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Before leaving you to the best news of the week, I would like to highlight two notable things about my work: My crazy trolling game “The Unity Cube” has been featured in a video by Upload VR! Image by MagicLeap). MagicLeap 2 is coming in Q1 2022. You don’t even know how this made me happy! Top news of the week.
As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. For example, MagicLeap has had a partnership with Google Cloud for the past year now. Likewise, AutoDesk offers its XR cloud services through a partnership with Amazon. CloudXR From NVIDIA. Parents and Partners.
Didn’t work (Image by Microsoft). Google can count on the acquisition of North, the experience he has matured by producing Google Glass and investing in MagicLeap, and the fact that it owns the most-used mobile operating system. MagicLeap will meet its fate. Duck Face, MagicLeap One, and me.
He has a very interesting working story, having worked for great companies like Microsoft and Fast Company. As John Riccitiello (CEO of Unity) said some years ago , the VR market won’t be interesting enough until it will reach the 10 million users mark. Why can’t it be Facebook, or MagicLeap ?
Or maybe “relaxed” is not the right word to use, considering the little drama on Microsoft’s headsets. Top news of the week (Image by HP) Microsoft officially drops support for its Mixed Reality headsets Microsoft has just released the infamous Windows 11, version 24H2 update. I think this speaks a lot.
Another leak regarded the release date: an Amazon listing put the availability date of the Quest 3 starting from October, 10th. This week, Microsoft announced that MRTK will migrate to an independent GitHub account and that the project will be supported by a consortium including Microsoft, MagicLeap, and Qualcomm.
It’s been called the AR Cloud by many, the Magicverse by MagicLeap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics. In another scenario, we may see game engines dominant, like Unity or Unreal. Find out more details, dynamics and submission guidelines here. .
Someone invokes saviors like Google and Amazon, but even if they managed to succeed, they are other data-harvesting companies , so in any case, we are f**ked. That’s why even Microsoft took Epic’s stances : Microsoft uses UE4 to develop some products also for Apple devices, and this decision hurts also its business.
After the report of last week by Insider, in which Alex Kipman was accused of improper behavior at work, especially towards women, Alex Kipman has resigned from Microsoft. Rumors already talk about a new AR headset produced by Microsoft in collaboration with Samsung that should substitute it, but we have no sure info about it.
” Rival firm Microsoft bought Activision Blizzard to expand its portfolio of solutions in a historic $68 billion deal. This has greatly expanded Microsoft’s future ambitions for metaverse technologies such as cloud computing, digital avatars, non-fungible tokens (NFTs), and others.
The third major change came from Unity which recently announced that it will now be serving AR ads on mobile. Unity has one of the world’s largest mobile ad serving businesses and at the end of last year they partnered with Fossil to pilot this new ad format in mobile games. Virtual humans are getting more and more real.
MagicLeap kicks off the month with the announcement of an enormous $794 million fundraising round, backed by Alibaba. A series of announcements from Amazon, Crytek, Epic Games and Unity Technologies showcase an evolution among their respective game engines into VR world creation toolsets. February 2016. March 2016.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. In 2013, after 10 years of creating video games, he joined MagicLeap where he was promoted to senior director, overseeing content and SDK teams. And it was for me as well; I’ve been a Unity user forever.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. In 2013, after 10 years of creating video games, he joined MagicLeap where he was promoted to senior director, overseeing content and SDK teams. And it was for me as well; I’ve been a Unity user forever.
It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, MagicLeap, Huawei, and others. Literally everyone in the industry other than MagicLeap and Apple uses Qualcomm’s spatial computing tech stack). Yes they think in 3D.
Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. In 2013, after 10 years of creating video games, he joined MagicLeap where he was promoted to senior director, overseeing content and SDK teams. You know what, go learn Unity and coding and figure out how to actually make it.
Matt: The other one — this sort of thing is the stuff that isn’t obvious to people — but the other big one that I think is a big deal is the Microsoft Dynamics 365 apps. The tools are pretty [new], and Unity and things, you need to invest a fair bit of time and effort to build something.
Matt: The other one — this sort of thing is the stuff that isn’t obvious to people — but the other big one that I think is a big deal is the Microsoft Dynamics 365 apps. The tools are pretty [new], and Unity and things, you need to invest a fair bit of time and effort to build something.
Matt: The other one — this sort of thing is the stuff that isn’t obvious to people — but the other big one that I think is a big deal is the Microsoft Dynamics 365 apps. The tools are pretty [new], and Unity and things, you need to invest a fair bit of time and effort to build something.
So, as we begin to work with MagicLeap and Hololens and some of these others, and you’re able to do hands-free, and the headsets become able to be worn for longer periods, et cetera, et cetera, we expect that to increase over time. And even the ability to just do an Amazon Go-like transaction is actually a spatial transaction.
So, as we begin to work with MagicLeap and Hololens and some of these others, and you’re able to do hands-free, and the headsets become able to be worn for longer periods, et cetera, et cetera, we expect that to increase over time. And even the ability to just do an Amazon Go-like transaction is actually a spatial transaction.
So, as we begin to work with MagicLeap and Hololens and some of these others, and you're able to do hands-free, and the headsets become able to be worn for longer periods, et cetera, et cetera, we expect that to increase over time. And even the ability to just do an Amazon Go-like transaction is actually a spatial transaction.
They're hiring a Unity developer or a 3D modeller. But at the same time, for those companies that do have that and really want to bring things in-house, what are some of the tools that you're seeing -- besides ARKit, ARCore, and Unity -- that are standing out to you? It's not something that every company will do.
They're hiring a Unity developer or a 3D modeller. But at the same time, for those companies that do have that and really want to bring things in-house, what are some of the tools that you're seeing -- besides ARKit, ARCore, and Unity -- that are standing out to you? It's not something that every company will do.
They're hiring a Unity developer or a 3D modeller. But at the same time, for those companies that do have that and really want to bring things in-house, what are some of the tools that you're seeing -- besides ARKit, ARCore, and Unity -- that are standing out to you? It's not something that every company will do.
They're hiring a Unity developer or a 3D modeller. But at the same time, for those companies that do have that and really want to bring things in-house, what are some of the tools that you're seeing -- besides ARKit, ARCore, and Unity -- that are standing out to you? It's not something that every company will do.
If you are a Unity/UE developer, you may have issues with Quest developing at this moment after the update , because when you build the app, you may see only one controller, or the controllers behaving in a weird way. MagicLeap has just rolled an important update. Amazon Prime Video comes to Oculus mobile devices.
Michael: And this is why I’ve been working on starting this dojo, or this VR maker space; because the tools for building — there’s VRTK for Unity… there’s just all these tools. Amazon Sumerian. Unity is always my top one. We’re not tied to Microsoft. We’re not tied to MagicLeap.
Michael: And this is why I’ve been working on starting this dojo, or this VR maker space; because the tools for building — there’s VRTK for Unity… there’s just all these tools. Amazon Sumerian. Unity is always my top one. We’re not tied to Microsoft. We’re not tied to MagicLeap.
We’ve got AR platforms being hosted by Amazon, by Facebook, by Snapchat, where you can develop your own AR lenses. Kent: It reminds me of– I have gone to Microsoft Build for the last three years, and that’s a good place to kind of see some of the AR demos that are there in terms of the partners with Microsoft.
Michael: And this is why I've been working on starting this dojo, or this VR maker space; because the tools for building -- there's VRTK for Unity. Amazon Sumerian. Unity is always my top one. As someone who grew up as a game designer and player, I definitely side towards Unity. We're not tied to Microsoft.
We've got AR platforms being hosted by Amazon, by Facebook, by Snapchat, where you can develop your own AR lenses. Kent: It reminds me of-- I have gone to Microsoft Build for the last three years, and that's a good place to kind of see some of the AR demos that are there in terms of the partners with Microsoft. It's amazing.
We’ve got AR platforms being hosted by Amazon, by Facebook, by Snapchat, where you can develop your own AR lenses. Kent: It reminds me of– I have gone to Microsoft Build for the last three years, and that’s a good place to kind of see some of the AR demos that are there in terms of the partners with Microsoft.
This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Microsoft and Samsung may be partnering for an AR device.
This attitude makes me understand that Facebook won’t release an all-in-two headset with a cable like the MagicLeap One, and will always go for an untethered approach. I’m a developer, where is Unity, where is Visual Studio? Also Aria is untethered but it works together with an external box. Privacy in AR.
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