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The VRScout Report – The Week in VR Review

VRScout

Also noteworthy: Final Cut Pro X will be able to support 360 video editing, Unity and Unreal now have VR support for Macs, and SteamVR is coming to Mac… and although there was a sweet on-stage mixed reality demo using Star Wars assets and an HTC Vive, there was no mention of support for Oculus.

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The XR Week Peek (2020.07.20): Oculus ready to manufacture the Quest S, Pico doubles-down on 3DOF, and more!

The Ghost Howls

This new standard evolves the previous H265 compression format for videos, reducing data requirement up to 50% while providing visually the same quality. The standard will prove especially efficient for 4K and 8K video and it works with high dynamic range video and omnidirectional 360° video. More info.

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The VRScout Report – The Week in VR Review

VRScout

This latest acquisition is another piece in a secretive strategy: over the past few years Snapchat has quietly acquired a couple of other potentially augmented reality-related companies as well as talent. Augmented Reality Gets Its First Smartphone-Powered Headset and a BIG Partnership Between Hollywood-Backed Giants.

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Dolby Atmos and Audio Objects for Narrative 360 VR

Road to VR

Just as Unity and Unreal are able to create 3D sound environments for interactive games, Dolby Atmos has an ProTools plug-in with a 3D interface that allows you to mix 3D audio objects for narrative, 360-video content. LISTEN TO THE VOICES OF VR PODCAST.

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The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

At the same time, Next Reality has spotted that nReal has slightly changed the name of its company from Hangzhou Tairuo to Shenzhen Tairuo, and has now a new parent company called Beijing Unicorn Technology. Unity High Definition Rendering Pipeline is now compatible with Virtual Reality projects. Who knows….

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GDC 2017: Epic Games Teams With Chevrolet On New AR Car Project

UploadVR Between Realities podcast

Ever since Epic Games opened its Unreal Engine 4 technology to the world, new use cases have been coming in fast and furious. The latest example of just how far real-time video game engine technology has come will be on display at GDC 2017 this week. Those cars are built like we would do a video game asset,” Libreri said.

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NVIDIA Announces Bigger, Better Toolkit for VR Developers

VRWorld

Maybe the highlight of today is that the company is releasing VRWorks Audio and 360 Video software development kits. So lets recap all that came to our knowledge today: VRWorks is a comprehensive suite of APIs, libraries, and engines that enable application and headset developers to create amazing virtual reality experiences.

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