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Unreal Engine Apps Can Now Be Built with Quest Hand-tracking

Road to VR

An update to Oculus developer tools has brought a handful of updates, including support for Quest hand-tracking in Unreal Engine 4. At the time, the company had only added support to the Oculus Unity integration, meaning that developers building apps in Unreal Engine didn’t have access to the feature.

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The XR Week Peek (2024.05.07): Apple Vision Pro is used by Fortune 100 companies, its cheaper version may come in 2025, and more!

The Ghost Howls

More info Other relevant news (Image by Apple) A new report talks about a cheaper Vision Pro in 2025 Last week, Mark Gurman stated that Apple is having difficulties in reducing the cost of the Vision Pro, so it’s hard to see a cheaper model being released soon. In the meanwhile, Unity has appointed Matthew Bromberg as its CEO.

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The XR Week Peek (2024.10.15): Meta Avalanche cloud rendering appears on the store, cheaper Apple Vision may cost $2000, and more!

The Ghost Howls

Let’s see… More info (The specifications of Orion from the TESTED video) More info (Porting games to Orion is difficult) More info (Karl Guttag’s analysis about Orion) Epic Games is already envisioning Unreal Engine 6 In an interview with The Verge, Tim Sweeney talked about the future plans of Epic Games.

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Oculus Improves Iteration Time for Quest Developers Using UE4

Road to VR

The changes are similar in scope to recent improvements to Unity Quest development. SEE ALSO Oculus is (still) Covering Unreal Engine Royalties for $5M in Revenue Per-game Through 2025. Some of the improvements also apply to developers building applications in their own game engine using the native Oculus Mobile SDK.

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The XR Week Peek (2023.09.25): Pico 5 to come in three models, Quest 3 is launching, and more!

The Ghost Howls

These are the improvements it applied: Changes in prices will start with the next Unity 2023 LTS, so existing applications will not be affected, at least while the use previous Unity versions Unity Personal will still be free (now up to 200K of revenues) and applications made with it will be subject to no fee at all.

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AWE misc hands-ons: Surreal Controllers, Scentient, Senmag Robotics, and more!

The Ghost Howls

The demo was a modified Unity XR Interaction Toolkit sample, because the device has already an SDK for Unity (while the Unreal one is still in the works). Me trying the stylus by Senmag Robotics Then I was given a headset and a demo application, which seemed to me made in Unity, started.

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TouchDIVER Pro to Introduce Enterprise-Ready Haptic XR Interactions

XR Today - Augmented Reality tag

On that note, leading into 2025, the XR market is looking to shift, with interest shifting towards emerging technologies such as AR and MR, with accessible products debuting from firms like Meta and Apple. Going into 2025, WEART will showcase TouchDIVER Pro demos worldwide, matching a forecasted surge of enterprise XR interest.

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