Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit
XR for Business Podcast
JULY 7, 2020
You could be firing up Unreal Engine in Toronto, I'm in Carey, North Carolina. And the way you do this -- and we have not created a uniform idea -- but on our systems, you can log in with a Microsoft account, or log in with a Sony account, log in with a Nintendo account, and you can see your friends on Fortnite.
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