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Facebook’s VR headset subsidiary Oculus is finally integrating a native tool that will let you capture and share your Rift experiences through 360 photos and videos—one that developers can integrate into Unity and Unreal Engines, and across NVIDIA and AMD GPUs— and it’s available today on GitHub.
At Sandbox Immersive Festival , I have been able to try some interesting hardware solutions. I have already detailed in another post my impressions on the Pico Neo and the HP Reverb … in this one, I will talk about other hardware manufacturers. Me while trying the VR video chair. Veer Chair. It was a quite good experience.
It was a video player for virtual reality headsets, able to play both 2D videos, 360videos, and 360 VR videos which was quite popular back in the Gear VR days. After graduating from the University of Southern California in Computer Sciences, he joined Oculus VR out of his passion for virtual reality.
Who doesn’t love the Oculus Quest? Like any fledgling hardware, however, the device is not without its faults, the most vocal being a heavy front-end that can cause additional stress to a user’s neck during extended play sessions. The handy comfort mod has reached its $9,000 Kickstarter goal within 24 hours.
(Image by Oculus). Oculus could be starting the production of a new Quest at the end of July. Multiple reports seem to confirm that Oculus is actually starting the production of a new Oculus Quest headset, with an expected release date in 2021. of units more produced annually. Other relevant news. Image by Pico).
Facebook today announced two new additions to the Surround360 hardware initiative that are poised to make 360video more immersive. This means you can not only move your vantage point up/down, left/right like before, but now forwards/backwards, pitch, yaw and roll are possible while in a 360video.
Last May, Facebook and RED Digital Cinema announced they were working on a volumetric video camera based on Facebook’s Surround360 technology. At Oculus Connect 5 today, the company’s annual developer conference, Facebook and RED revealed a first-look at the camera, dubbed Manifold.
The total resolution of 3840×2160 is 2.25x the one of the Oculus Go , and being both the headsets LCD, this means that the fill factor has the same proportion. I haven’t found it super-ergonomic like the one of the Oculus Go, and also the material was a bit rough on my hand, but it was functional. Comfort. ???.
One major exception to this used to be 360videos and images, but now that restriction is becoming a thing of the past. Last week, VLC revealed that it is now 360 enabled for both images and videos. VLC 360 was created through a partnership between VideoLan and the hardware company Giroptic.
Let’s take a virtual tour with a minimum number of 10 photos (360 photos), 3 videos (360videos), and 10 hotspots (interactions) to be put only in the videos (therefore 30 total interactions). Hardware and number of people in the crew to be selected based on points 1 and 2.
Oculus parent company Facebook today announced it’s bringing Spaces , the company’s own social VR app, to HTC Vive. Facebook’s extension of Spaces to HTC Vive somewhat clashes Oculus’ with historical practice of creating exclusive content to drive headset sales. And the same makes sense for Facebook Spaces.
Like Samsung Gear VR and Oculus Go, the headset only includes a single remote, which appears to have a touchpad and button array for basic input. Along with optical hand tracking comes room-scale tracking, making Mova closer to Oculus Quest or Pico Neo 2 in function. Image courtesy XRSPACE.
Designed in partnership with Oculus, the Gear VR hardware platform delivered the first high-quality mobile VR solution back in November 2015 (beating the consumer version of the Oculus Rift to market) and has only recently received notable competition in the form of Google’s Daydream platform.
The company’s annual two-day event is dedicated to exploring the future of Facebook’s family of apps and services (including Oculus), and how businesses and developers can leverage them. In the last 12 months, the Facebook brand has become increasingly visible and involved with the Oculus subsidiary. Wednesday, April 19.
Honestly, I find it a smart idea for this moment, but I also think that HTC has to invest more to have more content on Viveport on the long term if it plans to fight with Oculus and its upcoming Quest. This will let the user move a bit the head while watching 360videos and see the video moving accordingly.
More info (Road To VR review) More info (Ars Technica comparison with other devices) More info (Polygon review) More info (Playing Oculus games with the Knuckles) More info (Orders backlog) More info (Valve Index fitting guide) More info (Wireless Index) More info (All games compatible with Index) More info (Gabe Newell talking about the Index).
This integration is still very rough, and so: It works only with Oculus and WMR headsets (because it requires an OpenXR-compatible runtime); It just lets you see your model , not also modify it. And this is possible because they both have big cash cows: Oculus has Facebook’s advertisement, and Valve has the Steam game store.
Facebook CEO Mark Zuckerberg showed the future of his company on stage at Oculus Connect this week. He effortlessly placed a video call from a virtual reality headset, using Facebook Messenger to connect with his wife’s phone. ” Microphones are already standard features on every Oculus VR headset. .
Though well loved, Apple’s computer lineup got somewhat left in the dust at the launch of the Rift and Vive, both of which had hardware requirements that exceeded what Apple had on offer. Apple is updating their professional video editing application, Final Cut Pro X, to support 360 degree video editing.
I still remember when Amaze was a distribution platform for 360videos … I loved the high quality of its videos and I also loved the team working there. Then the startup pivoted to VR concerts when it understood that the market for 360videos wasn’t going to explode.
Oculus and HTC have already reduced the prices of their respective headsets, with the Oculus Rift now selling for $500 and HTC Vive for $600. While it only hosts “a few dozen” games, apps and a library of 360videos at the moment, HTC says more content will be added over time, of course sourced from Viveport.
Positional tracking is the dream for immersive video content, but it is a complex hardware and software challenge. While the Oculus Rift and HTC Vive surprisingly still lack support, the company has further plans to support new hardware this year, “including affordable and powerful all-in-one mobile headsets.”.
You can now register to attend Oculus’ 3rd ‘Connect’ conference, an event dedicated to all things Oculus from Rift to Touch and is focused primarily on developers and VR development. Photo courtesy Oculus VR, LLC. Explore the endless possibilities for VR across 360video, film, art, and education.
His lab was even visited by Zuckerberg before he decided to acquire Oculus. An iconic image of Jeremy Bailenson wearing an Oculus Rift DK2 (Image taken from Medium). I learned how to build hardware because back in the late ’90s, we weren’t using beautiful inside-out tracking systems. There was a lot of hardware work.
Also noteworthy: Final Cut Pro X will be able to support 360video editing, Unity and Unreal now have VR support for Macs, and SteamVR is coming to Mac… and although there was a sweet on-stage mixed reality demo using Star Wars assets and an HTC Vive, there was no mention of support for Oculus.
Forbes claims that the researchers, originating from both Alibaba and Tsinghua University, were able to ‘complicate’ experiences on a variety of VR platforms such as Facebook’s Oculus Rift, Microsoft’s HoloLens, the HTC Vive and Facebook 360videos on the iPhone 7.
she wasn’t using any kind of off-the-shelf hardware like bHaptics. It was a quite creative way to provide teleportation, but maybe a UX designer could have helped the artist in finding a better way of offering it , like the one used in Oculus First Hands. It is mainly like a 360video, with a comic-like style in black and white.
Let’s talk about how you guys are using VR and 360video to make better training. Lorne: Yeah, that’s that’s one of our bigger use cases with Toyota, where we’re training about 10,000 employees currently using 360video, in immersive training scenarios in VR. So let’s dive in there.
Let’s talk about how you guys are using VR and 360video to make better training. Lorne: Yeah, that’s that’s one of our bigger use cases with Toyota, where we’re training about 10,000 employees currently using 360video, in immersive training scenarios in VR. So let’s dive in there.
We’re getting better on hardware and high quality content, but how do we actually distribute the fabulous 360 degrees pieces? You can also film 360 degrees movies by yourself using any of the amateur spherical cameras. Hardware ?—?you It will not sell if it creates them. Photo: Meridian Treehouse. size headset).
Popping up on the FCC’s equipment authorization database Wednesday, the published documents include a slew of Samsung reports and tests required by the company when applying for certification of new hardware. A Samsung spokesperson VRScout reached out to for comment responded with, “we do not comment on unannounced products.”
The HTC Vive and Oculus Rift have good content and roomscale capabilities, but they’re tethered and the resolution isn’t great. The more impressive demos were the 360-videos and other 360 scenes. I stood stop a skyscraper in Dubai, for example, watching a too video unfold in gogeous detail.
Thanks to the control of software and hardware, Apple is far ahead of all the Android systems for what concerns AR , something that many experts (like Robert Scoble) already forecasted years ago. Oculus Quest is available again in some countries. In some countries (not US), Oculus Quest and Rift S have got back in stock.
Facebook’s journey toward making virtual reality a thing has been long and circuitous, but despite mixed success in finding a wide audience for VR, they have managed to build some very nice hardware along the way. Desktop users and VR users have been effectively siloed from each other over the years.
OCULUS RIFT ARRIVES TO THE INTERNATIONAL SPACE STATION. An Oculus Rift headset has been modified and certified for use in space by French space agency CNES. Pesquet will also be sending down some 360videos he’s been taking on the ISS since arriving there in November. ZENIMAX TRIES TO SHUT DOWN OCULUS.
Let's talk about how you guys are using VR and 360video to make better training. Lorne: Yeah, that's that's one of our bigger use cases with Toyota, where we're training about 10,000 employees currently using 360video, in immersive training scenarios in VR. So let's dive in there. They're also testing retention rates.
Our most important [hardware] products are VR cameras. It’s like Oculus or Meta currently. Why did you decide to do a concert with your cameras in 180 VR and not with all CGI, or with 360videos? Nikk: 180 over 360 is just where the technology’s at. Makes sense. Why did you choose this format?
Let’s talk about how you guys are using VR and 360video to make better training. Lorne: Yeah, that’s that’s one of our bigger use cases with Toyota, where we’re training about 10,000 employees currently using 360video, in immersive training scenarios in VR. So let’s dive in there.
It’s been almost a year since the latest round of VR headsets were released, and while hardware and technology is all fine and dandy, it doesn’t mean squat without solid experiences. I’ve been fairly unimpressed with realistic 360-video experiences in VR thus far, but Dear Angelica’s use of animation and illustration in VR is magical.
It is an end-to-end platform, from content capture to reporting/assessment, and the content is viewed with regular VR headsets like Oculus and Samsung Gear VR. STRIVR has done a few PGA Tour 360video fan experience deals, but nothing on the training side yet. The hardware will get better in next 12 to 16 months.”.
“The realization of the most premium VR experience ever offered isn’t just our dream, but one of an entire ecosystem that encompasses hardware makers, videogame developers, theater companies, filmmakers and many others.” For reference the consumer editions of the HTC Vive and Oculus Rift are closer to 100 degrees.
Hulu has broken ground on social video viewing in VR with an update to their Gear VR app which lets up to three people watch regular and 360videos together. The app is now fully integrated with Oculus Rooms, Gear VR’s hub for social VR activities. Users can switch between several surrounding virtual environments.
Judging by CES this month, 2017 will be all about expansion and refinement for VR hardware and software. With Draco’s help, WebVR might move away from simple 360videos and into true VR content even faster than originally anticipated. WebVR, however, stands to have a much bigger year.
With regards to talent, Snapchat has been acquiring there in a big way as well, hiring people from Oculus, Hololens, Qualcomm, as well as a few designers who have created glasses for names like Michael Kors and Lady Gaga. This partnership is sure to make major waves and shake up expectations for mixed reality content as well as hardware.
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