Remove 2026 Remove Oculus Remove Unity
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The XR Week Peek (2024.10.01): Meta Connect 2024, Apple Vision Pro refresh, and much more!

The Ghost Howls

This headset should go into production in the second half of 2025, so realistically be available in 2026. Experience with 3D content creation is a plus, and you’ll have the opportunity to learn and work with AR design. Senior Unity Developer Join our Unity team and be at the forefront of innovation in the global mobile-AR industry.

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The XR Week Peek (2024.10.08): Windows 11 update bricks WMR headsets, PSVR 2 becomes the 9th most used HMD on Steam, and more!

The Ghost Howls

In any case, even if you do that, you’ll still be able to play SteamVR content only through November 2026. As a tech guy, of course, I’m all in for retro compatibility, and I would still love to sometimes attach my Oculus DK2 to my laptop and remember the good old times playing Tuscany. Funny link This is too funny to watch!

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Editorial: This VR cycle may take more time than expected

The Ghost Howls

There was (and still is) quite a good hype for these headsets, exactly as there was hype for what was Oculus Santa Cruz, the codename of the Oculus Quest. The Unity Beta to develop for the Vision Pro is still not available, so many devs like me can’t even play with the emulator. Let me tell you why.

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The XR Week Peek (2022.02.14): SteamVR headsets go beyond 3M, body-tracking leaked for Quest SDK, and more!

The Ghost Howls

A leaked image from the Oculus team shows that the company is working to implement body tracking inside the Oculus Unity SDK. Below are more details about what we’re looking for: Do you have a consumer facing VR game or application that is launched on Oculus Store, Viveport, Steam, or a combination of any/all of these?

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The XR Week Peek (2022.06.13): Apple doesn’t show its AR glasses at WWDC, Meta delays its AR plans, and more!

The Ghost Howls

Only the second edition in 2026 will be actually released to the market. I’m honestly not that convinced by this feature , having seen similar features for PCVR headsets (Oculus Rift Home, SteamVR Home) never gaining ground, but maybe with Quest will be different. You may end up working with me and my cool and crazy team!

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The time to harvest for us VR people is now

The Ghost Howls

A few weeks after I officially entered VR, the technology started being overhyped after Facebook’s acquisition of Oculus. If you follow the story described above, you can see that the hype for VR in 2014 was caused by Facebook buying Oculus. After the year 2026, we will be just one of the many that do XR, a commodity technology.