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Oculus’ New 360 Capture SDK Lets You Create and Share In-Game 360 Videos and Photos

Road to VR

This hopefully also means we’re getting something Oculus promised as a feature back when Home was initially announced for the consumer Rift back in the summer of 2015: 360 video previews of games. “We solved the problem by rethinking the way 360 content is created,” writes Lee and Gupta.

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Former HTC CEO Unveils 5G-enabled VR Headset & Social VR Platform

Road to VR

At a special event in Taipei, Taiwan, HTC cofounder and former CEO Peter Chou today revealed the first products from the new startup XRSPACE. Hardware specs are still not entirely clear, however Mova is said to offer 5G, LTE and Wi-Fi connectivity built on the back of a Qualcomm Snapdragon 845 chipset.

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‘Facebook Spaces’ Gets HTC Vive Support, Now the Company’s First Cross-platform VR App

Road to VR

Oculus parent company Facebook today announced it’s bringing Spaces , the company’s own social VR app, to HTC Vive. Facebook’s extension of Spaces to HTC Vive somewhat clashes Oculus’ with historical practice of creating exclusive content to drive headset sales. And the same makes sense for Facebook Spaces.

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HTC Partners to Stream VR Games to Vive in China, Cutting VR-Ready PCs Out of the Equation

Road to VR

Oculus and HTC have already reduced the prices of their respective headsets, with the Oculus Rift now selling for $500 and HTC Vive for $600. According to a report by Engadget , HTC will be trialing the new project in Dalian, China where it will offer access to games hosted on a digital marketplace separate from Viveport.

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Facebook Unveils Two New Volumetric Video ‘Surround360’ Cameras, Coming Later this Year

Road to VR

Facebook today announced two new additions to the Surround360 hardware initiative that are poised to make 360 video more immersive. This means you can not only move your vantage point up/down, left/right like before, but now forwards/backwards, pitch, yaw and roll are possible while in a 360 video.

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Moon VR Player returns with passthrough AR mode

The Ghost Howls

It was a video player for virtual reality headsets, able to play both 2D videos, 360 videos, and 360 VR videos which was quite popular back in the Gear VR days. We believe that XR will eventually be accessible to the mass market when the hardware becomes more affordable and powerful.

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Apple Positions New iMac Pro for VR Development, Available Starting Thursday

Road to VR

Back at WWDC 2017 Apple finally embraced VR, announcing that it had been working with Valve to bring SteamVR and the HTC Vive to MacOS , along with a number of other announcements about how the company would support VR as part of its ecosystem. SEE ALSO Report: Apple Acquired VR Headset Startup Vrvana for $30 Million.

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