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Granted, it’s a seven-month wait until Connect 2025 kicks off, so it’s possible we could hear about those headsets sooner rather than later. Still, it’s a good bet Meta will put Horizon OS in the spotlight as it seeks to compete with Google’s forthcoming Android XR.
And though our hands-on with the headset exclusively used hand-tracking and eye-tracking input, the company says it’s also making first-party motion controllers which will be natively supported as part of Android XR. Samsung’s ‘Project Moohan’ headset will be the first to ship with Android XR next year.
Samsung's first standalone headset is coming in 2025, running Google's new Android XR operating system and powered by Qualcomm's Snapdragon XR2+ Gen 2 chipset. Currently known as "Project Moohan", the headset will feature "state-of-the-art displays", eyetracking and hand tracking. They wanted my feedback.
Meta Quest developers looking to port their Unity-based apps to Google’s newly unveiled Android XR operating system shouldn’t have a tough time of it, Unity says, as the game engine creator today released all of the tools devs need to get cracking. “This is as simple a port as youre ever going to encounter.
The device, codenamed “Project Moohan,” is planned for consumer release in 2025. Note: Samsung and Google aren’t yet sharing any key details for this headset like resolution, weight, field-of-view, or price. For one, the headset is using pancake lenses with automatic IPD adjustment (thanks to integrated eye-tracking).
Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. These glasses should be built in partnership with Google and Qualcomm and have a similar form factor to the successful Ray-Ban Meta glasses.
7invensun for eyetracking addons). The document is divided into nine parts: I will report them here, as a small summary of mine, together with the full text translated with Google Translate (so, RIP English), if you want to read it. The second key year is 2025. You can find the original text in Mandarin here.
As a Google-owned studio, it's unsurprising to see Owlchemy Labs announce support for Samsung's standalone headset code named 'Project Moohan,' which runs on Google's new Android XR operating system. It's unknown who else is currently planning to port VR or MR games over to Android XR. UploadVR Ian Hamilton
MWC 2025 is proving itself to be a hotbed for XR innovation. At MWC 2025, Samsung showcased many products, from its mobile AI suite to new smartphones. While MWC 2025 only gave attendees a glimpse of the upcoming headset, here is everything readers need to know about the upcoming device.
Ndreams announced Synapse 2, but only for Google Cardboard, and Voodoo DE showed a preview of a very futuristic device. More info Some developers are working to make PSVR 2 eyetracking work on PC A developer known with the handle whatdahopper has managed to make a prototype where he is able to read eye-tracking data from PSVR 2 on PC.
Over the weekend, another finding from patentlyapple showcased how Samsung is poised to debut the headset in 2025 if an outlook heading is to be believed. The header noted how a Samsung XR device for the Galaxy ecosystem is due in 2025. However, keen eyes will notice that Samsung made the same promise in 2024.
Play For Dream MR, the high-end standalone headset from China, was the big surprise of CES 2025. And after trying it, I found Play For Dream MR to be the most impressive XR hardware of any kind at CES 2025. The true test will be once we can get our eyes into the headset outside of a crowded trade show floor.
When Bigscreen founder Darshan Shankar told us he was bringing the sequel to his Beyond SteamVR headset to GDC 2025, I booked a flight from New York to San Francisco and back with less than 24-hour turnaround. Namely, the new Bigscreen Beyond 2 adds independent adjustment of lens placement directly in front of each eye.
Owlchemy Labs and Resolution Games announced they’re adopting support for Android XR, bringing some of their most popular titles to Google’s upcoming XR operating system. Android XR is set to make its debut on Samsung’s ‘Project Moohan’ mixed reality headset , which is slated for consumer launch sometime in 2025.
Samsung's first standalone headset is launching this year, running Google's new Android XR operating system and powered by Qualcomm's Snapdragon XR2+ Gen 2 chipset. Currently known as "Project Moohan", the headset will feature "state-of-the-art displays", eyetracking, hand tracking, and an external tethered battery.
Top news of the week (Image by Valve) Valve Deckard may be launched in 2025 for $1200 There is a new rumor about Valve Deckard, and for once it doesnt come from our usual source. Gabe Follower also maintains Valve is also set to ship games or demos that are already done specifically for Deckard.
That’s why we rejoiced when Apple launched its headset: while Google and Microsoft can discard new technologies pretty easily, Apple is slower at deciding to take a step, but when it makes it, it commits to it. Following the movements of the eyes, they were able to reliably detect the passwords the user was typing in the headset.
Reacting to this newfound interest, existing AR smart glasses vendors are working tirelessly to upgrade their product roadmaps and keep a lead as 2025 emerges. The company expects to ship the One Series device in mid-December, while the Pro model is anticipated to ship in early 2025.
Today at MWC 2024, Samsung unveiled an upcoming XR headset the firm created alongside partners Google and Qualcomm, with a scheduled release window coming in 2025. However, reports suggest the device will have a microOLED display, eight tracking cameras, a ToF sensor, voice commands, eyetracking, and hand tracking.
When Qualcomm announced Snapdragon XR2+ Gen 2 in January, a higher-end variant of the chipset used in Meta Quest 3, the company told UploadVR that it will power Immersed's Visor , Samsung's upcoming Google-powered headset , a yet-to-be-announced new HTC Vive headset, a YVR headset in China, and a fifth headset from a currently undisclosed company.
2025 is just around the corner, meaning that news headlines will quickly fill with CES announcements. Additionally, reports suggest that Samsung aims to debut the headset in 2025, as an outlook header indicates. Samsung is thrilled to collaborate with Qualcomm Technologies and Google in revolutionizing the mobile industry once more.
Play For Dream MR was announced back in June , but at the time the company only confirmed it was launching in China soon, Singapore and Malaysia in October, and then Thailand, Indonesia, Vietnam, and Japan sometime in 2025. Play For Dream MR doesn't run Horizon OS , or even Pico OS or Google's upcoming Android XR.
Showcased at Galaxy Unpacked 2025 and set to compete with the Meta Quest and Apple Vision Pro , this exciting joint venture between Samsung and Google brings powerful AI integration to mixed reality, potentially setting a new standard for XR devices.
During the Galaxy Unpacked event in Paris, France, on July 10, the firm’s leading representatives announced that the XR device will be released later this year-despite MWC news suggesting a 2025 release. Apart from the 4.3K
Waiting until now would mean that next VR game by Valve would come out in 2024–2025… do you really think they don’t want to make the ecosystem to grow now? If Microsoft will improve the WMR ecosystem with at least 4 tracking cameras, this can be an headset to look at with much attention. thanks Alessio for the tip!). Apple ARKit 3.5
During the Galaxy Unpacked event in Paris, France, on July 10, the firm’s leading representatives announced that the XR device will be released later this year-despite MWC news suggesting a 2025 release. Apart from the 4.3K
At the start of the year, Qualcomm quietly set the stage for the Samsung XR headset when it first revealed its XR2+ Gen 2 Platform, with Samsung and Google as partners, so the integration makes sense. Furthermore, at MWC 2024, Samsung officially unveiled the upcoming XR headset, which was created in partnership with Google and Qualcomm.
The Immersed Visor is an ultra-compact spatial computing device that combines micro-OLED displays with HD color passthrough, eyetracking, and inside-out tracking. The system allows users to create up to five ultra-high-resolution 4K virtual screens and interact with apps like Slack, PowerPoint, Google Docs, Excel, and more.
In a groundbreaking announcement at this year's Mobile World Congress (MWC) 2024, Samsung, in collaboration with Google and Qualcomm, revealed their highly anticipated XR headset set to release in 2025. Qualcomm's XR2+ Gen 2 Platform, known for its ability to unlock 4.3K
Major Firms Enter the XR Market During a launch event at MWC 2024, Samsung showcased a new XR headset developed in collaboration with Google and Qualcomm. The device is expected to hit the market in 2025. With the year full of events, interested audiences should take note, as the future of XR and work is being laid out today.
Analysts predict that the AR market will reach $198 billion in 2025. This past year, Google introduced a few new features for ARCore such as recording and playback APIs. Back in 2020, Google announced the development of an AR-based microscope for the Department of Defense (DoD) to improve the accuracy of cancer diagnosis and treatment.
This is the first newsletter of 2025, so happy new year to you all! Unluckily, we have not much more than that and to discover more the UI of the OS and its apps, we need to wait for more material to be shared by Google. And these glasses for the first time eve r feature eyetracking. I wish you all the best!
Showcased at Galaxy Unpacked 2025 and set to compete with the Meta Quest and Apple Vision Pro , this exciting joint venture between Samsung and Google brings powerful AI integration to mixed reality, potentially setting a new standard for XR devices.
The approach chosen by Meta is similar to the one that Google promised to take with Android XR. When Android XR was announced, Google showed how it was easy to port Unity content from other headsets to Android XR and the compatibility with controllers is another good step in this sense.
We recognized the breakthrough work of Maestro with hand tracking and Figmin XR with mixed reality, and also highlighted some early work like Airspace Defender and Laser Dance that we're hoping to see continue to develop in 2025. Our winner is a time travel adventure game, Wanderer: The Fragments Of Fate by Mighty Eyes.
As I said a few months ago , we are in the middle of a paradigm change: the cycle that started with the Quest is arriving at an end, and a new cycle driven by new technologies (mixed reality headsets) and new players (Apple, Google) is starting. Google and Samsung Prototype of the Samsung XR headset.
Facebook reportedly has a deal with Ray-Ban, which is part of eye-wear giant Luxottica, which also owns LensCrafters, Sunglass Hut, prescription lens makers and many of your favorite brands. FWIW, Google had also partnered with Luxottica but never shipped a more fashionable version of Glass.]. 2023+: EyeTracking and beyond.
Varag: It's actually pretty cool that you say that, because that is one of the use cases that comes in often inbound to us, as companies -- it hasn't happened yet -- but those companies definitely brainstorming around how you track the hands even with just a smartphone, like overlaying something. Alan: We actually did it. It would sit weird.
Varag: It's actually pretty cool that you say that, because that is one of the use cases that comes in often inbound to us, as companies -- it hasn't happened yet -- but those companies definitely brainstorming around how you track the hands even with just a smartphone, like overlaying something. Alan: We actually did it. It would sit weird.
If you put it into Google Cardboard mode, where you put the phone into a viewer, this cube comes to life in your hands, and they’ve done it really elegantly. Bob: You just mentioned Google Cardboard, and actually, something that I was looking at earlier today, that Nintendo [Labo] — is it “LAY-boh? Really simple.
If you put it into Google Cardboard mode, where you put the phone into a viewer, this cube comes to life in your hands, and they’ve done it really elegantly. Bob: You just mentioned Google Cardboard, and actually, something that I was looking at earlier today, that Nintendo [Labo] — is it “LAY-boh? Really simple.
billion in content revenue by 2025?—? The most notable to me is that the upcoming new headset featuring eye-tracking (that is, the Quest 2 Pro) has already a codename, “SeaCliff”. Yes, it is exponential growth, and yes it is impressive the pace at which VR is growing if compared to the other media.
If this partnership is exclusive, Meta has just got a huge edge over its competitors like Samsung or Google. Here in Italy, I have no idea where to buy any smartglasses, but I’ve seen many shops selling Ray-Ban Meta.
Varag: It's actually pretty cool that you say that, because that is one of the use cases that comes in often inbound to us, as companies -- it hasn't happened yet -- but those companies definitely brainstorming around how you track the hands even with just a smartphone, like overlaying something. Alan: We actually did it. It would sit weird.
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