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MWC 2025 is proving itself to be a hotbed for XR innovation. At MWC 2025, Samsung showcased many products, from its mobile AI suite to new smartphones. While MWC 2025 only gave attendees a glimpse of the upcoming headset, here is everything readers need to know about the upcoming device.
HoloLens 2: A Category-Defining Device HoloLens 2 launched in 2019, three years after the original, with upgrades to almost every aspect: a wider field of view, higher resolution, eyetracking, vastly improved hand tracking, and more powerful compute housed in the rear of the strap to deliver a balanced comfortable design.
But this had been pushed back to 2025 – and now postponed “indefinitely” as the technology simply won’t be ready any time soon. Meanwhile, Microsoft and MagicLeap have opted for a bulkier goggles form factor targeted at businesses and government entities, hoping to eventually miniaturize the tech for consumers.
Waiting until now would mean that next VR game by Valve would come out in 2024–2025… do you really think they don’t want to make the ecosystem to grow now? If Microsoft will improve the WMR ecosystem with at least 4 tracking cameras, this can be an headset to look at with much attention. thanks Alessio for the tip!). Apple ARKit 3.5
Its pancake lenses offer a claimed field of view of 103°, and the headset has eyetracking for automatic IPD adjustment and foveated rendering. In addition to eyetracking, the headset features high-resolution color passthrough, a depth sensor, hand tracking, and Touch Plus -like ringless tracked controllers.
The Meta Quest 4 Pro should be released in 2025 and be produced in partnership with LG Electronics. If this strategy is confirmed, by 2025 Meta would have a cheap $200 device (Quest 3 Lite?), This is because the lenses may affect the detection of the OpticID and the performance of eyetracking. It’s the end of an era.
This is because the sales have not been enormous, and the content for it is not exploiting completely its new features (there are some cool uses of eyetracking, but that’s it). The rumors from Mark Gurman talk about a new cheaper version, which can have a more mass market appeal, forecasted for 2025-2026.
I finally — finally, after a year and a half — I got to try out the MagicLeap in Laval, and it was a good experience. Personally, I have some concerns about the cost of the Hololens and the MagicLeap devices at this time. The other thing that they’ve got coming is eyetracking for their VIVE.
I finally — finally, after a year and a half — I got to try out the MagicLeap in Laval, and it was a good experience. Personally, I have some concerns about the cost of the Hololens and the MagicLeap devices at this time. The other thing that they’ve got coming is eyetracking for their VIVE.
I was looking at 2025 for ubiquitous AR glasses. Alan: With Facebook now working on AR, and you've got MagicLeap, and Microsoft's Hololens. And, you know, MagicLeap-- people are going to expect when they walk around holograms, they stay put. Even though it's day to day, it moves more quickly than people think.
I was looking at 2025 for ubiquitous AR glasses. Alan: With Facebook now working on AR, and you've got MagicLeap, and Microsoft's Hololens. And, you know, MagicLeap-- people are going to expect when they walk around holograms, they stay put. Even though it's day to day, it moves more quickly than people think.
I finally -- finally, after a year and a half -- I got to try out the MagicLeap in Laval, and it was a good experience. Personally, I have some concerns about the cost of the Hololens and the MagicLeap devices at this time. The other thing that they've got coming is eyetracking for their VIVE. Alan: Yeah.
I was looking at 2025 for ubiquitous AR glasses. Alan: With Facebook now working on AR, and you've got MagicLeap, and Microsoft's Hololens. And, you know, MagicLeap-- people are going to expect when they walk around holograms, they stay put. Even though it's day to day, it moves more quickly than people think.
billion by 2025. The next technology revolution will usher in the era of spatial computing, where multisensory experiences allow us to interact with both the real and digital worlds through natural, intuitive interfaces such as haptics, limb and eye-tracking, and even elements such as taste and scent. 1 – Intuitive UX.
Happy 2025, I wish you all amazing things Top news of the week (Image by Meta) Some Meta Quest headsets got bricked this Christmas The latest v72 update of Meta Quest has allegedly bricked some of the headsets out there. It is instead a pretty small device, aimed at the same market of people interested in BigScreen Beyond, Visor, or MeganeX.
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