This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system. Developers can already access a preview of the development environment for native, Unity, WebXR. Controllers are to come in 2025, the year the headset will ship. The chipset is the Qualcomm Snapdragon XR2+ Gen2.
The immersive virtual reality provider said it is also planning to integrate it with the PICO 4 and Neo 3 by June 2025. The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo.
The glasses should work with Google Gemini AI and have the following features: Processors : Snapdragon AR1 and NXP Camera : 12MP with Sony IMX681 Battery : 155mAh Weight : 50 grams The first batch of production should be around 500,000 units , with more to come if the glasses prove to be successful.
Other significant players in the XR industry are supporting Android XR, including Qualcomm, Sony, XREAL, Magic Leap, and Lynx, a new entrant in the XR market. Developers who are working with Android XR can utilize familiar tools such as ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR to begin their projects.
Top news of the week (Image by Samsung) Samsung XR headset may launch in Q3 2025 Two new reports gave us potential updates on the Samsung Project Moohan headset. The first report comes from Business Post and hints at a release date in Q3 2025. South Korean news outlet The Elec instead reports that Samsung will use Sonys new 1.35-inch
Notably, Google is developing the XR OS alongside Samsung; during the announcement, Samsung also highlighted how it is poised to release a headset in 2025. Moreover, other XR industry figures are supporting Android XR, including Qualcomm, Sony, XREAL, Magic Leap, and Lynx, a new entry into the XR market.
More info (Mentra and Vuzix partner on AugmentOS) More info (AugmentOS official website) News worth a mention (Image by Sony Interactive Entertainment) PSVR 2 had great holiday sales numbers Thanks to the huge price discount from $550 to $350, the sales of PSVR 2 had a huge boost in 2024. This is impressive. update soon.
Already, the company is partnering not just with Samsung and Qualcomm but with countless heavyweights like Sony, Magic Leap, and Unity. For instance, Unity is one of the first companies supporting Android XR, and developers can create experiences for the OS using all of Unitys technologies.
I’ve been writing about it for over a year, and working on related products at Unity for much longer. A just-released report by Snap and Deloitte sees the technology moving to ubiquity by 2025 and promises unprecedented business outcomes, citing a staggering 94% conversion rate on purchases in some cases. by Tony Parisi. Here’s why.
More info (VisionOS 2 features — Road To VR) More info (VisionOS 2 features — Upload VR) More info (iPhone 16 can shoot spatial photos and videos) Unity cancels its runtime fee Unity has finally canceled the abomination of the “Runtime fee” , which was meant to charge developers based on revenue in the last 12 months and lifetime installs.
The game was originally titled "Flight Simulator 2025 VR" on the PlayStation Store when it launched last month, and has now been changed to "Flight Simulator Delivery 2025 VR". But trying the game on PS VR2, we found it falls well short of what you'd expect from a game sold on Sony's platform, and it currently sits at a 1.38-star
MWC 2025 is proving itself to be a hotbed for XR innovation. At MWC 2025, Samsung showcased many products, from its mobile AI suite to new smartphones. While MWC 2025 only gave attendees a glimpse of the upcoming headset, here is everything readers need to know about the upcoming device.
Todays release is a preview for developers, and by supporting tools like ARCore, Android Studio, Jetpack Compose, Unity, and OpenXR from the beginning, developers can easily start building apps and games for upcoming Android XR devices. The company plans to make the Android XR platform available to developers in early 2025.
.” As of this writing, Google’s $250 million investment is subject to customary closing conditions, and closing isexpected during the current quarter of 2025. Firms such as Samsung, Magic Leap, Lynx, Sony, Qualcomm, and XREAL are already poised to support this effort. New updates will most likely shake up the 2025 market.
While Meta noted that the developer community may have access to passthrough video in early 2025, the move has not been implemented. Moreover, the Samsung headset comes as other leading XR technology firms, including Qualcomm, Sony, XREAL, and Magic Leap, are championing the AndriodXR OS.
.” As of this writing, Google’s $250 million investment is subject to customary closing conditions, and closing isexpected during the current quarter of 2025. Firms such as Samsung, Magic Leap, Lynx, Sony, Qualcomm, and XREAL are already poised to support this effort. New updates will most likely shake up the 2025 market.
From digital twins to AR smart glasses, 2025 may very well be a big boom for XR across the market. Major Vendors to Dismantle Meta, Apple Market Dominance This week, a major piece of the 2025 XR puzzle came to light. However, as always, that future is not set. 1E has an enterprise value of $720 million.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). We think the AR consumer market will start in 2025 , and in the beginning, AR glasses will work in coordination with smartphones.
0:00 / 1:41 1 During GDC 2025, Don Hopper and I jumped into the expansion for a multiplayer session with Owlchemy Labs. Sony's] focus is the hardcore of the hardcore, yeah. Gameplay remains unsurprisingly similar to the 'Treeatle' dimension in the base game, with two new versions of the diner and garage levels available.
There have been anyway two huge companies, NVIDIA and Sony, that released XR-related announcements during their respective keynotes. Sony, instead, announced XYN, a new line of software and hardware XR products dedicated to creatives. Still, it is positive that Sony is committed to XR and digital worlds.
” While Meta noted that the developer community may have access to passthrough video in early 2025, the move has not been implemented. Moreover, the Samsung headset comes as other leading XR technology firms, including Qualcomm, Sony, XREAL, and Magic Leap, are championing the AndriodXR OS.
However, as RTX4090 users reportedly still struggle to push the headset to its full potential , Pimax Crystal will certainly benefit from the next generation of GPU, probably not due until 2025. Ours come from our design from a supplier that also makes lenses for photography camera brands such as Leica, Olympus, Nikon, and Sony.
This headset should go into production in the second half of 2025, so realistically be available in 2026. Experience with 3D content creation is a plus, and you’ll have the opportunity to learn and work with AR design. Senior Unity Developer Join our Unity team and be at the forefront of innovation in the global mobile-AR industry.
PSVR 2 Hero view of PSVR 2 (Image by Sony Interactive Entertainment) I had big hopes for PSVR 2. I’m pretty sure that Sony is waiting the next few months to make some moves, there’s still the Black Friday and the Christmas Holiday that have to happen, but at the moment I do not see this device as disruptive to our ecosystem.
Experience with 3D content creation is a plus, and you’ll have the opportunity to learn and work with AR design. Senior Unity Developer Join our Unity team and be at the forefront of innovation in the global mobile-AR industry. Funny link This is too funny to watch!
Because of these problems and the delays, a cheaper version of the Vision Pro, which was expected for 2025, may have been canceled. We have a couple of projects underway that are very exciting for us, in terms of creating some sort of game-type metaverse which can have collaboration with other parts of Sony,” Ryan added.
It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, Magic Leap, Huawei, and others. Yes, they use similar tools, if not the same tool, as AR developers use: like Unity. The tech industry is gearing up for a new paradigm shift. focused on “utility.”
After that, other devices will come, and three manufacturers have already committed to release AndroidXR-powered headsets for the upcoming times: Sony, XREAL, and Lynx. There is no information on the price (the latest rumor talked about $2000 circa), and availability will be sometime in 2025.
And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. PlayStation believes in VR. PSVR headset.
The demo was a modified Unity XR Interaction Toolkit sample, because the device has already an SDK for Unity (while the Unreal one is still in the works). Me trying the stylus by Senmag Robotics Then I was given a headset and a demo application, which seemed to me made in Unity, started.
PSVR 2 was not a hit Hero view of PSVR 2 (Image by Sony Interactive Entertainment) The PSVR 2 headset has not been as a big hit as we hoped for. They say the market is mostly static, with some of them highlighting a slow growth for 2024-2025, and some others even a slow decline. This clearly shows we are not in the best moment for XR.
PSVR 2 Controllers (Image by Sony Interactive Entertainment). Even if Sony has not confirmed a release window for PSVR 2 , I believe that it will be launched in 2022, probably in the last part of the year , in time for the Winter Holidays. Epic has implemented it, and Unity is doing that too.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content