Niantic enters the AR platform race, and Spatial leans in to NFTs. Let’s dive in… Apple – Epic Smackdown, part deux. As the trial drags on, Epic’s case against Apple may be losing its edge. W elcome back to Spatial Beats.
There is a lot of hype around the Apple Vision Pro. Video review I made a video of mine where I show you my full hands-on experience with the Quest Pro application that emulates the Apple Vision Pro menu and then give you my detailed opinion on it, highlighting the pros and cons. Eeeeh… not exactly. Let’s see why.
As per Statista research , the global AR, VR, and MR market already surpassed $27 billion in 2021, and it is going to rise exponentially hereafter. Unity support – It is an important parameter for any AR development app. Unity is unarguably the most powerful and prevalent game engine worldwide. Apple ARKit. Google ARCore.
It’s because tomorrow the SXSW 2021 starts and together with VRrOOm we have created the virtual spaces for it on VRChat! Apple already made hardware, so it already had the infrastructure to build it and just added XR people on top of this infrastracture, while Facebook could not). Apple AR headset may have been delayed to 2025.
In an unhinged rant worthy of Rudy Guiliani, Cramer explained the metaverse is made by Unity, before correcting himself and crediting Nvidia instead. in Revenue in First Half of 2021. It’s very similar to what Apple has been doing for smartphone,” CEO Chi Xu said. “We the Lume Pad won innovation awards at CES earlier this year.
Apple chips may be its secret weapon for XR. The new Apple M-series chips continue to make strides in the tech communities: they are proving to be fast and reliable while being small and consuming little battery power. More info (Apple M chips) More info (Rumors on M2 chips in the upcoming Apple headset). Image by Waymo).
The new program received approval for creation from the Ohio University Board of Trustees in April 2021 and was later also approved by the state of Ohio and the Higher Learning Commission. Virtual Reality and Game Development Major – a Needed Addition to the Educational Offer.
In separate announcements, Owlchemy Labs revealed its ever-fresh VR title Job Simulator (2016) and its well-received follow-up Vacation Simulator (2019) are coming to Android XR;Resolution Games says Demeo (2021) is coming too. Similar to Apple Vision Pro, Samsung is highlighting Project Moohan’s hand and eye-tracking capabilities.
Facebook losses in the VR sector will be around $6B in 2021. Yes, you’ve read it well… they will lose around $6B only in 2021, to carry on their XR ecosystem dominance goal. Unity releases free guide on mobile development optimization. But enough talking about me, now let’s dig into the news! Top news of the week.
Of course for some ad-based tech companies, the current economic situation is not the only problem, but there is another big one which is Apple and its new privacy features embedded into iOS. The same luck has not happened to employees at Niantic at Unity. Especially Apple, which everyone is waiting for. Other relevant news.
With the One App, creators have access to the full power of ARCore and ARKit for the best possible AR experiences. ( Apple Store ) ( Play Store ). The Marketplace will launch in 2021. With other game engines already available, both on standalone (Unity, UE4) and web (Sumerian), why did you feel the need to create a new one?
It is available at the Apple Developer website under the Applications tab. Enterprise AR: 7 real-world use cases for 2021 What is ARCore? It is an answer to Apple’s ARKit. Just like ARKit, ARCore can work with Java/OpenGL, Unity, and Unreal. If you are using Unity3D, you’ll need to install ARCore Unity SDK.
A s we roll into 2021, AR and VR — collectively known as spatial computing — are each at different stages. We call this category “AR as a Service,” and it includes companies of all sizes — from Adobe to Unity to 8th Wall. The wild card here is Apple’s rumored market entrance in 2022.
The author of the video has used a free app available on the Apple Store and with it, it was able to scan 3D objects with a quality and a speed never seen before. Someone has made a WebAR exporter for Unity. This means that, even with many limitations, you’ll be able to create WebAR experiences from within Unity.
I think the battle with Apple has just begun. Mozilla updates its Unity WebVR exporter. Two years ago, I reviewed on this blog a Unity plugin that Mozilla had released in beta to let you create WebVR experiences from your Unity projects. Resident Evil 8 may come in 2021 with PSVR support. Why does this matter?
Also on the panel were Unity Enterprise Solutions Executive Elizabeth Baron, Holo-Light CMO and co-founder Luis Bollinger, XR Strategist Catherine Henry of MediaMonks, and 8th Wall founder and CEO Erik Murphy-Chutorian. See Also: 2021 VR/AR Association Global Summit: Metaverse, Convergence, and Adoption.
Confidence signals include Brand spending on sponsored lenses and indicators for Apple’s eventual AR glasses. Apple’s AR Fate. Starting with the first prediction, the thing on everyone’s mind is the if and when of Apple’s rumored AR glasses. Apple’s Quick Look is evolving in the same direction.
OpenXR has arrived at the first version of the standard, and now it has been implemented by all the major vendors : Microsoft has implemented it for HoloLens and WMR; Oculus for Rift and Quest; Valve has implemented it in SteamVR; etc… Talking about game engines, Unreal Engine now already offers it, while Unity is still lagging behind.
Brand spending on sponsored mobile AR lenses is a bright spot, as is Apple AR glasses rumors. Apple Glasses Don’t Arrive in 2020. We believe the tipping point won’t come in 2020 but momentum will be gained so that it can come in 2021. But there are also confidence signals. And Oculus Quest is a beacon of hope on the VR side.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). Pictures from FBEC 2021 (Image from VRTUOLUO) Who will be the most important speakers?
One-year price performance for MSFT as of 2/3/20 Apple Inc. AAPL) As we previously detailed in depth, Apple has been discreetly working on a number of AR/VR products for several years now and is planning to release its own AR smart glass and AR/VR hybrid headset. Ways to Get Your Business into VR 2. the year of AR glasses?
However, its worth noting that since then, weve seen a lot of development in the MR space, with the likes of the Apple Vision Pro and Meta Quest 3. The Lynx R1 Headset Models and Technical Specs Lynx has made a few updates to the Lynx R1 lineup since it was originally introduced with the first Kickstarter campaign in October 2021.
Unity details its MARS solution. In a blog post, Unity has detailed its MARS solution, that lets you create easily augmented reality experiences , even with little coding knowledge. transforming it in a lightweight browser for iOS that makes Apple users enjoy webpages implementing WebXR. Some news on content.
In particular, the ones by Panasonic that were so popular at CES 2020 , are going to be released in 2021. Developers can develop AR experiences with Zappar using the tool they like the most : Unity, native Javascript, A-frame, C++. Unity launches MARS tools. Sneak peek of the true Apple Glasses, courtesy of Chris Koomen.
The incumbents have an advantage with existing mapping such as Google Maps, Earth, Street View, Apple Maps and the Indoor Maps Program, and Bing Maps but there are also significant geographic data players such as Foursquare and OpenStreetMap. In another scenario, we may see game engines dominant, like Unity or Unreal.
In February 2021, ARCore debuted for developers and introduced AR Foundation, which opened the platform up across Android devices. The Unity-powered platform also offers visualisations of over 2,500 cities in 49 nations containing “comprehensive 3D geo datasets.” Moreover, ARCore expanded its device coverage across 2023.
Apple seems to be cornering the popular entertainment industry, with the acquisition of NextVR, as industry rivals such as Magic Leap focus on enterprise solutions. With the Starboard UI and Apple Glasses release anticipated for Q4 2020/Q1 2021, the world is eagerly awaiting the next generation of extended reality (XR) standards.
At the same time, Apple having always mediocre graphics cards on its laptops and its closed ecosystem have not helped much either in keeping this VR support alive. Not to mention the fact that Apple has always said that it is not interested in VR, but only in AR. We’ll see the actual controllers only in 2021. More info.
Enterprise AR: 7 real-world use cases for 2021 Where Can I Find Virtual Land for Sale? It offers a full-fledge Unity SDK to develop games and support virtual reality. In 2021, according to MetaMetrics Solutions, sales in Metaverse reached $501 million. 16, 2021, brought $13,703.49. ExpiCulture?—?Developing
PBR is used in real-time applications like Unity and Unreal game-engines as well as the web. link] The most friendly real-time PBR file format is glTF or GLB and is supported by The Khronos group, a non-profit consortium of companies from HP, Apple, Adobe, Facebook, and more. ExpiCulture?—?Developing
Is this really what Apple wants? (Thanks Robert Scoble for this news!). This reinforces my belief that Microsoft in 2021–2022 will add VR support to it , to fight the PSVR when the market will be riper. This is one of the weirdest rag-doll experiments in Unity. Developers continue to have fun with Oculus Quest hands tracking!
Supported by UNITY, Qualcomm & MobiledgeX - check out what’s NEXT in 2021! We are currently on Spotify, Apple Podcasts , & Anchor with support for more podcasts on the way. Supported by UNITY, Qualcomm & MobiledgeX - check out what’s NEXT in 2021!
headsets in October 2021. In 2022, the HoloLens 2 faced various roadblocks that slowed the development of the product, as other firms such as Meta and Apple ramped up efforts towards next-level MR devices. At WWDC 2023, Apple stole headlines with its Apple Vision Pro announcement. The device is due in 2024.
Supported by UNITY, Qualcomm & MobiledgeX - check out what’s NEXT in 2021! We are currently on Spotify, Apple Podcasts , & Anchor with support for more podcasts on the way. Supported by UNITY, Qualcomm & MobiledgeX - check out what’s NEXT in 2021!
Supported by UNITY, Qualcomm & MobiledgeX - check out what’s NEXT in 2021! We are currently on Spotify, Apple Podcasts , & Anchor with support for more podcasts on the way. Supported by UNITY, Qualcomm & MobiledgeX - check out what’s NEXT in 2021!
Supported by UNITY, Qualcomm & MobiledgeX - check out what’s NEXT in 2021! We are currently on Spotify, Apple Podcasts , & Anchor with support for more podcasts on the way. Supported by UNITY, Qualcomm & MobiledgeX - check out what’s NEXT in 2021! Subscribe and Follow! Subscribe and Follow!
SpectreXR is a startup that develops OctoXR, a sensor and tracking technology, which also operates as a Unity game engine plugin for creating realistic, physics-based hand interactions for immersive applications. The approach that Apple takes for interactions will also be a point of interest.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. ” You know what, go learn Unity and coding and figure out how to actually make it. And it was for me as well; I’ve been a Unity user forever. It’s amazing.” ” Paul: [laughs] Right.
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