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The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. The change comes just in time for Oculus developers, as the company recently announced it’s fully moving open to the OpenXR standard for VR development going forward. That makes Unreal Engine 4.27 Unreal Engine 4.27
Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet. Meta is keeping its update pace of the Oculus Quest software very high.
Epic Games today announced that Unreal Engine 5 is now available in early access, including a new template for VR projects built on OpenXR 1.0, Epic Games is bringing heaps of new features and improvements to the latest version of its game engine, Unreal Engine 5. Oculus Quest with Oculus Link. Oculus Rift S.
Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. ” Oculus announced this month that it plans to begin deprecating the existing Oculus Mobile and Oculus PC SDK in favor of OpenXR. .”
The end for Oculus Go is nigh. The latest Oculus SDK (v19/1.51) no longer supports the company’s first true standalone VR headset. The company says in the SDK’s developer release notes that both Unity and Unreal Engine support for Oculus Go has officially been dropped.
The launch on Quest has gone pretty well , and the game has had good feedback from the press (apart from some graphical glitches that can be solved in future updates) and very positive reviews on the Oculus Store. Now there is the Oculus Quest. Oculus Quest and controllers (Image by Oculus).
Fortnite doesn’t natively support VR headsets, however an update coming to the popular battle royale shooter today reportedly holds mention of Oculus, possibly pointing to future VR support for the game. Epic added stuff related to Oculus (Quest, Quest 2 & Mobile) in today's update. — HYPEX (@HYPEX) August 30, 2022.
Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018. With the company’s next VR headset not expected to launch until at least 2022, it’s unclear if the Sony took up the offer.
Apple glasses are coming in 2021–2022 and they are incredibly sleek. This week, the analysts Ming-Chi Kuo has teased that Apple Glasses are coming in 2022 at the earliest (2022–2023 timeline). The rumors also talk about a headset coming in 2022 with AR/VR and another one coming in 2023 as a smartglass.
Oculus Quest 2 had a great Christmas. The sales of Oculus Quest 2 have been great during the holidays , and the Quest has been a Christmas gift very much appreciated by kids (but wasn’t there an age limit?). But it is anyway great news and makes us hope for a great 2022 for the whole XR ecosystem. (Image from Reddit).
The store page description reads "Download to test out the latest cloud streamed titles on Avalanche", and its images include screenshots of Lone Echo , a blockbuster Oculus Rift game from 2017 that hasn't been ported to Quest, as well as Beat Saber and the Unreal Engine's City Sample.
As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible. Once the base becomes big enough, the platform becomes extremely interesting for marketers and advertisers.
References found in the Oculus Quest 2 firmware by users Reggy04 and Basti564 highlight how the Quest 2 Pro should have: Eyes tracking Facial expressions tracking Eye relief knob Granular IPD adjustment External charging station. Top news of the week. Image by Facebook). References found in Quest 2 firmware hint to Quest Pro features.
The second company to announce a Kickstarter campaign has been SimulaVR, which plans to start a crowdfunding campaign for its Simula One headset in January 2022. On 14th, Meta dropped some merch for fans to get for free : a Beat Saber ugly sweater, some Questy (a cute smiling Quest) plush toys, Oculus-branded socks, and cookie cutters.
In 2022, the firm internationally debuted Horizon, a metaverse hub for socialisation, work, and education. The Horizon Metaverse Experience Meta first introduced a home application during the early vision of the Quest headset – originally known as the Oculus Quest, before the rebranding from Oculus to Meta.
Developers designed the VR experiences using Epic Games’ Unreal Engine 5 , arguably the world’s top immersive platform for designing and deploying immersive content. Users can visit the groundbreaking ‘virtual museum’ across all Meta Quest headsets , including the Quest, Quest 2, and Quest Pro using Oculus Link.
Unreal Engine 5 gets released in Early Access. After a lot of teasing of its upcoming fantastic features, Unreal Engine 5 is finally available for download. There is also a companion app (another thing copied from Oculus), through which you can buy the games (of course connected with Alipay and WeChat pay). Top news of the week.
There’s also plenty of new features coming in 2022, so stay tuned! We support all major VR platforms – including Oculus/Meta HMDs and Steam VR, Vive Flow , Nreal and Pico ecosystems – and below you can find a handy image demonstrating a selection of supported creation tools! What is STYLY’s backstory? You work with WebXR.
Developers designed the VR experiences using Epic Games’ Unreal Engine 5 , arguably the world’s top immersive platform for designing and deploying immersive content. Users can visit the groundbreaking ‘virtual museum’ across all Meta Quest headsets , including the Quest, Quest 2, and Quest Pro using Oculus Link.
Quest 3 was the third most used VR headset on Steam in January, surpassing Oculus Rift S and almost catching up to Valve Index. As we predicted it would last month, Quest 3 is now used more on Steam than the PC-native Oculus Rift S. The data comes from the Steam Hardware & Software Survey. It was 5.2% UploadVR David Heaney
Meta is killing off two first-party original Oculus Quest launch titles next year. Meta announced the deprecation of the original Oculus Quest back in January. Bogo was a free virtual pet app designed as a demo of Oculus Quest's wireless room scale tracking and hand controllers. c_pruett can you move it to AppLab, at least?
I think that from the results of this battle, which will happen most probably in 2022, we will understand the trends that will drive the VR gaming market in all the upcoming years. Oculus has also partnered with Virtuclear to offer prescription lenses for the Quest 2 for $80.
According to the rumor, the headset is slim thanks to pancake optics , and It apparently features OLED microdisplays and Samsung’s own Exynos 2200 chip from 2022. These are the basic features that every new upcoming headset that wants to be serious on the market should have. The startup just raised $1.6
The company stated that “We will be making a major announcement about Galea prior to AWE 2022. Then, he donned an Oculus Quest 2, put a controller on the bike, and rode the bike while doing the VR game, with the real track mapped perfectly with the virtual track. VR developers makes crazy experiment with a bike.
Additionally, you can use OpenComposite to translate OpenVR (SteamVR) games to OpenXR, enabling support for games like American Truck Simulator, Assetto Corsa Competizione, Dirt Rally 2, Elite Dangerous, F1 2022, Pavlov, and Subnautica. To ensure eye tracking data is passed over Link, enable the setting in the Beta tab of the Oculus PC app.
Meta Oculus and Aptiv. Turning to the Leadership Network, and leveraging the power of Oculus for Business, Aptiv achieved phenomenal results. With the Oculus Quest headset, Aptiv has been able to reduce in-person training times significantly, with most courses now only taking between 4 hours and 2 days.
The plan for the end of 2022 is to integrate everything in an even smaller form factor so that the lightfield can fit inside standard frames. The environment where she has performed in was made in Unreal Engine and the modeling and the shading was so good that for a moment I thought it was a real studio. The whole thing is incredible.
A leaked image from the Oculus team shows that the company is working to implement body tracking inside the Oculus Unity SDK. Discover Sundance New Frontiers 2022 festival. Virtual Virtual Reality 2 , one of the most awaited games of 2022, has been released. Other relevant news. Image leaked from Meta firmware).
What’s more, the company is also responsible for one of the most powerful and affordable VR headsets available – the Oculus Quest. ARCore works seamlessly with a range of other tools, including the Unity and Unreal environments so that developers can bring all of their most valuable software together.
pic.twitter.com/nXl6k7lYqP — Megan Morrow (@morrow_megan) July 16, 2022. Current gaming engines like Unity and Unreal are not designed for this. Using my Quest 2, I was able to go to a certain website with the Oculus browser and then magically I found myself in a pretty crude 3D world. Watch me Jump through the Portal!!
The official Oculus Developers Twitter account announced the release with an illustration from the documentation showing a user’s full body pose being tracked. However, hints given at Meta’s Connect 2022 event, and the company’s research, suggest legs will be added in the future.
For instance: Meta: Meta’s Oculus devices not only work alongside a wide range of different hardware solutions, but they’re also designed to support countless different types of software too seamlessly. The solution also integrates with Unity, Unreal, and even the iOS environment in some cases.
To make it accessible to game developers and content creators, Refract’s software suite is compatible with platforms like OpenVR, OpenXR, Unity and Unreal engines, and existing VR systems and applications. AXIS can also work with popular VR headsets like the Oculus Quest 2, Chng said.
Harkening back to the idyllic days of Oculus Connect, I had hallway run-ins with countless brilliant XR people, some of whom I’ve known for many years and others I’d only met in the metaverse before today. Mark Rabkin showed a whole slide about Unreal Engine and announced camera access. How did I get here? Full stop.
SXSW 2022 CHAT WITH CHARLES SEGUIN: THE XR INDUSTRY, FIRST IMPRESSIONS AND EMERGING TECH. Charles Seguin, Co-Founder and CEO at Digitalnauts, answers a few questions on the representation of the XR industry at SXSW 2022 and gives us his top tips. Paper Birds” an interactive VR story from Oculus (best story). Linkedin-in.
The Meta team is exploring augmented reality solutions designed to work with smartphones and smart glasses, as well as virtual reality environments compatible with a range of Oculus headsets.
Lynx will start this Kickstarter campaign in September 2021 and expects to ship its consumer device in February 2022 (but remember that delays with Kickstarter are very frequent). Oculus plans to introduce in-app purchases to App Lab experiences. Plus, the Netflix app has been in VR since the times of Gear VR/Oculus Go.
The expected sales of these devices are around 3M units in 2023 for the first generation (to be launched at the end of 2022) and around 10M in 2024 for the second generation. It is a big showcase demo for its Unreal Engine 5, and I have to say it is pretty impressive. Epic Games releases Matrix Resurrections tie-in experience.
The company blames the chip shortage and says in a blog post that the headset now can’t cost less than $700, plus it must be delayed until the end of 2022. Meta/Facebook/Oculus/Whatever has just released the new version of the SDK for Oculus Quest 2 and in it there are two important features: Application SpaceWarp is now available.
Oculus brands disappears. And most importantly, the Oculus brand will disappear and will just become Meta : Oculus Quest will be the Meta Quest (yes, it sounds terribly, I know). He says that “We all have a strong attachment to the Oculus brand, and this was a very difficult decision to make”, but I don’t believe him at all.
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