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Choosing the Best VR Headset for Business: Features, Pricing and Reviews

XR Today - Virtual Reality

By the end of 2028, IDC forecasts around 24.7 Thats because countless organizations are beginning to discover the benefits of VR hardware for workplace use cases. Others prioritize flexibility for instance Google recently announced the creation of its Android XR system, which supports open standards. Youre in good company.

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Meta Leads in AR and VR Headset Shipments – IDC

XR Today - Mixed Reality tag

This in turn provides an opportunity for brands such as XREAL and VITURE who appeal to gamers while innovating on both hardware and software. percent until the end of 2028. Sony and ByteDances dedication to headset making seem to be wavering as shipments for both vendors continue to decelerate.

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‘HeadOffice.Space’ Brings VR Coworking To The Moon

VRScout

What’s exciting about HeadOffice.Space is that it is interoperable, flexible, and accessible across multiple platforms, with Mac, iOS, Android, Oculus Rift, Google Cardboard, and Oculus Quest support currently in development. 73% of teams will have remote workers by 2028 ( Upwork ).

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8 Augmented Reality Trends in 2021

ARPost

In the last couple of years, AR has experienced tremendous growth and popularity as big technology giants like Google, Amazon, Apple have adopted the technology. billion by the year 2028 at the CAGR of 20.6%. There have also been improvements in both hardware and software that most developers have begun to take advantage of.

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The XR Week Peek (2020.07.20): Oculus ready to manufacture the Quest S, Pico doubles-down on 3DOF, and more!

The Ghost Howls

Google’s investment for a 7.7% Google-Jio joint venture to develop an Android-based platform for an affordable 5G phone. Read about Google experiments with AR and wearables. A very interesting article on CNET highlights some of the experiments that Google has made with 1D glasses, smart tattoos and other cool stuff.

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The transition between Quest 2 and Quest 3

The Ghost Howls

The library of Quest 2 grew rapidly, also because finally, the hardware was good enough to make decent games. April’s hardware survey of VR headsets on Steam. I wouldn’t be surprised if this ended in 2028. There are between 20 and 30 million of Quest 2 out there, while only 1M of Quest 3.

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How Big is the Augmented Reality market?

XR Today - Augmented Reality tag

billion by 2028, representing a growth rate of 46.8% between 2021 and 2028. However, the hardware segment may be accelerating at the fastest rate. In 2021, AR hardware accounted for 59.8% According to Grandview Research , in 2021, the value of the AR market was around $25.33 between 2023 and 2026. of the market.