This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
More information about Google’s XR headset are coming “later this year” Google and Samsung will release an XR headset (Image by Google) Google, Qualcomm, and Samsung are working on an XR headset. The latest one is called Immersive View for Routes.
Jake Steinerman spoke with XR Today last week, addressing the firm’s most recent user-generated content toolkit, company vision, and the state of the Metaverse in 2023. The spatial line-up of brand partners represents a range of enterprise end-users, such as Adidas, Vogue, Ready Player Me, OpenSea, Polygon Studios, and Samsung.
The first device to be compatible with it is the mixed-reality headset that Google is building with Samsung and Qualcomm, codenamed Project Moohan. Developers can already access a preview of the development environment for native, Unity, WebXR. million in 2023. million units, down from 7.7 appeared first on The Ghost Howls.
Image by Samsung, taken from Upload VR). Samsung may launch a next-gen Samsung Odyssey. A recent filing at the Chinese IP offices makes us speculate on a new PC VR headset in the works by Samsung. Unity changes how it handles XR Plugins. That said, let’s have a look at this interesting week in AR and VR.
First of all, Google has to keep the work on the headset very secret also internally , because Samsung is afraid that Google will steal its expertise to build a competing product. Samsung can be the first partner also on this line of products. That’s fantastic news for all Unity XR developers!
Top news of the week (Image by VRTUOLUO) A leak shows a prototype of the Samsung XR headset We finally have a leak of the Samsung headset that makes us see something about it. The report talks about Samsung wanting to target the $1000–2000 range, which in my opinion risks being neither expensive nor affordable.
The drama about Unity’s new pricing models has set the whole game development community on fire, while we had an unexpected leak about the Pico 5 and some updates on the Apple Vision Pro. In the case of Unity Personal, the thresholds are 200,000 downloads and 200,000 in revenues, and the fee is $0.20 per install. And this $0.2
Anyway, with the end of the life of Quest 2, this cycle finished and a new one started with Quest 3, Apple Vision Pro, Google and Samsung announcing their own headset, and other companies chasing them (e.g. with Xiaomi, Oppo, Samsung, etc…) to convince hardware manufacturers to create headsets powered by Android XR.
According to Statista research , projects for 2023 place AR technology value at more than 18 billion US dollars, while mobile AR user growth should hit 2.4 Unity Support. Unity is an advanced game engine used in the development of augmented reality apps, especially gaming. Augmented reality is rapidly becoming more popular.
3D social and shared immersive space platform Spatial announced on Monday that its Unity Creator Toolkit had moved to its beta version. The new iteration of Spatial’s widely-celebrated extended reality (XR) platform now integrates Unity Technologies’ industry-leading solutions.
The main one regards the 4 devices we were waiting for this year , which in our opinion should have changed everything: Quest 3, Apple Vision Pro, Google-Samsung Headset, and PSVR 2. The Unity Beta to develop for the Vision Pro is still not available, so many devs like me can’t even play with the emulator.
Poised to arrive around January 2023, it is considered by many the savior of XR, the hardware that will show the real possibilities of immersive realities and make finally VR mainstream. Unity as a game engine has wide visibility on the upcoming hardware, so if he doesn’t see XR exploding next year, probably it won’t happen.
It projects continuous growth for VR, with Enterprise VR revenues to reach $4.26B by 2023. by 2023 , 45% of all XR revenue. Unity now supports Vulkan for Oculus Quest. Unity has finally implemented Vulkan support for the Oculus Quest, in Unity 2019.3. Samsung Odyssey+ is now at $230. News worth a mention.
Unity Technologies has reportedly backtracked on the controversial fees it introduced last week, triggering a public outcry from the developer community. Many Unity developers have slammed the new fees as unfair, prompting the San Francisco-based firm to rescind its announcement partially.
More info (Leaked pictures of Quest 3s shell) More info (Quest 3s passed FCC certification) Samsung MR headset is close, but the endgame may be AR glasses It’s not a secret that Samsung is working with Google and Qualcomm on a new mixed reality headset that could rival Apple Vision Pro and that should be released this year.
According to the news outlet DigiTimes, Apple will use Taiwan-based Pegatron as its sole assembly manufacturer for it, and mass production of the device is set to begin “at the end of the first quarter of 2023”. Hello Neighbor VR is not coming only to PSVR 2, but on all headsets in 2023. Some news on content. Learn more. Learn more.
Industry conversation on the Metaverse and XR has also fuelled discussions across the Augmented World Expo (AWE) USA 2023. Explaining further, he added, “Not to be outdone, the Google-Samsung-Qualcomm power trio is cooking a comeback of their very famous mega Android partnership with a new XR headset.
Microsoft Magic Leap Varjo HP Acer Samsung ASUS Dell Biel AjnaXR FYR Medical ESight Canon IrisVision VRgineers Zappar Lynx Valve Microsoft Microsoft has been increasing its focus on the extended reality landscape in recent years, with the production of solutions such as Microsoft Mesh, and a metaverse environment for Microsoft Teams.
I think that the upcoming release of Quest 3, and the increasing rumors about Samsung are going to improve our situation even more. The latest Q2 2023 operating loss of Reality Labs has been around $4 billion. Maybe we are getting out of the quicksands we were in since the start of the year. Let’s all hope so. Great job, Magnopus!
Samsung Technology brand Samsung has been traversing the immersive technology space for some time, with the development of tools designed to take advantage of Samsung smartphones and other computing devices. The device includes two active Bluetooth controllers and access to development platforms such as Unity.
This WWDC has not been an exception in this sense, and now all the Apple analysts (including Kuo and Scoble) already envision a reveal of the Apple headset for January 2023. Rumors already talk about a new AR headset produced by Microsoft in collaboration with Samsung that should substitute it, but we have no sure info about it.
Soon, Meta will host its Connect 2023 event, whereby the firm will announce innovations in its XR product portfolio. Currently, Unity is the most widely-used gaming engine used to create VR/AR/MR experiences for individual developers and enterprises. Gears are turning as the mid-year crossover is in full effect.
2023: Enter Google ARCore Google’s convenient and easy-to-access ARSDK facilitates the development of WebAR experiences for cross-platform delivery. Moreover, ARCore expanded its device coverage across 2023. The ARCore SDK is currently available for Android, Android NDK, Unity for Android, iOS, and Unity for iOS, Unreal, and iOS.
This week, AR instructional solutions provider Taqtile announced official support for Microsoft’s Unity-based Mixed Reality Toolkit 3 (MRTK3) in a move to broaden the usability of its Manifest application ready for a “growing number” of OpenXR devices in 2024.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). The fun thing is that since it is a publication very focused on the Chinese market, outside China almost no one knows them.
Facebook is reportedly working on its AR glasses (made with Luxottica) that should be released in 2023. Then, you can create MR applications, and so code in Unity and at the same time see the preview of your 3D game in 3D in front of you. Unity releases the XR Interaction Toolkit. Top news of the week. Image by Facebook).
In the end, I still believe in the old predictions of Unity CEO John Riccitiello: Look at this graph shown by Mr. Riccitiello in 2017: the purple line is the one of the analysts, while the white one is the one forecasted by him. We won’t see a true disruptive headset probably until 2022-2023.
Moreover, Apple expressed dissatisfaction with its Sony and TSMC suppliers around the time it hosted WWDC 2023. Moreover, Apple is working with other major industry suppliers such as Samsung Electronics, LG Electronics, and Sony for the Vision Pro debut.
The week saw major technology events like NVIDIA GTC and GDC 2023 introduce a wealth of new XR solutions and products. NVIDIA Strikes Big at GTC 2023 This week at NVIDIA GPU Technology Conference (GTC) 2023, the leading technology firm announced a trove of announcements cementing the firm in its immersive solutions journey.
Partnering with manufacturers like Acer, Dell, Lenovo, Samsung, and HP, the company fuelled the rise of affordable headsets. Finally, in December 2023, Microsoft quietly revealed that WMR would be removed from Windows 11. Plus, if Samsung is working on its own AR glasses and XR headsets, Microsofts project might be pushed back.
The founder explained: So a lot of the AR apps and VR apps out there are built in programmes like Unity, that are meant to be cross-platform and while those work really well for video playback use cases and games, they’re dont for higher technology where things need to be super accurate. AR is very processor intensive. Apple does.
If these Facebook features proved to be popular, more developers would use them, and finally, Facebook could have more power on the VR development tools , after the failed acquisition of Unity. The report also highlights that one of the regions where VR may grow more in 2019–2023 is Western Europe.
The announcement follows the introduction of the Geospatial Creator solution in 2023. For instance, earlier this year, Google introduced updates to the Geospatial Creator platform that allows users to create and adjust anchors at scale within the Unity Editor using C#.
The studio also features a capture rig and Unity support, as well as capturing and rendering software that allows a team to work closely on all digital twin content creation stages– capturing, editing, delivery, and best practices.
Hands-On: Meta’s Reprojection-Free Passthrough Prototype At SIGGRAPH 2023 we tried Flamera, Meta’s research prototype of reprojection-free passthrough AR. The Unity renderer implementation of foveated rendering, on the other hand is much rougher, and in multiple Unity apps I saw very obvious and harsh artifacts, particularly on text.
We all joked about Samsung waiting for the Apple Vision Pro announcement to copy it, but according to some rumors, this is exactly what is happening. This means that the release of this headset may not happen before the end of 2023 for sure. Which tools and platforms are you using to build mind-bending creations?
Moreover, Apple is also pushing its Vision Pro SDK to support its first-party and Unity-supported third-party immersive applications, again in a bid to create a sophisticated piece of hardware with a system-selling lineup of integrated applications and hardware. The Vision Pro device is due in 2024 for $3,499.
This week, the analysts Ming-Chi Kuo has teased that Apple Glasses are coming in 2022 at the earliest (2022–2023 timeline). The rumors also talk about a headset coming in 2022 with AR/VR and another one coming in 2023 as a smartglass. Samsung terminates its XR services. This shows that the Oculus Quest ecosystem is very healthy.
More info (Sam Altman returns as CEO of OpenAI) More info (The Q* algorithm could be the reason why Altman was fired) News worth a mention Samsung trademarks “Samsung Glasses” Samsung has filed a trademark for “Samsung Glasses” in the UK. Thanks to Davy Demeyer for the tip!)
But they claim having also seen a Unity experience running from it (maybe it will be possible to develop for Horizon with Unity, as it is possible with VRChat), so developers may still be able to create more complex stuff. Unity GPU We recently enabled Unity’s GPU Profiler on Quest and Go. Developer tools.
Let’s see: Google is still working with Qualcomm and Samsung on a mixed-reality headset. At first, we had good news: Unity finally revealed its first two AI tools: Muse, which lets you create assets (textures, animations, code) directly in the editor using textual queries. Muse looks a lot like ChatGPT integrated inside Unity.
We are at the same level of Vive Focus or Vive Pro… probably the display is the same made by Samsung. This is the same chip of the Samsung S8 and it is not the latest available for VR: Qualcomm has already released the 845 VR reference design. For instance, in Unity, the Oculus Utilities plugin is the same for PC, Go and GearVR.
This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Microsoft and Samsung may be partnering for an AR device.
Top news of the week (Image by Android Authority) Google is adding XR support to Play Store in preparation for the launch of the Samsung headset A report from Android Authority highlights that XR support is being added to the Google Play Store. Someone in the community already built a Unity plugin for it. in just one quarter.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content