This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
I spoke with him about many topics, like why VR is so good for training (and he told me that his company Strivr has trained more than ONE MILLION Walmart employees in VR ), if it is true that VR is the “ultimate empathy machine”, how much is graphical fidelity important for presence, and of course also about his encounter with Zuck.
This new standard evolves the previous H265 compression format for videos, reducing data requirement up to 50% while providing visually the same quality. The standard will prove especially efficient for 4K and 8K video and it works with high dynamic range video and omnidirectional 360° video. More info.
Honestly speaking, we have no idea what is happening, and we don’t even know if this has to do something with the recent lawsuit by Magic Leap or the one from Unreal… are these moves being made to slow the lawsuit or are these just an internal re-organization? Who knows…. More info (nReal teases new headset) More info (nReal changes name).
How did you get involved in VR and learning? It is transforming education by experiential learning. And again, that is to help students learn faster, retain information longer, and make better decisions. The biggest one is a dissemination machine to up to 7-10,000 users. Alan: I’m really, really excited.
How did you get involved in VR and learning? It is transforming education by experiential learning. And again, that is to help students learn faster, retain information longer, and make better decisions. The biggest one is a dissemination machine to up to 7-10,000 users. Alan: I’m really, really excited.
How did you get involved in VR and learning? It is transforming education by experiential learning. And again, that is to help students learn faster, retain information longer, and make better decisions. The biggest one is a dissemination machine to up to 7-10,000 users. Alan: I'm really, really excited. What is in that?
I’m really excited to learn about the stuff you’re doing. I’ve seen some of the videos, I’ve seen what you guys are doing; holy crap. We prefer the Unreal Engine to build all of our expenses of this kind. You mentioned Unreal Engine. There’s Unreal, and then there’s Unity.
Many other topics are touched on in this episode – virtual writing spaces, remote assistance, spatial learning, his own XR makerspace, and more. And when you start to see 25 to 35 to 40 percent reductions in times it takes for people to learn, but also reduction of error rates across the enterprise? Pretty good. How are you?
Many other topics are touched on in this episode – virtual writing spaces, remote assistance, spatial learning, his own XR makerspace, and more. And when you start to see 25 to 35 to 40 percent reductions in times it takes for people to learn, but also reduction of error rates across the enterprise? Pretty good. How are you?
Alan: So, would the things like computer vision and machinelearning, would that fit? Accenture has different groups, like a group headed dedicated to artificial intelligence, things like cloud computing, and machinelearning is a part of artificial intelligence. Would you bundle those under XR as well? Alan: Incredible.
Alan: So, would the things like computer vision and machinelearning, would that fit? Accenture has different groups, like a group headed dedicated to artificial intelligence, things like cloud computing, and machinelearning is a part of artificial intelligence. Would you bundle those under XR as well? Alan: Incredible.
We will learn today how they're using digital twins to add real business value. And we work across the whole gamut of immersive tech, from 360video -- which is less the flavor of the month now -- through to real time based experiences across Microsoft Hololens 2, and in AR. Daniel, welcome to the show, my friend.
We will learn today how they're using digital twins to add real business value. And we work across the whole gamut of immersive tech, from 360video -- which is less the flavor of the month now -- through to real time based experiences across Microsoft Hololens 2, and in AR. Daniel, welcome to the show, my friend.
I’m really excited to learn about the stuff you’re doing. I’ve seen some of the videos, I’ve seen what you guys are doing; holy crap. We prefer the Unreal Engine to build all of our expenses of this kind. You mentioned Unreal Engine. There’s Unreal, and then there’s Unity.
Many other topics are touched on in this episode - virtual writing spaces, remote assistance, spatial learning, his own XR makerspace, and more. And when you start to see 25 to 35 to 40 percent reductions in times it takes for people to learn, but also reduction of error rates across the enterprise? Pretty good. How are you?
We will learn today how they're using digital twins to add real business value. And we work across the whole gamut of immersive tech, from 360video -- which is less the flavor of the month now -- through to real time based experiences across Microsoft Hololens 2, and in AR. Daniel, welcome to the show, my friend.
It was developed on the Unreal 4 engine and built by our studios team. Brian: Well, I think the first thing to do is to go to magicleap.com, learn a little bit more. And what some companies have done is actually flooded a real home and then created 360video of that home. It was crazy. People were loving it.
But she’s not been the only one taking a similar decision: Vogue Business reports that Cult fashion boutique Machine-A and the Institute of Digital Fashion are launching an augmented store environment to promote the London Fashion Week collections of designers like Martine Rose and Richard Quinn. (PS Learn more. Some XR fun.
It is a real-time rendered experience (I guess they have used Unreal Engine), in which you can navigate in the cosmos and see the planets, the stars , etc… You can hear the sounds of the universe, you can see things that you are not able to see in real life (e.g. The second is about the universe and the black holes.
It uses a new method of deep learning to reconstruct the pose of the hands of the user. This is the official description: You’ll play as an Allied agent of the Office of Strategic Services (OSS), tasked with infiltrating, outgunning, and outsmarting the Nazi war machine. I hope it will be sold in bundle with an external hard drive.
I tell you that a traditional cinematographer should have a really open-minded approach to understand 360videos because the first rule is to ignore the frame. The tools that I usually use are Adobe Premier Pro, Adobe After Effects, Blender , Maya, Unity , Unreal. It depends on who am I working with. Why do you think it?
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content