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Top XR Events in 2021 That Should Be on Your Must-Attend List

ARPost

After a year that turned our lives upside down, the world is slowly going back to normal – proven, among others, by a large number of XR events in 2021. XR Events in 2021 – Celebrating the Industry that Made Lockdown Bearable. Our Top Recommendations: Must Attend XR Events in 2021. AWE Asia 2021. AWE USA 2021.

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Super Fan Remaking Original Witcher Game In VR Using Unreal Engine

VRScout

But with season 2 of the series set to premiere in 2021 and the possibility of a fourth entry in the game franchise unlikely , how exactly are we to satisfy our appetite for more monster-killing adventures? The post Super Fan Remaking Original Witcher Game In VR Using Unreal Engine appeared first on VRScout.

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HTC Brings OpenXR Public Beta to Vive Focus 3

Road to VR

HTC announced this week it is making available an OpenXR public beta for the Vive Focus 3. in 2019, and picked up significant steam in 2021 with official support on SteamVR , Meta going “all in” on OpenXR, “production-ready” OpenXR support in Unreal Engine , and more.

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The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

Image by HTC). HTC is teasing the launch of a new hardware. With a tweet, HTC has just teased the upcoming launch of a new device. More info (HTC is going to launch a new hardware) More info (Second tweet from HTC) More info (Third tweet from HTC). Pico Neo 3 is coming in Q2 2021. Other relevant news.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Preorders are open now with just a little deposit of $10, shipping in 2021. A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. Since HTC has always made announcements during the CES, I think it will be announced in January. But I can speculate.

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HTC Launches Aftermarket Face & Eye-trackers for Vive Focus 3

Road to VR

HTC today announced it’s releasing both facial and eye-tracking units for its Vive Focus 3 standalone VR headset. Image courtesy HTC. Developers will be also able to implement both facial and eye-tracking in Vive’s Wave SDK and soon via OpenXR, with integration available in Unity, Unreal Engine, and Native.

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Sony is an Official Supporter of OpenXR But Hasn’t Committed to a PSVR Implementation

Road to VR

Major VR stakeholders—including Oculus, Valve, HTC, Microsoft, Unity, and Unreal Engine—now offer full or partial support for the standard. Members of the OpenXR consortium publicly supporting the standard as of March, 2021. After years of development, the OpenXR 1.0 Sony, however, remains an odd one out.

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