Taking XR from Pilot to Finished Product, with Foundry 45’s Dave Beck
XR for Business Podcast
AUGUST 11, 2020
It allowed you to import some videos and 3D models. It was very intuitive, but not at the level of what you're talking about, I think Dave: Most of what we've seen are things that are more on the 360 video side than the immersive VR space, which is where we exclusively work. Alan: I've actually been in that boring simulator.
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