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Hyper-Realistic 3D Puzzler ‘Puzzling Places’ Heading To PlayStation VR

VRScout

Assemble beautiful real-world locations captured in stunning clarity via photogrammetry 3D scanning this Winter on PSVR. I absolutely love it when a game makes full use of the immersive capabilities of VR technology. Puzzling Places , a hyper-realistic VR puzzle game from developer Realities.io , is one such example.

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Handheld Scanners By Artec 3D Scan And Capture The Real World In Seconds

VRScout

Artec 3D bridges the gap between the Milky Way and the metaverse with instant 3D capture and machine learning algorithms. A quick survey of virtual avatars reveals that multiplayer games with Picasso-like figures are still humanly identifiable through familiar kinetic traits from IRL encounters. Image Credit: Artec 3D.

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BinaryVR Begins Shipping First Dev Kit For Facial Tracking Solution

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To do this, an infrared 3D capture camera hangs on the front of your headset (either the Oculus Rift, HTC Vive, or other devices) and dangles in front of the lower half of your face, reading your expressions. 38% of developers also intend to use the tech for social VR experiences, and 25% for gaming.

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Aimfire’s Camarada Lets You Stack Two Smartphones Together and Record 3D Video

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Ren says he’s particularly excited about the full dual-phone VR mode, which could be used to record intimate events such as a baby’s first steps in VR, the exchange of vows at a wedding, or the goal at the big game friends attend together. “We We made the whole setup and capture process easy as pie,” he said.

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Climax Reveals ‘Towers for Tango’ For Project Tango, ‘Hunters Gate’ For Daydream

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Fresh off the release of its VR tribute to Contra , Gun Sight , Climax Studios is back this week with the announcement of two new games for two new platforms. The first of these is Towers for Tango , a new app for Google’s Project Tango 3D capture tech, currently seen in the just-launched Lenovo Phab Pro 2.

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GDC 2017: OTOY Is Bringing Mixed Reality Light Field Streaming To Unity

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According to the company this is both a “video light field movie” and also a “huge game level size navigable volume” That essentially means you can move through the photorealistic space. On display at Unity’s booth is the first light field video created in OTOY’s Octane renderer using the engine.

Unity 100
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Q&A: How Sketchfab Is Making 3D Models Accessible

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The two big things that have changed is how we can create and consume 3D. Now with solutions like 3D capture, photogrammetry, and depth sensors, anyone can create a 3D file. Apple is going to release something around that — Windows just released a phone with native 3D capture.