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Top news of the week (Image by Google) Google acquires HTC Vive engineers for $250M Completely out of the blue (at least from our eyes), Google decided to acquire some XR-related engineers from HTC Vive (together with a non-exclusive license on some HTC IP) for the whopping amount of $250M.
The country appears to be going all-in on immersive technology. According to Reuters , China plans on shipping over 25 million VR headsets by 2026 as part of a five-year plan to strengthen the country’s digital economy. Feature Image Credit: HTC Vive, Alvin Wang. Credit: Bloomberg.
HTC has released a YouTube video that hints at the impending release of a ‘game-changing’ Vive headset. The Taiwanese consumer electronics company ‘HTC’ posted the video titled ‘HTC VIVE: A Vision for You’ on its company YouTube channel, with what appears to be a silhouette of a new headset at the end of the video.
For the last eight years, she has been instrumental in positioning the Hack as the world’s leading experiential technology community through the development of programs like the EXPERIENTIAL Innovation Conference, the Reality Scholars diversity fund, and the startup-focused Reality Hack Founders Lab.
Hence, Kit-Chong believes that Web3 assets hold a huge opportunity for a struggling financial service and predicts that emerging fintech will help virtual banks break even by 2026. While web3 assets are not strictly an XR technology, the processes behind 3D assets owned by an individual or group overlap.
Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. According to a recent report, the successor of the first Vision Pro may come in 2026 and have a price comprised between $1500 and $2500. What a time to be alive!
The technology allows people to create ‘virtual’ landscapes and environments that simulate the real world. percent compound annual growth rate (CAGR) between 2021 and 2026. billion in 2028, revealing just how intrigued investors are in developing the emerging technology. billion USD in 2021 to $84.09 VR, Defined.
This report is the fifth edition of Greenlight Insights’ annual report providing a comprehensive perspective on the virtual reality industry, including hardware unit forecasts, market revenue forecasts, industry and technology analysis, and other special topics for industry executives.
But not any kind of announcements, because we already know that the budget cuts pushed the launch of AR glasses to something like 2026. The main UI of the Vive Focus Plus, which also included the PC VR games you could play through the headset (Image by HTC Vive). Content announcement. John Carmack. I mean, we are all waiting for it.
A recent HTC VIVE study has found that extended reality (XR) technologies have become an “invaluable” tool for training healthcare staff in key skills and capabilities. 84 percent of respondents added that they liked or loved training with XR technologies. billion by 2028.
At the same time, I think that Meta is not pushing much on its business offerings (and in fact this price clarification arrived many months later than expected) so probably the field will still be dominated by Pico and HTC for any foreseeable time. cameras) to the previous one, just with improved characteristics and design.
The event always wows spectators with a rich lineup of technology vendors and innovations; however, in 2024, XR took centre stage with many firms highlighting major products, addressing device debuts, and entering the market. However, HTC VIVE still believes that controllers hold value. MWC 2024 wrapped up for another year.
AWE EU 2023 Round Up Augmented World Expo EU (AWE) 2023 hosted its yearly event highlighting recent innovations in enterprise-grade AR/VR/MR solutions, as well as related emerging technologies such as genAI, digital twins, and geospatial tech. Meta showed up at AWE EU 2023. Mixed reality is not just looking into the future of work.
February is already an eventful month for Meta; following its Q2 report last month, the immersive technology firm announced the closure of Crayta and Echo VR while exploring augmented reality (AR) wearable goals. ” Meta is attempting to complete the device ready for a 2026 release date.
Plus there is this sense of perceived “stasis” of the technology. As I said a few months ago , we are in the middle of a paradigm change: the cycle that started with the Quest is arriving at an end, and a new cycle driven by new technologies (mixed reality headsets) and new players (Apple, Google) is starting.
A few weeks after I officially entered VR, the technology started being overhyped after Facebook’s acquisition of Oculus. But it is undeniable that Facebook/Meta has been a force speeding up the development of immersive technology and one of the main drivers of the current positive situation. The Gartner Hype cycle of VR.
Working in innovative technologies aint easy its very frustrating and I know it very well (but eventually, it pays off). The prototype of the gloves costs $2500, but in 2026, when the product is ready, it should cost only $1000, which is much less than many other XR gloves solutions.
Long story short… Samsung is copying from Apple, again More info Other relevant news (Image by Apple) Apple Vision headset delayed to 2026 Apple is having its share of problems with the XR headset it is building, which is its most complicated product ever to assemble.
In any case, even if you do that, you’ll still be able to play SteamVR content only through November 2026. Its userbase is superior to known PCVR headsets like the HTC Vive Pro and Pro 2 and most probably in the next weeks, it will also surpass the Pico 4.
Last week, Augmented World Expo EU (AWE) 2023 hosted its yearly event highlighting recent innovations in enterprise-grade AR/VR/MR solutions, as well as related emerging technology such as genAI, digital twins, and geospatial tech. Time and time again, we have seen how important businesses have been to scale that technology adoption.
Microsoft has always been quick to invest in innovative new technologies. When Microsoft launched Windows Mixed Reality in 2017, it wanted to take advantage of the rapidly growing PC VR market, which was previously dominated by Oculus and HTC. However, even if you dont, youll only be able to use SteamVR apps through November 2026.
The official communication by LG states that “the fusion of Meta’s diverse core technological elements with LG’s cutting-edge product and quality capabilities promises significant synergies in next-gen XR device development. ”. It would mark the beginning of the race towards AR glasses, which are the next technological paradigm.
We are taking the worst thing of real-life to the metaverse: VR is the technology through which we can make the impossible possible and instead we are just recreating taxes, expensive land, mortgage, harassment, speculation… what a time to be alive! The next versions of the glasses are expected for 2026 and 2028. We are at it again.
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