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I would like to say that this has been an exciting week for XR, but it wouldnt be true: actually, probably also because of the vacations for the 1st of May, it has been one of the most boring weeks of the year in our field. But Im excited anyway since Im going to have a couple of interesting trips waiting for me You will discover it all in tomorrows article!
MHS was challenged in scaling its high-value senior experts. By having to physically travel to resolve maintenence issues requiring up to 12 hours of ground transportation there was a bottleneck in their deployment. So it looked to AR. This post appeared first on AR Insider.
Insomniac Games’ most beloved Rift titles are all now back from being delisted, including Edge of Nowhere (2016) , The Unspoken (2016) , Feral Rights (2016) and Stormland (2019). Insomniac Games’ VR titles have been delisted periodically over the years, however most recently all four of those titles were quietly removed from the Horizon PC Store in early 2025.
XR immersive workspaces are transforming the way we work. The metaverse, and extended reality headsets arent just for consumers anymore. Theyre actively improving how teams innovate, collaborate, and develop new skills across industries. In fact, according to PWC, immersive tech could become just as common (and valuable) as the standard PC or laptop in the next few years.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Last week I spoke by phone and then transferred the call to headset where I went face to face with the developer of CubicLayer. Contacting me initially via Bluesky, and asking to be identified by his first name Sean, the developer lists themselves as Industrial Volumetrics on the Apple App Store. In headset, the dev showed me inside the file system on his Mac where I watched intriguing videos, including one showing a virtual fishing pole near the physical ocean, another with a wrist-based virtua
Last week I spoke by phone and then transferred the call to headset where I went face to face with the developer of CubicLayer. Contacting me initially via Bluesky, and asking to be identified by his first name Sean, the developer lists themselves as Industrial Volumetrics on the Apple App Store. In headset, the dev showed me inside the file system on his Mac where I watched intriguing videos, including one showing a virtual fishing pole near the physical ocean, another with a wrist-based virtua
Among other areas of applicability, AR is demonstrating potential as to elevate exercise. That includes everything from overlaying proper workout form to displaying personalized routines. We examine the possibilities. This post appeared first on AR Insider.
The Midnight Walk is like taking a stroll through Tim Burton’s mind. As a game, its visuals are absolutely unique and darkly beautiful, but is there enough to do along your walk to warrant putting on the headset? Read on to find out. The Midnight Walk Details: Publisher: Fast Travel Games Developer: MoonHood Available On: Steam (VR optional) , PS5 (VR optional) Reviewed On: Quest 3 via Steam Link Release Date: May 8th, 2025 Price: $40 Gameplay The Midnight Walk , as the name implies, falls
Worldwide, businesses are waking up to the benefits of immersive technology in the enterprise. Teams are using digital twins to boost innovation and efficiency, and turning to XR headsets and the metaverse for training, collaboration, and hybrid workplace improvements. XR hand and eye tracking technologies are becoming increasingly valuable for that last use case.
IRVINE, CA May 7, 2025 EON Reality, the global leader in augmented and virtual reality-based knowledge transfer for industry and education, today released its comprehensive Ultimate EON Spatial AI Academy Profile Document, detailing a revolutionary approach to education that addresses the urgent global skills gap through AI-powered extended reality (XR) technologies.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Meta just rebranded its Quest+ game subscription service to Horizon+, and it now brings discounts for paid titles. If you're unfamiliar with it, the $8/month subscription lets you redeem two pre-selected games each month, as well as access the titles in its Games Catalog. You can play your redeemed games and the catalog while your subscription remains active.
Among AR sub-segments that we track, AR marketing is one of the most revenue-producing today. But Whats driving it? Who's leading the way? And what are best practices in the AR marketing playbook? This post appeared first on AR Insider.
Open Brush (2021), an open source successor to Google’s defunct VR art creation app Tilt Brush (2016), now has a multiplayer mode thanks to a recent update to the free app. Open Brush developer The Icosa Foundation has already released the update across all supported devices, which includes Quest and SteamVR headsets. The new update lets users collaborate, chat and create immersive VR art together in real-time, letting artists draw side-by-side, explore each other’s worlds, or showca
Following the shockwave to US AI that was DeepSeek, whereby a cheaper overseas competitor to US AI giants sent ripples across the region’s emerging technology space, such as NVIDIA stock prices plummeting at rates then unseen and unforeseen, a similar trend may be arising in the XR/RT3D market. With recent developments, it appears this same shockwave could hit the XR space, or in other words, the RT3D solutions marketplace.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
IRVINE, CA May 7, 2025 EON Reality, the global leader in augmented and virtual reality-based knowledge transfer for industry and education, today released its comprehensive 2025 EON Reality Company Profile , detailing remarkable advancements in its artificial intelligence-powered extended reality (XR) platforms. The document outlines the company’s transformative impact across 90+ countries and its ambitious vision to democratize knowledge for one billion learners worldwide.
Star Wars VR games are deeply discounted today for Star Wars day. Deep discounts are available across Quest, PlayStation, and Steam for the Vader Immortal series, Squadrons, Tales From The Galaxy's Edge, and Pinball. Vader Immortal (Quest, Rift, PSVR 1) Vader Immortal: A Star Wars VR Series is a trilogy of interactive VR adventures where you play as a Force-sensitive smuggler and, while we won't spoil the rest of the plot for you, as you can probably guess it involves meeting Darth Vader.
A New Era in Heart Care BeginsA remarkable milestone was achieved today as MGM Healthcare in Chennai officially launched its robotic cardiac surgery program, marking a significant advancement in India's medical landscape.This event not only highlights technological progress but also showcases the power of collaboration, innovation, and the vision to make world-class healthcare accessible across the country.
Impact Reality, parent company of Flat2VR Studios, has opened a new publishing wing dedicated exclusively to bringing VR natives to market. Impact Reality announced in March 2024 it was forming Flat2VR Studios , a team led by VR modders dedicated to adapting flatscreen games to VR. Now, with Impact Inked, Impact Reality says its new publishing label will be dedicated to immersive games built from the ground up for VR, something the company says will allow it to support XR developers in “ne
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
This week, PICO continued its hot streak of innovation by announcing new support for upcoming XR developers who want to self-publish and distribute free and paid applications via its popular Developer Console. PICO notes how the move looks to embolden its content ecosystem with services from seasoned to emerging developers through a framework of transparent review standards and efficient processes, enabling timely application delivery.
IRVINE, CA May 8, 2025 EON Reality, the global leader in augmented and virtual reality-based knowledge transfer for industry and education,, today announced a pivotal strategic initiative designed to support Sweden’s defense modernization and its rapid, effective integration into NATO. This initiative introduces the specialized “AI Academy for Defence – Swedish Integrated Defence Track,” powered by EON Realitys revolutionary Spatial AI technology.
Hauntify on Quest 3 & 3S will use Lasertag's continuous scene meshing system in an update set to arrive this summer. Last week, we highlighted how Lasertag's developer Julian Triveri implemented continuous scene meshing on Quest 3 & 3S using the Depth API. This removes the need for the official mixed reality room setup process, and handles furniture and other objects being added, removed, or moving - even during gameplay.
Vivo officially launched the X200 Ultra, which comes in three versions:12GB+256GB priced at CNY 6,499, 16GB+512GB priced at CNY 6,999, and16GB+priced at CNY 7,999. The vivo X200 Ultra is the first smartphone in theindustry to support 60fps spatial video recording, offering a smooth and immersivevideo experience. The device features a 6.82-inch 2K slightly curved display,powered by the Snapdragon 8 Gen 3 Leading Edition chipset.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Mojang announced last year that it was shutting down support for PSVR and PC VR headsets sometime after March 2025. Now, in the latest Bedrock update, the studio has officially dropped VR support, although there are still a few unofficial ways to keep you mining. According to the Bedrock Edition 1.21.80 patch notes , as of yesterday Mojang has removed access to VR gameplay completely across both PC and PSVR versions, which unfortunately includes both solo and multiplayer.
If you thought that extended reality headsets were transforming the workplace, just wait until you start upgrading your immersive experiences with the sense of touch. Wearable haptics, for business use cases like training, collaboration, and even product design, are becoming increasingly popular. These days, we have a lot more than just VR gloves bringing tangibility into immersive environments.
IRVINE, CA May 6 , 2025 EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, today announced a major strategic initiative designed to cultivate the diverse, highly skilled workforce required for Texas’s rapidly expanding Tech Hardware and Industrial Manufacturing sectors.
Next-generation Ray-Ban Meta glasses set for 2026 could recognize faces and run continuous AI sessions for "hours", The Information reports. The current Ray-Ban Meta smart glasses released in late 2023, and had sold 2 million units as of February. According to The Information's new report , the company plans two next-generation smart glasses for 2026, codenamed Aperol and Bellini.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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