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Matt Bell founded Matterport after the release of Microsoft Kinect and seeing it’s potential to create 3D environments to give someone that immersive feeling in a space. In the same way that photography became an instant automated process to capture moments, we wanted to do the same thing for entire 3D spaces.
I tried a Microsoft prototype VR headset at the Game Developers Conference in San Francisco and got the first public look at the company’s vision for mixed reality beyond Hololens. I was among a handful of journalists invited to see the internal Microsoft prototype, though I was told photos or videos for my demo would not be allowed.
Luckey went on to co-found one of the breakthrough companies in the VR industry with Oculus and its Rift headset, so it is no surprise that ICT could end up serving as the origins for other pioneering pieces of technology. Easy 3D Avatars. “What other elements of us need to be embedded?
Metastage is an XR studio that puts real performances into AR and VR through volumetric capture. Metastage is the first US partner for the Microsoft Mixed Reality Capture Software, and their soundstage is located in Culver City, California. As you said, it’s a company that specializes in volumetric capture.
Metastage is an XR studio that puts real performances into AR and VR through volumetric capture. Metastage is the first US partner for the Microsoft Mixed Reality Capture Software, and their soundstage is located in Culver City, California. As you said, it’s a company that specializes in volumetric capture.
Metastage is an XR studio that puts real performances into AR and VR through volumetric capture. Metastage is the first US partner for the Microsoft Mixed Reality Capture Software, and their soundstage is located in Culver City, California. As you said, it's a company that specializes in volumetric capture. Alan: Amazing.
The Oculus Quest was a hit. At this year’s year’s E3 conference, Facebook’s Vice President of Special Gaming Strategies Jason Rubin told audiences that the Oculus Quest was seeing “console-like” engagement from users, selling $5 million worth of content in first 2 weeks since the device started shipping back in May.
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