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Microsoft has picked volumetric video company Arcturus as its primary marketing partner for its Microsoft Mixed Reality Capture Studios (MRCS) solution provider. Arcturus’ solution includes over 100 cameras working simultaneously to capture a still or moving object.
Matt Bell founded Matterport after the release of Microsoft Kinect and seeing it’s potential to create 3D environments to give someone that immersive feeling in a space. In the same way that photography became an instant automated process to capture moments, we wanted to do the same thing for entire 3D spaces.
So Sketchfab was “just” a sharing tool. As the tool was good, it began to be used by a lot of different verticals. Then we started building the social layer into the tool. And now it’s not only a tool but it’s also the largest community of 3D creators and the largest library of 3D files on the internet.
” Shapiro’s team has done studies to determine the objective value of such a tool, learning that there’s an interest in running a simulation with a version of yourself. The research group started testing with Microsoft’s Kinect four years ago, doing some body scanning and facial scanning. Where Are We Now?
Metastage is an XR studio that puts real performances into AR and VR through volumetric capture. Metastage is the first US partner for the Microsoft Mixed Reality Capture Software, and their soundstage is located in Culver City, California. As you said, it’s a company that specializes in volumetric capture.
Metastage is an XR studio that puts real performances into AR and VR through volumetric capture. Metastage is the first US partner for the Microsoft Mixed Reality Capture Software, and their soundstage is located in Culver City, California. As you said, it’s a company that specializes in volumetric capture.
Metastage is an XR studio that puts real performances into AR and VR through volumetric capture. Metastage is the first US partner for the Microsoft Mixed Reality Capture Software, and their soundstage is located in Culver City, California. As you said, it's a company that specializes in volumetric capture.
Screen capture of prototype Star Wars AR game for Disney’s Lucasfilm/Lenovo AR headset. As the video below shows, a cinematically real, 3D George Takei is not something that can be made casually. Last June, I met Pete Forde of Itsme at VR Toronto, where he did a realistic 3Dcapture of me, and then animated it.
The reason is that the newest Microsoft laptops feature a neural processing unit (NPU) that improves processing power and battery efficiency when running AR experiences. This means that every laptop will be able to do what the special Spacetop G1 was promising.
Researchers believe that this method could be a useful tool for clinicians in the future. The experience will use 3Dcapture technology, which scans participants as they enter a location-based VR venue so that friends can see each other as holograms and work collaboratively. MacGyver Escape room. HoloLens Army.
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