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According to a report from Korean tech outlet The Elec , Microsoft has contracted Samsung to supply micro OLED display panels for what is described as “next-generation mixed reality devices.” Meta is also apparently looking to compete with Vision Pro, with a device reported to arrive sometime in 2027.
At Ignite 2024 , Microsoft announced new support for Windows on Meta Quest 3 and Quest 3S devices, designed to boost immersive collaboration and productive experiences for teams. For instance, you could load up a Microsoft Teams meeting and a spreadsheet at the same time. Youre in luck. What Will the New Experience Offer?
Thanks to Artificial Intelligence, the small team at Megalolo, who seemed not to have much experience, has been able to vibe code both the hardware and the software of Decagear and so be ready to launch the headset on the market and compete with the likes of Apple and Meta. Or in 2027. Or maybe 2029 or 2030.
You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.
In an official press statement, Microsoft added : On behalf of the entire HoloLens team, we thank our dedicated customers, partners, MVPs and developer community for helping to push the boundaries of the world of augmented reality for the past 8+ years. Military’s IVAS contract, valued at approximately $22 billion.
The End of the Windows Mixed Reality In its latest Windows 11 24H2 update , Microsoft is removing some support frameworks for its MR hardware and software portfolio. The update sees Windows Mixed Reality added to the “Deprecated Features” list, which congregates features that Microsoft is no longer working on.
This week, reports are circulating on social media platforms such as Linkedin highlighting how Hololens/Microsoft Mixed Reality Partners are receiving “ last time to buy ” incentives for the Hololens 2 device while also noting that first-generation HoloLens devices will soon receive a final update.
I have been talking with hundreds of people across the industry and have discovered that the changes coming to Apple are deeper than just a VR/AR headset. This is the fourth paradigm shift for Apple. So, what is Apple getting ready to announce over the next year? Eventually, I hear, Apple will even bring 3D to 2D monitors.
Microsoft Announces “Last Time to Buy” for HoloLens 2 and Final HoloLens Gen 1 Update Reports on social media platforms like LinkedIn state that Hololens/Microsoft Mixed Reality Partners are receiving “ last time to buy ” incentives for the Hololens 2 device.
With the debut of Vision Pro and spatial computing hitting the mainstream, audiences could reasonably assume that firms with established XR projects and products, such as Microsoft or Snap, would re-establish their investments in XR. Profoundly suggesting that Microsoft is dropping support for the product.
the field of view of transparent AR vs passthrough headsets There isn't much major competition in transparent optics AR though, as companies like Meta and Apple have taken the approach of delivering AR via color cameras on the front of VR-style opaque headsets instead, sometimes called mixed reality.
With the debut of Vision Pro and spatial computing hitting the mainstream, audiences could reasonably assume that firms with established XR projects and products, such as Microsoft or Snap, would re-establish their investments in XR. Profoundly suggesting that Microsoft is dropping support for the two products.
Next month, Apple’s Worldwide Developer Conference 2024 (WWDC) and Augmented World Expo 2024 (AWE) are set to shake up the enterprise XR space. At WWDC 2024, Apple may reveal international release windows for its Vision Pro device. The development of the volumetric workspace follows Microsoft’s AI updates.
But Rapidus, a semiconductor consortium backed by the Japanese government and large conglomerates, plans to leapfrog several generations of nodes and start 2nm production in 2027. As demand from Japanese companies alone may not suffice, Rapidus is looking for orders from international corporations like Apple, Google, and Meta. "We
Due to these variables, the augmented reality market is set to reach a value of $502 billion by 2027, growing at a CAGR of 62.7%, according to Research and Markets. Since location anchors are dependent on Apple Maps data, this means that if the city is not supported by Apple Maps, functionality for location anchors may be limited.
These have appeared across Google’s ARCore, Niantic’s Lightship AR developer kit (ARDK), Snap Lens, Meta’s Reality system, and Apple’s ARKit platforms, namely for smartphones. billion by 2027. Additional firms such as IKEA and Walmart have also explored how to use AR for shopping experiences.
Analysts predict that more than 16 million industrial XR devices will ship in 2027 at current adoption rates. Conversely, Apple has entered the XR scene with a potential enterprise-focused Vision Pro headsets. Figures cited major use cases for device implementation, such as training, workflow instruction, and remote guidance.
billion by 2027. In addition to established players like Immersion Corporation , founded in 1993 and active working on haptics applications ranging from gaming and automotive to medical, mobile and industrial, Sony, Apple, Microsoft, Disney and Facebook each have dedicated teams working on new haptics products.
Or maybe “relaxed” is not the right word to use, considering the little drama on Microsoft’s headsets. Top news of the week (Image by HP) Microsoft officially drops support for its Mixed Reality headsets Microsoft has just released the infamous Windows 11, version 24H2 update. I think this speaks a lot.
More info Apple Vision Pro may have a very slow start The same Ming-Chi Kuo, who probably woke up with a lot of pessimism that day, has also expressed doubts about the widespread success of the Apple Vision Pro. And a Vision Pro 2 wouldn’t be shipped until 2027. I’m honestly finding this report a bit too pessimistic.
But I hope you’ll enjoy this newsletter coming from the world of the undead anyway… Top news of the week (Image by Apple) Apple starts accepting applications for Vision Pro devkits Apple has started accepting applications from interested developers to get a Vision Pro to develop XR experiences.
A new cycle of XR The Apple Vision Pro launch has been a disruptive moment for our industry (Image by Apple) As I said in a popular post a few months ago , I think we have entered a new cycle for immersive realities. Huawei and Pico are rumored to be working on an Apple Vision Pro competitor).
A new report from Bloomberg's Mark Gurman includes some interesting claims about the history of Apple's head mounted displays development effort. In January, Gurman reported that Apple had indefinitely postponed the AR glasses , shifting its full focus to the upcoming headset and development of a more affordable model down the line.
Microsoft has always been quick to invest in innovative new technologies. Even earlier, in 2016, Microsoft introduced the world to arguably the first enterprise-grade mixed reality headset: the HoloLens. Unfortunately, since then, Microsoft has distanced itself from the XR space. But is Microsofts XR journey really over?
While MR headsets are generally more expensive, with the Apple Vision Pro raising the average selling price by over $1000, audiences are still interested enough to turn their gaze towards a product that can leverage VR and AR applications. There is still a lot to come this year: new announcements, events, and maybe products.
And so Apple bought them shortly thereafter. So SPACES was acquired quietly by Apple this year. And Apple also earlier this year acquired NextVR, which-- that company has all the licensing rights to real-time capture in 360 of NASCAR, and NBA, and all of the other sports. Apple's a $1.7-trillion Golf, I think. everything.
And so Apple bought them shortly thereafter. So SPACES was acquired quietly by Apple this year. And Apple also earlier this year acquired NextVR, which-- that company has all the licensing rights to real-time capture in 360 of NASCAR, and NBA, and all of the other sports. Apple's a $1.7-trillion Golf, I think. everything.
And so Apple bought them shortly thereafter. So SPACES was acquired quietly by Apple this year. And Apple also earlier this year acquired NextVR, which-- that company has all the licensing rights to real-time capture in 360 of NASCAR, and NBA, and all of the other sports. Apple's a $1.7-trillion Golf, I think. everything.
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