This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Microsoft has picked volumetric video company Arcturus as its primary marketing partner for its Microsoft Mixed Reality Capture Studios (MRCS) solution provider. Arcturus’ solution includes over 100 cameras working simultaneously to capture a still or moving object.
Anyone involved at the intersection of real estate and Virtual Reality has probably experienced a immersive walkthrough made with Matterport technology. Matt Bell founded Matterport after the release of Microsoft Kinect and seeing it’s potential to create 3D environments to give someone that immersive feeling in a space.
I tried a Microsoft prototype VR headset at the Game Developers Conference in San Francisco and got the first public look at the company’s vision for mixed reality beyond Hololens. I was among a handful of journalists invited to see the internal Microsoft prototype, though I was told photos or videos for my demo would not be allowed.
The firm’s first XR headset is due soon, and with it comes a spatial computing ambition that draws similarities and differences to Lenovo, Microsoft, Meta, HTC VIVE, and other XR headset vendors. To lead the immersive space race, Apple is smartly and gradually integrating spatial computing features into the iOS ecosystem.
Metastage is an XR studio that puts real performances into AR and VR through volumetric capture. Metastage is the first US partner for the Microsoft Mixed Reality Capture Software, and their soundstage is located in Culver City, California. As you said, it’s a company that specializes in volumetric capture.
Metastage is an XR studio that puts real performances into AR and VR through volumetric capture. Metastage is the first US partner for the Microsoft Mixed Reality Capture Software, and their soundstage is located in Culver City, California. As you said, it’s a company that specializes in volumetric capture.
Metastage is an XR studio that puts real performances into AR and VR through volumetric capture. Metastage is the first US partner for the Microsoft Mixed Reality Capture Software, and their soundstage is located in Culver City, California. As you said, it's a company that specializes in volumetric capture. Alan: Amazing.
The martial arts actor Jet Li turned down a role in the Matrix and has been invisible on our screens because he does not want his fighting moves 3D-captured and owned by someone else. Soon everyone will be wearing 3D-capable cameras to support augmented reality (often referred to as mixed reality) applications.
Screen capture of prototype Star Wars AR game for Disney’s Lucasfilm/Lenovo AR headset. The epic success of “Sleep No More” in New York represents a tipping point for Immersive Entertainment. As the video below shows, a cinematically real, 3D George Takei is not something that can be made casually.
The reason is that the newest Microsoft laptops feature a neural processing unit (NPU) that improves processing power and battery efficiency when running AR experiences. More info Apple releases its first immersive film: Submerged Apple has just announced a slew of new content arriving on Vision Pro.
A lot has happened in the immersive space over the past 12 months. If it’s true what they say that time flies when you’re having fun, then 2019 must have been a really good year for immersive tech, because here we are gearing up for the holidays and I haven’t sent a single Christmas card. Immersive Masterpiece.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content