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The first device to be compatible with it is the mixed-reality headset that Google is building with Samsung and Qualcomm, codenamed Project Moohan. Developers can already access a preview of the development environment for native, Unity, WebXR. According to the company, the headset sales volumes fell by 10% in 2024 to 6.9
Tencent should start selling the headset beginning in late 2024 , with Meta getting most of the device revenue, while Tencent most of the content revenue. Samsung wants to produce initially only 30,000 units of the device, to gauge the interest of the community, and ramp up the production only if the first feedback is positive.
So (a bit late) here you are a list of some of the most relevant XR trends to follow in 2024, with some predictions of what to expect next. These new headsets have hybrid virtual and mixed reality features, natural interactions and come at a high price : Vision Pro costs $3500 and the Samsung headset is rumored to be around $2000.
Meta #MetaConnect #VirtualReality pic.twitter.com/omkuaZtqHM — TonyVT SkarredGhost (@SkarredGhost) September 25, 2024 My “slightly” happy reaction to Meta announcing the future release of passthrough APIs Android XR to treat the headset like a phone Android is the operating system of the majority of the phones worldwide.
Top news of the week (Image by VRTUOLUO) A leak shows a prototype of the Samsung XR headset We finally have a leak of the Samsung headset that makes us see something about it. The report talks about Samsung wanting to target the $1000–2000 range, which in my opinion risks being neither expensive nor affordable.
This rumor mentions a thing we already heard from other sources, which is that Meta is working on a new cheap device for 2024, aiming at a price tag of $199. More info Samsung Galaxy Ring may have been delayed Samsung Galaxy Ring, t he smart ring that could also be used to interact with Samsung XR glasses, has been delayed.
Samsung's first standalone headset is coming in 2025, running Google's new Android XR operating system and powered by Qualcomm's Snapdragon XR2+ Gen 2 chipset. Beyond this, Samsung isn't yet sharing specifications. I went hands-on with an early headset developer kit showcasing Google's software and Samsung's hardware.
Who We Are A Silicon Valley-Based Startup on a mission to transform digital engagement from the ground-up by merging the physical and the digital world. A Creator Platform for next-gen to ‘Socialize.’ appeared first on The Ghost Howls.
The specifications on paper look nice, and for sure the one between Google and Samsung looks like a strong partnership. As a Unity developer (also knowledgeable of VRChat), I’m not surprised at all, honestly. Microsoft and Asobo have launched the new version of Microsoft Flight Simulator and it is a blast.
The new capability was announced at Meta Connect 2024 in September as coming this year. This is also means the same code will work on Google's upcoming Android XR platform , set to debut in Samsung's headset, with only the permission request being different. Now it's here, as an experimental release for Quest 3 and Quest 3S.
First of all, Google has to keep the work on the headset very secret also internally , because Samsung is afraid that Google will steal its expertise to build a competing product. Samsung can be the first partner also on this line of products. That’s fantastic news for all Unity XR developers!
More info Google and Samsung are working on smartglasses According to The Information, Google and Samsung are not only working together on a mixed reality headset but also on a pair of smartglasses (a la Ray-Ban Meta) powered by Gemini AI. I cross my fingers, but I don’t have high hopes. A Creator Platform for next-gen to ‘Socialize.’
With Android XR, Google wants to power a broad range of proprietary and third-party experiences, spanning all the way from the upcoming Samsung XR headset , to smart glasses, and extended reality applications infused with artificial intelligence. Instead, the company is laying the foundations for a huge XR portfolio. What is Android XR?
Top news of the week Ray-Ban Meta sold 2 million devices EssilorLuxotticas CEO Francesco Milleri during the companys Q4 2024 earnings call this week praised the Ray-Ban Meta glasses for having been a big success. It feels good to have 15 minutes of celebrity sometimes And with all this happiness, lets dig into the best XR news of the week!
The drama about Unity’s new pricing models has set the whole game development community on fire, while we had an unexpected leak about the Pico 5 and some updates on the Apple Vision Pro. In the case of Unity Personal, the thresholds are 200,000 downloads and 200,000 in revenues, and the fee is $0.20 per install. And this $0.2
What started as a quiet continuation of July soon became a busy month of leaks, rumours, device debuts, and far more as vendors look to eye up the lucrative end-of-year holiday season and Meta Connect 2024 industry hype wave. This move may be part of Meta’s efforts to focus on AR smart glasses in the future.
More info (Leaked pictures of Quest 3s shell) More info (Quest 3s passed FCC certification) Samsung MR headset is close, but the endgame may be AR glasses It’s not a secret that Samsung is working with Google and Qualcomm on a new mixed reality headset that could rival Apple Vision Pro and that should be released this year.
If this partnership is exclusive, Meta has just got a huge edge over its competitors like Samsung or Google. But a new report in Korean magazine “Daily Korea” states that Samsung may not be in a hurry to release its headset anymore, because Meta canceled its Quest Pro 2 plans with LG, and Apple is postponing its Vision Pro 2.
You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.
Google I/O 2024 is one of the tech giant’s most exciting annual events for a few reasons. In 2024, the focus was on Google’s increasing investment in AI. Here are the most exciting XR updates from this year’s Google I/O 2024. Most of the biggest changes come to Google’s Geospatial tools.
Meanwhile, the immersive industry is coming closer to a potential paradigm shift in 2024, as big technology brands plan to make a mark on the emerging sector. Currently, Unity is the most widely-used gaming engine used to create VR/AR/MR experiences for individual developers and enterprises.
Google is building an 'Android XR' platform to power Samsung's upcoming headset. And while Samsung may have a period of exclusivity, that almost certainly ( and reportedly ) won't last forever. Samsung's headset will reportedly be priced somewhere around $2000. Meta also lacks any real moat beyond its game studios.
Moreover, Apple is working with other major industry suppliers such as Samsung Electronics, LG Electronics, and Sony for the Vision Pro debut. More on Apple Vision Pro Apple is planning to debut its costly and enterprise-grade device in 2024.
Just weeks before 2024 wraps up and the new year draws closer, the XR industry is steeped in countless stories that may lead to a transformative year for XR. 2024 looks to be a foundational year for the future of XR, from hardware to software and from consumer to enterprise. 1E has an enterprise value of $720 million.
Partnering with manufacturers like Acer, Dell, Lenovo, Samsung, and HP, the company fuelled the rise of affordable headsets. It did note that the depreciation didnt affect the HoloLens headsets, but as of Windows 11s 2024 update, all previous devices using WMR have essentially been bricked.
This week, AR instructional solutions provider Taqtile announced official support for Microsoft’s Unity-based Mixed Reality Toolkit 3 (MRTK3) in a move to broaden the usability of its Manifest application ready for a “growing number” of OpenXR devices in 2024.
Meta dominates the AR/VR market, with reports suggesting the company was responsible for around 70% of AR/VR headset shipments at the end of 2024. The market is evolving rapidly, with new solutions from world-leading companies like Apple and Samsung appearing alongside niche solutions from newer companies like BigScreen Beyond and MeganeX.
A report this week shows how these changes have been quite important: The first version of the “Project Nazare” glasses will be still released in 2024 as originally planned, but it will be targeted only at developers (a bit like today’s Snap Spectacles). Only the second edition in 2026 will be actually released to the market.
Alon Or-bach (Samsung Electronics), Kaye Mason (Google). It’s not often you get both Oculus and Valve together days, let alone Google and Samsung, with bonus helpings of Epic Games, Owlchemy Labs, and Sensics. Room 2024, West Hall. Liz Mercuri (Unity). Wednesday, March 1st, 2:00pm – 3:00pm.
Moreover, Apple is also pushing its Vision Pro SDK to support its first-party and Unity-supported third-party immersive applications, again in a bid to create a sophisticated piece of hardware with a system-selling lineup of integrated applications and hardware.
The firm explains how its content creation platform is ready for the influx of wearables due in 2024, including AR, VR, and MR devices. Moreover, with other tech giants teased to enter the XR market this year, such as Samsung and Apple, the market may see an influx of established players ready to swoop in to claim a personal patch of land.
Will the Apple Vision Pro Debut in China Apple’s CEO and spatial computing champion, Tim Cook , confirmed that the recently released Apple Vision Pro would land in China in 2024. This follows similar news from Samsung, who have noted that smartphone sales are decreasing and, in response, they are investing more in XR devices.
The Unity renderer implementation of foveated rendering, on the other hand is much rougher, and in multiple Unity apps I saw very obvious and harsh artifacts, particularly on text. Given this only happens in Unity Full Space apps, I suspect this can be solved in future software.
More info (Sam Altman returns as CEO of OpenAI) More info (The Q* algorithm could be the reason why Altman was fired) News worth a mention Samsung trademarks “Samsung Glasses” Samsung has filed a trademark for “Samsung Glasses” in the UK. Thanks to Davy Demeyer for the tip!)
The product is still being built, and the expected release date is 2024. Samsung Exynos 2200 introduces ray tracing on mobile. Samsung has just announced its new Exynos 2200 mobile chipset , powered by AMD RDNA 2 architecture. A little tool that can help many VR devs that use Mac. Thanks Marco Giammetti for the tip).
After so much time teasing it, Google has finally announced Android XR, the version of Android for XR devices, and gave hands-on demos of the headset it is building with Samsung and Qualcomm. First ever live demo of Samsungs mixed reality headset running Android XR!
Let’s see: Google is still working with Qualcomm and Samsung on a mixed-reality headset. At first, we had good news: Unity finally revealed its first two AI tools: Muse, which lets you create assets (textures, animations, code) directly in the editor using textual queries. Muse looks a lot like ChatGPT integrated inside Unity.
This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Microsoft and Samsung may be partnering for an AR device.
Its the end of the year and Im reflecting on how was this 2024 in XR. 2024 gave us clear signs in this sense: let me list some key moments of this year in XR that make us understand that the outlook of this industry is very positive. I dont only love this technology, I also believe that it will be disruptive for humanity.
Top news of the week (Image by Android Authority) Google is adding XR support to Play Store in preparation for the launch of the Samsung headset A report from Android Authority highlights that XR support is being added to the Google Play Store. This update on Google Play makes us understand that the launch of this headset is getting closer.
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