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We were all expecting this since AR and VR are a bit in a transitional moment and the biggest brands (like Facebook and Apple) have their events through which they’ll announce their new devices, but for me, this lack of news was worse than the expected. I guess we’ll discover this in Mid 2021 when these glasses will launch.
Apple glasses are coming in 2021–2022 and they are incredibly sleek. Apple glasses are coming. The glasses are expected to run a new operating system, rOS (or reality OS), and Apple is exploring touch panels, voice activation, and head gestures as a means of control. Apple is really good at selling stuff.
Empyreal Parties 24/7 promises an unreal multi-sensory experience. In addition to accessing the world on a desktop, you’ll also be able to tune into Empyreal Parties through the Sensorium mobile app which is available for both Apple and Android devices. Today’s premier launch is just the beginning for Sensorium Galaxy.
Apple to launch a second “more affordable” headset in 2025. Since the rumors about the upcoming Apple headset were not enough, the famous Apple analyst Ming-Chi Kuo has thought well to release rumors about the next-generation headset. Other relevant news. Image from the web). Anyway, we’ll see… these are all speculations.
As per Statista research , the global AR, VR, and MR market already surpassed $27 billion in 2021, and it is going to rise exponentially hereafter. Apple ARKit. In June 2017, Apple launched its own AR development kit, ARKit , while launching iOS11. or newer, Unity for iOS and Android, and Unreal Engine. Pricing : Free.
Right now, here's our highlights for new VR games coming to Quest, PC VR, PlayStation VR2, and Apple Vision Pro this December. That will be available through an Apple Arcade subscription. Premier League Player - December 3 (Quest) Premier League Player is the first officially licensed VR game based on the UK's Premier League.
It wants to create an ecosystem , where most probably all the devices can work together (like it happens today with Apple devices); The report also claims that Facebook may be building its own operating system to encompass all these devices. Apple is working on Micro-OLED displays. Another week, another rumor about Apple’s XR efforts.
I think I’ll miss the joys of summer (and all the trophies that Italy has won), but at least I’ll be able to enjoy again some delicious hot chocolate Before leaving you to the news of the week, I’m happy to announce to you that I’ve been selected as a speaker for AWE US 2021 ! Apple VR headset may feature a 3000PPI microOLED display.
Epic tried to establish that Apple is an “essential utility,” meaning infrastructure that can be uncompetitively withheld, like a bridge, but it just wasn’t landing. On the more comical side of the news, Unreal is suing Chinese smartglasses maker Nreal because the brand names are too similar and will cause confusion.
It is available at the Apple Developer website under the Applications tab. Enterprise AR: 7 real-world use cases for 2021 What is ARCore? It is an answer to Apple’s ARKit. Just like ARKit, ARCore can work with Java/OpenGL, Unity, and Unreal. If your choice is for Unreal Engine 4, you can do so with GoogleARCore plugin.
They could build together something that could seriously compete with Facebook and Apple: let’s keep an eye on them. Pico Neo 3 is coming in Q2 2021. All of this running thanks to the power of the Azure cloud. This makes me estimate sales in the 200–250K order of magnitude.
This is the first public hint that Google is back on track working on a new AR device , most probably glasses that should compete with Facebook and Apple. Quest 2 may have sold more than Xbox in 2021. Voting takes just 2 minutes, so I invite you all to do that Vote for XRMust Awards 2021. Tilt Brush). sold Quests and 8.0M
This has not been the most interesting week in AR, VR, but I think that in the next times we’ll see some shots fired: in some days there will be the F8, the official shipment of the Vive Pro 2, then the Apple WWDC conference! Unreal Engine 5 gets released in Early Access. I hope for some juicy news… and you? Top news of the week.
They “will incorporate some of the key features found in the DualSense wireless controller, along with a focus on great ergonomics”; There will be a “new generation” of games and experiences for it; It is still under development and won’t launch in 2021. MWC Shanghai 2021 showcased some XR technologies. More info (Qualcomm AR Viewer?—?Road
With the One App, creators have access to the full power of ARCore and ARKit for the best possible AR experiences. ( Apple Store ) ( Play Store ). The Marketplace will launch in 2021. Unity and Unreal are both incredible game engines and both require specialized training and/or teams to develop for.
And it also makes me super-happy that no one is about Facebook and Apple… I was getting pretty bored in writing newsletters only about these two companies! Last week I told you about MetaHumans creator, the tool to create realistic humanoid avatars in Unreal Engine. Among the top 5 news I have chosen, only 1 is about VR.
And while Unreal Engine already supports OpenXR, Unity is a bit lagging, but support is coming in 2021. And it could finally make us reach a point where an app built for a device will work on all devices , making the life of us developers easier… …until Apple arrives with a competing standard, of course. News worth a mention.
Multiple reports seem to confirm that Oculus is actually starting the production of a new Oculus Quest headset, with an expected release date in 2021. Oculus could be starting the production of a new Quest at the end of July. H266 video standard can pave the way to 8K video streaming. 266/Versatile Video Coding (VVC). Some news on content.
OpenXR has arrived at the first version of the standard, and now it has been implemented by all the major vendors : Microsoft has implemented it for HoloLens and WMR; Oculus for Rift and Quest; Valve has implemented it in SteamVR; etc… Talking about game engines, Unreal Engine now already offers it, while Unity is still lagging behind.
Preorders are open now with just a little deposit of $10, shipping in 2021. My friend Nicolas Esposito of Enter Reality has released Project Rigel, his solution to provide full-body tracking and motion capture for Unreal Engine. All this marvel for the amazing price of $450 + eventually $50 for the wireless module.
Enterprise AR: 7 real-world use cases for 2021 Who builds the Metaverse? Large companies like Google, Microsoft, Apple, Valve, Epic Games, Roblox as well as smaller startups are working on creating products for the Metaverse as we speak. alone are expected to use virtual reality or augmented reality at least once a month in 2021.
Unreal Engine and Photoshop), as it happens in Google Docs when many people edit the same document at the same time. The author of the video has used a free app available on the Apple Store and with it, it was able to scan 3D objects with a quality and a speed never seen before. The change made by one user in its program (e.g.
Apple signals interest in location-relevant AR through its geo-anchors and Project Gobi. So today’s metaverse-like fiefdoms we can point to as examples include MMOs Roblox and Fortnite, which is made using Epic Games’ Unreal Engine. Most of this is often discussed in light of its Unreal engine being used to create virtual worlds….much
The incumbents have an advantage with existing mapping such as Google Maps, Earth, Street View, Apple Maps and the Indoor Maps Program, and Bing Maps but there are also significant geographic data players such as Foursquare and OpenStreetMap. In another scenario, we may see game engines dominant, like Unity or Unreal.
Nreal (now XREAL) is a China-based startup, which launched the first consumer AR glasses in the US, Nreal Light , in late 2021. On only a few specific Android phones and Apple Silicon Macs, the virtual display stays in place as your head turns (3DoF ). Currently it only supports USB-C devices such as Android phones, iPads, and laptops.
I think the battle with Apple has just begun. Because most VR developers know well Unity or Unreal, and WebVR languages like A-frame are based on Javascript, that is very different from the usual programming flow of the game engines. Resident Evil 8 may come in 2021 with PSVR support. Why does this matter?
One-year price performance for MSFT as of 2/3/20 Apple Inc. AAPL) As we previously detailed in depth, Apple has been discreetly working on a number of AR/VR products for several years now and is planning to release its own AR smart glass and AR/VR hybrid headset. Ways to Get Your Business into VR 2. the year of AR glasses?
PBR is used in real-time applications like Unity and Unreal game-engines as well as the web. link] The most friendly real-time PBR file format is glTF or GLB and is supported by The Khronos group, a non-profit consortium of companies from HP, Apple, Adobe, Facebook, and more. ExpiCulture?—?Developing
Apple seems to be cornering the popular entertainment industry, with the acquisition of NextVR, as industry rivals such as Magic Leap focus on enterprise solutions. With the Starboard UI and Apple Glasses release anticipated for Q4 2020/Q1 2021, the world is eagerly awaiting the next generation of extended reality (XR) standards.
In February 2021, ARCore debuted for developers and introduced AR Foundation, which opened the platform up across Android devices. It’s the Google version of the “ARKit” experience from Apple. The ARCore SDK is currently available for Android, Android NDK, Unity for Android, iOS, and Unity for iOS, Unreal, and iOS.
So with this LiDAR that Apple is pushing pretty hard -- I'm pretty sure Google is going to follow suit pretty quickly, probably one year behind, and then they're going to have LiDAR on their top end phones, probably coming to Samsung -- but try-on is going to be made really possible, try-on of suits. "By Alan: Oh, how cool is that.
So with this LiDAR that Apple is pushing pretty hard -- I'm pretty sure Google is going to follow suit pretty quickly, probably one year behind, and then they're going to have LiDAR on their top end phones, probably coming to Samsung -- but try-on is going to be made really possible, try-on of suits. "By Alan: Oh, how cool is that.
So with this LiDAR that Apple is pushing pretty hard -- I'm pretty sure Google is going to follow suit pretty quickly, probably one year behind, and then they're going to have LiDAR on their top end phones, probably coming to Samsung -- but try-on is going to be made really possible, try-on of suits. "By Alan: Oh, how cool is that.
to stay away from what seems to be an unending litany of bad news lately, but last night I slipped up and opened the Apple News app on my trusty iPad, which promptly spit up the article which is the topic of today’s cranky editorial. (It’s Kim’s futuristic dreamscape sold for approximately US$512,000 in March of 2021.
And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. Alex: So as the market is limping its way towards 2021, what do you think the XR landscape looks like?
And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. Alex: So as the market is limping its way towards 2021, what do you think the XR landscape looks like?
” So, in our world, Unity — and let’s not just pick on Unity all the time, you know, there’s Unreal. And they actually built an Unreal engine-based app to publish news content to go on with their news. To be fair to everyone else, Apple’s very tightly coupled to the hardware. Paul: Yeah. Paul: Yeah.
” So, in our world, Unity — and let’s not just pick on Unity all the time, you know, there’s Unreal. And they actually built an Unreal engine-based app to publish news content to go on with their news. To be fair to everyone else, Apple’s very tightly coupled to the hardware. Paul: Yeah. Paul: Yeah.
And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. Alex: So as the market is limping its way towards 2021, what do you think the XR landscape looks like?
So, in our world, Unity -- and let's not just pick on Unity all the time, you know, there's Unreal. If you want to embed an AR experience in an existing mobile app -- which is a very popular request we hear -- you've either got to write to Google Sceneform or Apple's ARKit, or kind of hack Unity into your mobile app. Alan: Improbable.
video) More info (Unreal Engine with Octane Renderer) More info (Wi-fi is not enough for VR streaming). Apple is working on AR/VR. Some weeks ago, a report told that Apple had stopped working on its AR glasses. Apple has always said it is interested only in AR so that VR suffix is suspicious. Other relevant news.
Apple is entering the XR field, and Facebook is currently dominating the VR market. Apple headset may be very lightweight. According to Apple analyst Ming-Chi Kuo, the upcoming Apple visor should weigh around 3–400g, which is much lighter than current headsets on the market, including the Quest 2.
And moving on, I want to say that 2021 is looking pretty damn amazing to begin with for the XR world. Our VP of Marketing and Strategy, Alex Colgan, will turn the tables and interview me on what happened in 2020 and what we can expect from 2021. But I think we're all looking forward to 2021, and what it's going to mean for all of us.
And moving on, I want to say that 2021 is looking pretty damn amazing to begin with for the XR world. Our VP of Marketing and Strategy, Alex Colgan, will turn the tables and interview me on what happened in 2020 and what we can expect from 2021. But I think we're all looking forward to 2021, and what it's going to mean for all of us.
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