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Hyper-Realistic 3D Puzzler ‘Puzzling Places’ Heading To PlayStation VR

VRScout

Puzzling Places , a hyper-realistic VR puzzle game from developer Realities.io , is one such example. Currently in beta on Oculus Quest/Quest 2 headsets, Puzzling Places has you assembling photorealistic 3D captures of famous real-world locations from around the world. Image Credit: Realities.io.

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Metaroom, Palette CAD to Boost 3D Spatial Scanning Design Tools

XR Today - Virtual Reality

The partnership sees Palette CAD integrate features from Metaroom – an XR solution by Amrax – to enhance Palette’s 3D design software. Dirk Böckstiegel, the Director of Business Development and Export at Palette CAD AG, said: The interaction between Metaroom and Palette CAD is a prime example of how software can adapt to the user today.

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Data Dive: How Much Does AR Influence Shopping?

AR Insider

for example, they should lean into consumers’ social affinity noted above by amplifying their campaigns through shareable AR experiences with clear calls-to-action. For 3D models of physical goods, there are likewise enabling technologies for optimization and distribution, including VNTANA , and these will continue to develop.

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Google Tango Brings Mobile 3D Photography to Life

UploadVR Between Realities podcast

But the world is three-dimensional, and so 3D capture is the next big frontier in reflecting our surroundings. Until recently, 3D scanning has been limited to professionals willing to buy expensive hardware and software, and work through intricate workflows. We believe 3D capture is going to be a major driver for VR adoption.

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Q&A With Matt Bell: How Matterport Started Capturing The Real Estate Market In VR

UploadVR Between Realities podcast

In the same way that photography became an instant automated process to capture moments, we wanted to do the same thing for entire 3D spaces. Instead of several 3D artists taking weeks create a 3D model. We really see 3D content as a platform for a wide variety of interesting, rich content to get creative.

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Data Dive: How Much Does AR Influence Shopping?

ARVR

for example, they should lean into consumers’ social affinity noted above by amplifying their campaigns through shareable AR experiences with clear calls-to-action. For 3D models of physical goods, there are likewise enabling technologies for optimization and distribution, including VNTANA , and these will continue to develop.

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Q&A: How Sketchfab Is Making 3D Models Accessible

UploadVR Between Realities podcast

The two big things that have changed is how we can create and consume 3D. Now with solutions like 3D capture, photogrammetry, and depth sensors, anyone can create a 3D file. Apple is going to release something around that — Windows just released a phone with native 3D capture.