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Two days ago, I’ve given you my predictions for virtual reality in 2021 (read it, in case you missed it). 2021 is going to be an interesting year for AR. In this sense, 2021 will be a very important year, because we’ll start seeing how the mainstream is interested in wearing electronic glasses on their face.
This week in XR hasn’t had any explosive news, but it was interesting nonetheless: in particular we had cool info on AR glasses, with some news from Kura, Lynx, and Samsung. Samsung AR glasses concept has been leaked. Popular Twitter leaker WalkingCat has leaked two trailer videos about two AR glasses by Samsung.
Android XR is set to make its debut on Samsung’s ‘Project Moohan’ mixed reality headset , which is slated for consumer launch sometime in 2025. Similar to Apple Vision Pro, Samsung is highlighting Project Moohan’s hand and eye-tracking capabilities. ” The story is the same for Resolution Games. .
Apple glasses are coming in 2021–2022 and they are incredibly sleek. He says that Apple AR glasses will come in 2021 and that he has seen them. Out of nowhere, Epic Games has teased the next version of Unreal Engine, Unreal Engine 5, due to be released in 2021. Standalone 5G headsets are coming in 2021. Yes, Airpods.
Preorders are open now with just a little deposit of $10, shipping in 2021. Stanford and Samsung create a super-high-resolution display. Simple WebXR” aims at bringing WebXR to Unity. On GitHub has appeared a new project called “Simple WebXR” aimed at letting you develop WebXR experiences inside Unity.
Samsung has also teased to be interested in releasing a new AR/VR standalone device. The only exception to this rule seems to be the Samsung Odyssey+, that offers features somewhat comparable to the ones of the Vive Pro, but costs only $500. Samsung will do the same. You just turn them on and they work. Mobile headsets.
In the end, I still believe in the old predictions of Unity CEO John Riccitiello: Look at this graph shown by Mr. Riccitiello in 2017: the purple line is the one of the analysts, while the white one is the one forecasted by him. So, personally, I bet on a PSVR 2 in 2021. We’ll also see if I owe Kevin Williams a beer or not.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). Pictures from FBEC 2021 (Image from VRTUOLUO) Who will be the most important speakers?
In February 2021, ARCore debuted for developers and introduced AR Foundation, which opened the platform up across Android devices. Google now supports numerous Android smartphones such as Asus, Lenovo, LG, Moto, Motorola, OnePlus, Samsung, Sony, Vivo, Infinix, Tecno, Sharp, and Xiaomi. operating system or later.
This means that probably we’ll need to wait at least for CES 2021 or 2022 to see again something that will truly amaze us. Samsung AR glasses. Probably the true surprise of the whole show has been Samsung, that during its press conference has teased some AR glasses. Ok Samsung, you have our attention. Vuzix M4000.
Microsoft Magic Leap Varjo HP Acer Samsung ASUS Dell Biel AjnaXR FYR Medical ESight Canon IrisVision VRgineers Zappar Lynx Valve Microsoft Microsoft has been increasing its focus on the extended reality landscape in recent years, with the production of solutions such as Microsoft Mesh, and a metaverse environment for Microsoft Teams.
Samsung Technology brand Samsung has been traversing the immersive technology space for some time, with the development of tools designed to take advantage of Samsung smartphones and other computing devices. The device includes two active Bluetooth controllers and access to development platforms such as Unity.
For instance, earlier this year, Google introduced updates to the Geospatial Creator platform that allows users to create and adjust anchors at scale within the Unity Editor using C#. Most of the biggest changes come to Google’s Geospatial tools.
So with this LiDAR that Apple is pushing pretty hard -- I'm pretty sure Google is going to follow suit pretty quickly, probably one year behind, and then they're going to have LiDAR on their top end phones, probably coming to Samsung -- but try-on is going to be made really possible, try-on of suits. Maybe push new technology?
So with this LiDAR that Apple is pushing pretty hard -- I'm pretty sure Google is going to follow suit pretty quickly, probably one year behind, and then they're going to have LiDAR on their top end phones, probably coming to Samsung -- but try-on is going to be made really possible, try-on of suits. Maybe push new technology?
So with this LiDAR that Apple is pushing pretty hard -- I'm pretty sure Google is going to follow suit pretty quickly, probably one year behind, and then they're going to have LiDAR on their top end phones, probably coming to Samsung -- but try-on is going to be made really possible, try-on of suits. Maybe push new technology?
This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Microsoft and Samsung may be partnering for an AR device.
We are at the same level of Vive Focus or Vive Pro… probably the display is the same made by Samsung. This is the same chip of the Samsung S8 and it is not the latest available for VR: Qualcomm has already released the 845 VR reference design. For instance, in Unity, the Oculus Utilities plugin is the same for PC, Go and GearVR.
Top news of the week (Image by Android Authority) Google is adding XR support to Play Store in preparation for the launch of the Samsung headset A report from Android Authority highlights that XR support is being added to the Google Play Store. Someone in the community already built a Unity plugin for it.
Image by Samsung). Anyway, officially, both Samsung and Oculus have continued at least to support it. But at the presentation of the latest Samsung Note 10, for the first time after the Note 4, Samsung has dropped support for Gear VR in its latest flagship device. And Samsung is not abandoning XR for sure.
This is not a tweet, it is a #metaverse message… #VirtualReality #VR #AR pic.twitter.com/f9aDJ2mbc3 — TonyVT SkarredGhost (@SkarredGhost) July 25, 2021. If it manages to enter the European market, it means that Meta can sell many millions of headsets more than in 2021. Epic has implemented it, and Unity is doing that too.
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