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In another scenario, we may see game engines dominant, like Unity or Unreal. ARtillery Intelligence predicts $14B of consumer AR revenues by 2021, with only around $2B of that from hardware sales. In one scenario this may be some kind of AR browser, equivalent to today’s web browsers, like WebXR running on Chrome.
And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, LeapMotion, Intel — and they supported us to create VR/AR labs around the world. But when we look ahead — 2020 and 2021 — what I see personally is the startups are usually creating platforms as a service.
And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, LeapMotion, Intel — and they supported us to create VR/AR labs around the world. But when we look ahead — 2020 and 2021 — what I see personally is the startups are usually creating platforms as a service.
And we actually tried to tackle this problem with the help of major headset manufacturers - Oculus, HTC, LeapMotion, Intel -- and they supported us to create VR/AR labs around the world. But when we look ahead -- 2020 and 2021 -- what I see personally is the startups are usually creating platforms as a service. Ferhan: Yeah.
Shipping should come as early as August 2021. A Japanese entity called “Akiya Research Institute” has shown on Twitter that it is developing a system to let you perform motion capture with just two webcams connected to your PC , and this could be used also as a very cheap way to have your full body in VR.
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