Meta Explains Why It Sees Wide Field-of-View Headsets as a ‘bad tradeoff’
Road to VR
OCTOBER 22, 2024
.” The team also showed off display prototypes capable of higher display ranges, providing better contrast for more immersive visuals. None of those technologies have made it out of the lab yet. The post Meta Explains Why It Sees Wide Field-of-View Headsets as a ‘bad tradeoff’ appeared first on Road to VR.
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