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This headset should go into production in the second half of 2025, so realistically be available in 2026. Experience with 3D content creation is a plus, and you’ll have the opportunity to learn and work with AR design. Senior Unity Developer Join our Unity team and be at the forefront of innovation in the global mobile-AR industry.
In any case, even if you do that, you’ll still be able to play SteamVR content only through November 2026. As a tech guy, of course, I’m all in for retro compatibility, and I would still love to sometimes attach my Oculus DK2 to my laptop and remember the good old times playing Tuscany. Funny link This is too funny to watch!
There was (and still is) quite a good hype for these headsets, exactly as there was hype for what was Oculus Santa Cruz, the codename of the Oculus Quest. The Unity Beta to develop for the Vision Pro is still not available, so many devs like me can’t even play with the emulator. Let me tell you why.
A leaked image from the Oculus team shows that the company is working to implement body tracking inside the OculusUnity SDK. Below are more details about what we’re looking for: Do you have a consumer facing VR game or application that is launched on Oculus Store, Viveport, Steam, or a combination of any/all of these?
Only the second edition in 2026 will be actually released to the market. I’m honestly not that convinced by this feature , having seen similar features for PCVR headsets (Oculus Rift Home, SteamVR Home) never gaining ground, but maybe with Quest will be different. You may end up working with me and my cool and crazy team!
When Microsoft launched Windows Mixed Reality in 2017, it wanted to take advantage of the rapidly growing PC VR market, which was previously dominated by Oculus and HTC. However, even if you dont, youll only be able to use SteamVR apps through November 2026. Nothing is certain in Microsofts XR future.
The new editor resembles a simplified version of a game engine like Unity or Unreal and allows one to program the world logic with Typescript , which is a quite successful web programming language. He even arrived to claim that It is a bigger jump from what exists today than the jump that I made when I started Oculus.
A few weeks after I officially entered VR, the technology started being overhyped after Facebook’s acquisition of Oculus. If you follow the story described above, you can see that the hype for VR in 2014 was caused by Facebook buying Oculus. After the year 2026, we will be just one of the many that do XR, a commodity technology.
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