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By the end of 2028, IDC forecasts around 24.7 Pico, Varjo, HTC VIVE, and even Meta are all experimenting with premium and affordable VR headsets for business use, as well as intuitive device management software. Enterprise users arent just conducting Meta Quest vs. HTC VIVE comparison reviews anymore. Youre in good company.
See Also: Redefining the Future of Location-Based Entertainment With HTC VIVE Focus 3 and The Park Playground “Virtual reality is often perceived as being limited to the world of gaming. until 2028. We’re already seeing key metaverse players coming together in the collaboration between Meta and Microsoft.
billion by 2028, accelerating at a CAGR of 31.4%. By 2028, the market should be worth a projected $31.7 Microsoft already stands as one of the biggest gaming companies in the world, thanks to the development of the Xbox ecosystem. Already the, virtual reality in gaming market is expected to grow to a value of $53.44
Over the last two years, metaverse technologies have matured due to investments from firms such as Meta Platforms, Microsoft, Epic Games, and many others. billion in 2020 and would reach $829 billion by 2028. According to research from Emergen Research last year, the Metaverse was valued at $47.69 Closing thoughts.
The report notes that the forecasted uptick hinges on various market leaders, including Google, Sony, Apple, Samsung Electronics, Microsoft, HTC, Oculus, Magic Leap, Blippar, and Upskill. per cent CAGR in headset shipment volume from 2024 to 2028. With new mass-market products, the IDC anticipates a 43.9
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