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The station features dedicated slots for headsets and controllers, and is designed for quick deployment and easy inventory management. billion by 2026, growing at a compound annual growth rate of 42.9%. Train Smarter: The Increasing Role of VR in the Workplace The global VR training market is projected to reach $16.8
The company is also working on a pair of cheaper smartglasses called “Hypernova” powered by an electromyography wrist band that will allow you to control the device using only your thoughts. Unlike Nazare, which is supposedly a standalone device, Hypernova will pair with the user’s smartphone.
Or that it has multimodal input and can be commanded using controllers, hands, eyes, or voice. Controllers are to come in 2025, the year the headset will ship. This trend is expected to continue in 2025, but there should be a rebound in 2026. The chipset is the Qualcomm Snapdragon XR2+ Gen2. million units, down from 7.7
Data Reading information can include device control inputs and biometric data. The company will visit various XR and emerging technology events worldwide to showcase its devices and the promised working prototype for 2026. XPANCEO Tours Event Circuit to Show off Protoypes It seems like this year is XPANCEO’s touring season.
Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. According to a recent report, the successor of the first Vision Pro may come in 2026 and have a price comprised between $1500 and $2500. What a time to be alive! I believe there will be many use cases for this.
The report makes mention of touch-sensitive frames or wrist strap controls as input methods, the latter of which was shown off with Metas Orion AR glasses prototype. Regarding Orion, Meta plans to give these glasses to more developers in 2026. Meta is not forgetting the original Ray-Ban Meta, though.
So far HTC has introduced a number of VR headsets, beginning with its first HTC Vive headset in 2016, with room-scale positional tracking and tracked controllers. This month has also seen reports that a Meta Quest 4 headset could be launching in 2026 , as well as a Meta competitor to the Vision Pro in 2027.
The company only just launched Quest 3S at last year's Connect, solidifying its current generation lineup , and according to a Meta roadmap leaked to The Information last year , Quest 4 and Quest 4S are slated for 2026. Gurman reported that Meta employees are telling him to expect Hypernova to cost around $1000.
Someone in the communities argued with me that HoloLens 2 has still some advantages over Magic Leap 2: it is well integrated with Azure, it is standalone so it doesn’t need a potentially dangerous cable connecting the headset to the computational unit, and it doesn’t need controllers (it uses hands tracking).
This data can include device control inputs and biometric information. The firm claims that its technology will become fully functional by late 2026. In addition to the lenses, XPANCEO introduced a framework called Data Reading, which provides real-time interactable information to devices.
More info The Logitech Pen is a good tracker for the Meta Quest There is no equivalent of the Vive Tracker for the Meta Quest, and usually, developers have used a Quest controller whenever they needed to track an object in XR. But now there is a new alternative: the Logitech MX Ink pen. Thanks to Rob Cole, and to A.K.
Oculus Quest 2 and controllers (Image by Meta) So the Zuck and the Boz launched already the year after the Oculus Quest 2 (It’s so good to write “Oculus” again), which was much more powerful thanks to its Snapdragon XR2, more lightweight, more everything, but it cost less than its predecessor: $299.
These are the rumored specifications: 2,160 x 2,160 LCD screen per eye Pancake Lenses 16MP Color Camera for Color Passthrough Eye + Face Tracking (IR Camera based) Qualcomm XR2+ Gen 1 SoC 12GB LPDDR5 RAM 256GB SSD WiFi 6E Support ~5000 mAh battery Inside-out tracked controllers (thanks to onboard cameras). Content announcement.
Long story short… Samsung is copying from Apple, again More info Other relevant news (Image by Apple) Apple Vision headset delayed to 2026 Apple is having its share of problems with the XR headset it is building, which is its most complicated product ever to assemble.
Waltz Of The Wizard Is The First PlayStation VR2 Game To Support Hand Tracking Waltz of the Wizard is the first game on PlayStation VR2 to support controller-free hand tracking with todays new update. You'll still need to charge and pick up your controllers to launch Waltz of the Wizard.
Fortune Business Insights even predicts that the VR in education market will grow from $656 million in 2018 to $13 billion in 2026. The programs create a digital controlled environment that recreates standard life situations. Teachers learn to manage their emotions and behavior when situations with students gets out of control.
The prototype device featured 4K OLED microdisplays, mixed reality passthrough functionality, and a set of unique controllers (as well as an intelligent ring) for content creation. Aside from a set of dual controllers with haptic feedback and the intelligent ring, Sony has also embedded specific software into its device.
At a high level, TSMC's 2 nm plans remain largely unchanged : the company is on track to start volume production of chips on it's first-generation GAAFET N2 node in the second half of 2025, and N2P will succeed N2 in late 2026 – albeit without the previously-announced backside power delivery capabilities.
But unluckily, their tracking performance was bad, especially for what concerns controllers, the manufacturing quality was debatable, and especially Microsoft never invested enough into dedicated content. 1, 2026 for consumers and Nov. And that “ As of Nov.
The report describes Puffin as not including controllers, instead using the gaze-and-pinch input scheme introduced by Apple Vision Pro. Of this weight, the battery is around 70 grams.
So maybe we can have a full metaverse experience superhero around 2026-31. Bitcoin gives us control over property. Mark Zuckerberg, the CEO of Meta (formerly Facebook) said it could still take 5 to 10 years before it can become mainstream. What will be different in the metaverse?
Mark Gurman suggested the affordable alternative could be unveiled in 2025 or pushed back to 2026. The glass pane is also a lens for the extensive camera array of the Vision Pro, which has allowed Apple to eliminate the need for controllers. There are no physical controls included with the device.
percent compound annual growth rate (CAGR) between 2021 and 2026. Also, unlike augmented reality (AR), which people can access via smartphones and smart glasses, VR relies on larger headsets and controllers to interact with fully-immersive virtual worlds. Interest in VR is rapidly increasing with a forecasted 48.7
As TechCrunch reports: “It describes ‘neural interfacing’ as the technique it will use to give wearers of its lenses full control over applications without them needing to use ‘awkward’ eye movements or extra controllers.
2022+: Privacy Controls. Facebook will add privacy controls for any glasses they ship with cameras or automatic audio recording. The goal is not to overly control us against our will. Other more directly-sampled BCIs will be helpful in place of controllers, buttons, and so on. 2026+: AR Glasses. 2026+: Growth.
Another problem comes with AR applications that use gesture controls. Gesture control is supposed to – and has the potential to – make interactions more natural. Suddenly, gesture controls feel less like holding an object and more like using supernatural powers. So, what is all of this innovation worth? Quite a lot.
Existing Windows Mixed Reality devices will continue to work with Steam through November 2026, if users remain on their current released version of Windows 11 (version 23H2) and do not upgrade to this year’s annual feature update for Windows 11 (version 24H2).”
Seagate recently published its long-term technology roadmap revealing plans to produce ~50 TB hard drives by 2026 and 120+ TB HDDs after 2030. In particular, Seagate expects 30+ TB HDDs to arrive in calendar 2023, then 40+ TB drives in 2024 ~ 2025, and then 50+ TB HDDs sometimes in 2026. " Today's 20 TB HAMR HDD uses nine 2.22-TB
This headset should go into production in the second half of 2025, so realistically be available in 2026. Apple claims the M4 has a 50% more powerful CPU an d 4 times more powerful GPU than the M2 chipset mounted on the Vision Pro, so an M5 chipset may give the new Vision Pro unprecedented performances for a standalone MR headset.
Mark Gurman’s Bloomberg newsletter also suggests that Apple’s roadmap includes launching a new headset somewhere at the end of 2026. Even if the Apple roadmap suggests the company will introduce its new headset at “the end of 2026”, it might be several months before it’s commercially available.
“Where game developers have been used to reasonable autonomy on the platforms that support them, metaverse operators could look to more tightly control access to the user communities that inhabit their worlds,” said Hanselman. million by 2026,” said the report.
Only the second edition in 2026 will be actually released to the market. Reading between the lines, he has confirmed the rumors but stated that Meta will still work hard to release its AR glasses with EMG-wrist device to control them. We have a new update on the Etee controllers: they should ship in the next two months.
The Information describes Nazare’s new purpose as a “ a demonstration product”, whereas Heath says Meta will “distribute them to developers” In that same April report, Heath wrote Meta planned second generation AR glasses for 2026 and a third generation for 2028.
billion by 2026 according to ARtillery Intelligence. Own the User: One challenge in brand marketing has always been a loss of control in the last mile. Shoppability: In addition to gaining control at the point of sale, the point itself is shifting. This field?—?including including AR creation tools and ad placement?—?could
The device should be out in 2026 More info (Apple Vision Pro delayed) More info (Apple’s face scanning procedure) More info (Project Alaska) Microsoft brings Mesh to Teams in January Microsoft just had its annual Ignite event, and these two important pieces of news relevant to our sector have been announced.
However, recent reports suggest that Meta is also working on a controller-less MR headset with the codename Puffin. According to insiders speaking to The Information, Meta is working on “Puffin,” a controller-less MR headset designed for everyday use.
So far, Martell's team partnered with Wallace & Gromit, Myst, Jim Henson Company and Meow Wolf for mini golf theme parks, and they've got a release schedule that charts into 2026 already. The result is a Pocket Edition that makes bold choices for immersion and control for mini golf specifically. They're already doing that.
The controllers were pretty basic, and Microsoft didnt make much effort to actually draw VR developers to its platform. However, even if you dont, youll only be able to use SteamVR apps through November 2026. The partnership is still in its early stages, and mass production isnt set to start until 2026.
billion by 2026 according to ARtillery Intelligence. For example, Nissan’s Swirl ad let users control a virtual car and see features like lane-assist. Among other things, AR marketing includes sponsored AR lenses that let consumers visualize products in their space. This field?—?including including AR creation tools and ad placement?—?could
With tools like the Apple Vision Pro, you can interact with content using eye movements and gestures rather than separate controllers. Gartner predicted that by 2026, 25% of people would already spend one hour a day in the metaverse. But that may not be the case. The clock is ticking.
Himel reportedly said it will let the wearer “control the glasses through hand movements, such as swiping fingers on an imaginary D-pad” Himel reportedly said a higher-end model of the wristband will be offered which also acts as a smartwatch, with a display and wearer-facing camera. ”
.” The Vision Pro headset is unique because it does not require a controller and relies on tracking technology to record inputs. However, HTC VIVE still believes that controllers hold value. While tracking technology is innovative, controllers are still preferable for specific use cases as they offer greater accuracy.
I think this could be a very interesting project: many people love Bandai’s characters, and a platform in the metaverse that involves them would be quite successful, I guess; Gartner predicts that by 2026, 25% of the people will spend at least 1 hour every day in the metaverse.
"Then the faster we can get the yields and scrap and all the costs that we can control down on the heads and media, then the faster we'll be accelerating. Seagate's roadmap indicates that such hard drives will hit the market sometimes in calendar 2026. It is unclear how thin the new platters are.
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