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The Seebright SDK also supports Unity and Unreal engines and is compatible with both iOS and Android. Although Facebook has had 360video capabilities since September 2015, it’s not clear why they have waited so long to release 360 photo functionality.
In addition to her 360video for Stonemilker, exhibit-goers can check out Black Lake, Mouth Mantra (get inside Björk’s mouth!), Seattle-based Polyarc received an Epic Games Unreal Developer grant for an unannounced project, code name: Moss.
I took a short break during my time at PAX West this year to checkout VREAL’s new streaming platform at their office in downtown Seattle. Todd Hooper: We have an SDK for Unity and Unreal 4. We also have a way to do 360video capture so you can render that and consume it on a mobile VR device as well.
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