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Yesterday it was Easter here in Italy, and I had a good time with my family eating delicious food. You can read my greetings to the community and see some pictures of the cake Ive eaten on Twitter/X if you want. Today is also a Holiday in Italy (I guess to leave people the time to digest before getting to work, lol), but the XR business never rests, so Im writing anyway for you this roundup of the best news of the week!
The Elder Scrolls IV: OblivionRemastered just released on PC and console, offering up a modern, refreshed version of Bethesda’s beloved 2006 open world RPG. And before we could even say “stop right there, criminal scum!”, VR players are already under the hood. One of Bethesda’smost notable improvements has been bringing Oblivion toUnreal Engine 5 rather than the game’s original Gamebryo engine, meaning it not only featues improved textures, character, models animati
XR indie Flip Axis Studios announced a multiplayer VR skateboarding game that promises to bring actual skating action toQuest 3 and SteamVRminus the risk of rolled ankles and broken limbs. Called Virtual Skate, the newly announced VR game is said to evolve skateboarding games by “giving players full 3D control over their feetdirectly with their hands.” It’s also set to include a physics-based system, letting you control the board and style tricks in “ways not possible wit
Are XR digital twins better for workplaces than traditional 3D workflows? Increasingly, the evidence suggests that the answer is a resounding yes. For years, traditional simulations and digital twins created with 3D software has helped countless organizations to streamline production cycles, boost process efficiency, and reduce costs. However, XR solutions introduce new opportunities.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
ARtillery Intelligence today released a new report that calculates global investments in private XR companies in 2024 at $16.5 billion a 4.5 percent year-over-year decrease. What are top drivers, dynamics, and strategic takeaways? This post appeared first on AR Insider.
Resident Evil 4 Remake has nearly reached 200K VR players on PlayStation VR2. Nearly a year and a half since it first appeared on PlayStation VR2, Capcom's latest global stats update for Resident Evil 4 Remake has revealed some interesting insights. According to the Japanese publisher, as of midnight Pacific Time today, 199,515 players have now experienced the 2023 hit in VR Mode, which makes up 2.18% of the player base.
Resident Evil 4 Remake has nearly reached 200K VR players on PlayStation VR2. Nearly a year and a half since it first appeared on PlayStation VR2, Capcom's latest global stats update for Resident Evil 4 Remake has revealed some interesting insights. According to the Japanese publisher, as of midnight Pacific Time today, 199,515 players have now experienced the 2023 hit in VR Mode, which makes up 2.18% of the player base.
Recently, at the TED2025 conference, Shahram Izadi , the leader of Google’s AndroidXR development team, gave a public demonstration of the upcoming smart glasses operating system, following its initial launch in the new year, showcasing a prototype pair of smart glasses during the presentation. The live demo showcased real-time translation, image recognition, and interoperable connection between other Android devices.
Location-based VR destination Sandbox VR announced it has surpassed $200 million in lifetime revenue as it continues its rapid global expansion, with 29 new locations planned for this year. Founded in 2016, Sandbox VR is one of the few out-of-home VR attractions to survive the COVID-19 pandemic, having reemerged from Chapter 11 bankruptcy in late 2020 after being forced to lay off a majority of staff and effectively close doors for much of that year.
This week, immersive training platform Bodyswaps updated to version 3.0 in an effort to optimise its service’s skill assessment pipelines for educational and professional institutions. Bodyswaps worked to create version 3.0 based on feedback from over 50 academic institutions relating to XR content management, deployment, and evaluation. Bodyswap 3.0 Features As part of the Bodyswaps 3.0 update, the firm aims to improve modular learning pathway construction, which enables streamlined custo
Tim Cook is reportedly "hell bent" on beating Meta to market with AR glasses while Infinite Reality acquires Touchcast for $500 million and Sandbox VR finds its groove. We have these and other items from XR and AI worlds. This post appeared first on AR Insider.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
VR modder Holydh has released the GTA: San Andreas Definitive Edition 6DoF UEVR Plugin, which adds modded PC VR support to the Steam release. Last August, Meta and Rockstar delayed their Quest-bound Grand Theft Auto: San Andreas VR port indefinitely, leaving it up to Rockstar's dedicated, ever-talented modding community to port GTA into VR themselves if they ever wanted to see Big Smoke's fast food order in VR.
IRVINE, CA April 22, 2025 EON Reality, the global leader in augmented and virtual reality-based knowledge transfer for industry and education, today announced the launch of its revolutionary AI for Income Incubator. This pioneering initiative represents the world’s first comprehensive entrepreneurial transformation platform powered by cutting-edge Spatial AI technology and delivered through EON’s proprietary Learn-Train-Perform methodology.
It’s been over a week since Sid Meier’s Civilization VII – VR (2025) launched on Quest 3, and although developer PlaySide Studios has issued a performance update following its April 9th release, players are still struggling with poor performance and crashes of the $60 VR port. Developed by PlaySide Studios in partnership with original developer Firaxis Games, Civilization VII – VR brought the sprawling real-time strategy game to VR for the first time,including both solo a
Google recently surprised tech enthusiasts by showcasing prototype AR glasses during a TED talk hosted by Shahram Izadi , Google’s head of augmented reality and extended reality. While the sleek, lightweight glasses impressed with their capabilities, reports suggest we might need to wait until 2026 before they hit the market. An Impressive Demo During the demonstration, Izadi showed off several notable features of the prototype glasses: Live translation from Farsi to English Document scann
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
This week on Reality Bytes, we travel to LA for Canva Create, discuss the future of immersive cinema, and debate the impact of Metas move to protect minors. This post appeared first on AR Insider.
The same developer who got PlayStation VR2's eye tracking working on PC now has HDR partially working too. While PlayStation VR2 officially supports PC VR through Sony's SteamVR driver, the headset currently lacks its standout features on PC, including eye tracking, HDR, headset rumble, and adaptive triggers, though the developer of Cactus Cowboy got the triggers working back in September.
IRVINE, CA April 22, 2025 EON Reality, the global leader in augmented and virtual reality-based knowledge transfer for industry and education, announces the development of EON HealthView 360 , a revolutionary medical analysis platform built using EON’s proprietary Vibe Coder technology. This initiative represents a natural extension of EON’s core mission to “Learn, Train, Perform” into the critical healthcare sector, where knowledge access can dramatically improve patie
VR 0: Prompt to VR App is here!Imagine transforming dense documentation directly into immersive multiplayer VR experiencespowered by AIin just a few hours. This is no longer a futuristic dream but a reality with AutoVRses groundbreaking launch ofVR0, a shippable multiplayer VR app designed to deliver immediate value for enterprise training needs.The AI-Powered Leap in VR TrainingAutoVRse has spent years perfecting its approach alongside global giants like Amazon, AstraZeneca, and GSK.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
What types of AR apps and experiences are consumers most interested in trying? We dive into the latest consumer survey data from ARtillery Intelligence and Thrive Analytics. This post appeared first on AR Insider.
A leaker shared images of what they suggest is the battery cable for the next Apple Vision headset, which they claim is "graphite dark blue". The leaker, who goes by the handle Kosutami, has previously shared apparent images of other Apple prototype cables. Now, Kosutami has shared images that they cryptically suggest show the battery cable for the next Apple Vision headset.
IRVINE, CA April 17, 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today announced a pivotal strategic initiative designed specifically to support Poland’s ambitious defense modernization program and its critical role on NATO’s Eastern Flank. This initiative launches the specialized “AI Academy for Defense – Polish Modernization Track,” supercharged by EON Realitys revolu
Metanaut, the studio behind Rube Goldberg-inspired physics sandbox Gadgeteer (2019) , announced they’re releasing an anthology of virtual and mixed reality experiences designed to mesmerize. Called Wonder, the experience is slated to land on Quest 3/S within the “next couple of months,” aiming to deliver what Metanaut calls a“perfect escape” from your busy life.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
In a landmark achievement for Indian tech innovation, Chaarana Labs' "Immersive India" app has earned coveted feature spots across Apple's Vision Pro ecosystem, marking a significant milestone for cultural representation in spatial computing.The app has received premium placement not just within the Vision Pro app on iOS, but also secured a prominent position on the main App Store page for Vision Pro.
Surepoint used AR to let field workers and remote experts connect and share "see what I see" live views of issues in real time. What were the results and tactical takeaways? We examine in our latest case study. This post appeared first on AR Insider.
According to its founder, REK will be a VR robot fighting game where the top players are flown out to pilot humanoid robots in fights at physical events. REK comes from XR entrepreneur Cix Liv, who previously cofounded the VR livestreaming tool LIV and the VR fitness tracker YUR. Cix had previously envisioned REK as a mixed reality fighting game in 2022, but canceled that idea in 2023 citing low audience interest as well as the technical and practical issues inherent in using headsets outdoors.
IRVINE, CA April 17, 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today announced the launch of the EON AI for Manufacturing Renaissance Grant Program , a transformative $6.55 million initiative designed to address the critical workforce skills gap threatening America’s historic manufacturing revival.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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