This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
until 2028. As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible.
The Fraunhofer Institute for Telecommunications (FIT) together with various partners from industry including Apple, Ericsson, Huawei, Intel, Microsoft, Qualcomm, and Son y has confirmed the release and official adoption of H.266/Versatile Not a great evolution from Microsoft. 6G is coming to 2028–2030.
billion by 2028, accelerating at a CAGR of 31.4%. By 2028, the market should be worth a projected $31.7 Microsoft already stands as one of the biggest gaming companies in the world, thanks to the development of the Xbox ecosystem. Already the, virtual reality in gaming market is expected to grow to a value of $53.44
So, I mean, our solution is compatible with all of them, because it’s based on Unity and Unreal and basically on the game engine. So, 2028, let’s say. Are you seeing this type of thing with augmented reality as well? But we’re kind of following the users. Advertising is all about numbers, right?
So, I mean, our solution is compatible with all of them, because it’s based on Unity and Unreal and basically on the game engine. So, 2028, let’s say. Are you seeing this type of thing with augmented reality as well? But we’re kind of following the users. Advertising is all about numbers, right?
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content