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MagicLeap reveals prices and availability of ML 2. Finally, MagicLeap has revealed information about the price and availability of MagicLeap 2. These are all right considerations, but it is also true that MagicLeap has much better visuals. Top news of the week.
billion in 2026, an 80.7 Entitled Headworn AR Global Revenue Forecast, 2020–2026 , the report examines glasses-based AR revenue totals and subsegments?—?including Meanwhile, MagicLeap has accomplished a notable turnaround, including a pivot to enterprise and the upcoming launch of its much-improved 2nd generation hardware.
billion in 2026, an 80.7 million in 2026. million units in market by 2026. million units projected in 2026. million installed base in 2026 is dwarfed by the global smartphone installed base by almost 200 to 1. Meanwhile, the previously-beleaguered MagicLeap has quite a turnaround underway.
billion in 2026. Enterprise spending is 95 percent of that today but will retract to 62 percent by 2026 and continue to decline until consumer/enterprise trendlines intersect. One of the most notable events of the past year in the world of headworn AR was the return of MagicLeap… this time with an enterprise focus.
billion in 2026. million units in 2026. For example, Microsoft is down and MagicLeap is up, which flips their previous positioning. Meanwhile, MagicLeap has accomplished quite a turnaround in its organizational restructuring and the impressive MagicLeap 2. billion dollars last year to $35.1
Someone in A REAL STREET playing with someone else in AUGMENTED REALITY. The metaverse is something that encompasses all devices, not only virtualreality, and Meta knows that well. That’s why its greatest bet is AR glasses that are coming from 2024 or 2026. So, MagicLeap was even cheap in comparison.
Two days ago I was reading an interesting editorial about PSVR 2 by Scott Hayden, and my mind started wandering about the current moment of virtualreality, the stasis we live in, and our expectations for the upcoming headset. MagicLeap flopped, HoloLens is dead, and even Nreal, with its affordable Light glasses, has not taken off.
In any case, even if you do that, you’ll still be able to play SteamVR content only through November 2026. According to the Steam hardware survey, Windows Mixed Reality headsets are still used by 50–80,000 people today.
Only the second edition in 2026 will be actually released to the market. I truly hope they can create a serious blockchain that can be the foundation for ownership and payment systems in virtual worlds. This shows the ongoing efforts at Meta at making virtualreality more social.
Long story short… Samsung is copying from Apple, again More info Other relevant news (Image by Apple) Apple Vision headset delayed to 2026 Apple is having its share of problems with the XR headset it is building, which is its most complicated product ever to assemble.
The next versions of the glasses are expected for 2026 and 2028. If the rumor is true, Meta by 2024 is going to basically release the Nreal glasses or a mix of Nreal Light and MagicLeap 2. The expected FOV is around 70° but probably it won’t be met.
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