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Oculus devices will require a Facebook login. The enormous piece of news of the week is tha t Facebook has communicated that from October, 20th, all people that want to use an Oculus device for personal use will have to use their personal Facebook account to log in. Top news of the week. Image by Tweakanalogy). The same on Twitter.
Nreal becomes XREAL One of the new brand images of XREAL (Image by XREAL) Nreal, which is one of the most interesting AR startups around, entered into a dispute with Epic Games for its name being too close to “Unreal” , which is a well-known name in our ecosystem. So the Nreal management took the right decision.
Unity should anyway be the first engine partner, something that doesn’t surprise me considering the litigation between Apple and Epic Games, the company behind Unreal Engine. VR looks incredibly stunning with Unreal Engine 5 features like Nanite and Lumen. The Peripheral is a new series on Amazon that has VR at its center.
Of course, all of the various applications, programs and tools will require a base engine for creation, and that’s where Epic Games – and specifically its Unreal Engine – comes in. Creative applications like Oculus Medium, Tilt Brush and Ghost Paint are exposing artistry to computer users that’s much more visceral than ever before.
Facebook has started today enforcing the “Facebook login” rule , asking Oculus users to merge their Facebook and Oculus accounts. So I imagine a Quest 2 where you can avoid having a Facebook account, but you can’t use the Oculus Store, or all the most important apps and games , and so you are de facto forced to use it.
Wondering what Amazon’s videogame development engine, Lumberyard, can do for VR? Lumberyard might not be the most prominent engine in the industry right now, but Amazon is trying to build momentum, especially on the VR side. Tagged with: Amazon , development , lumberyard. The company has some new examples for you today.
I don’t think there are any Humech robots in that story like the Scraper: The Rise of Cifer novel, which is available on Amazon. He has been working with Unreal for 20 years and was part of the Paragon and Fortnite development teams. He was part of the design process for several of Unreal’s core features.
An Apple AR headset has been a mainstay of the rumor mills for several years, and we expect Facebook to be creating an AR Oculus device. In another scenario, we may see game engines dominant, like Unity or Unreal. In one scenario this may be some kind of AR browser, equivalent to today’s web browsers, like WebXR running on Chrome.
I’ve not been able to test it in person, but looking around its users manual, the aGlass DK II seems quite easy to install and also easy to be used as a developer , thanks to its handy Unity and Unreal plugins. Will it be available also on Western websites like Amazon? Isn’t it a cool device? Yes, it is!
With multiple blockbuster movie credits to his name for his work on the likes of Wonka, Doctor Strange, Venom and Amazon Prime TV series, The Lord of the Rings: The Rings of Power, Emil Nidal's career in virtual production, motion capture and real-time now finds him in the world of video games as Technical Animator
Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. But there's actually some things you can buy on Amazon, and so those you can get for a couple of thousand, but it's not a full motion simulator. Alan: Amazing. Alan: Amazing.
Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. But there's actually some things you can buy on Amazon, and so those you can get for a couple of thousand, but it's not a full motion simulator. Alan: Amazing. Alan: Amazing.
Unreal Engine 5 may change the rules of game development. Out of nowhere, Epic Games has teased the next version of Unreal Engine, Unreal Engine 5, due to be released in 2021. It means that you can take whatever model, even with billions of polygons, and put it in your Unreal Engine project. Other relevant news.
This week has been the week of the Oculus Connect 6 , the biggest yearly event by Oculus where the VR company announces all its most important news, both on hardware and software sides. Oculus Link. You can even access to Oculus Home and Dash. Oculus Link will be available in beta in November 2019.
Or we sell just the simulators to different integrators, and they're able to take our SDK and create their own experiences within Unreal or Unity. But there's actually some things you can buy on Amazon, and so those you can get for a couple of thousand, but it's not a full motion simulator. Alan: Amazing. Alan: Amazing.
Oculus has also partnered with Virtuclear to offer prescription lenses for the Quest 2 for $80. All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated. And yes, I use sarcasm a lot: “Hey Facebook, thanks for this”.
Oculus Quest 2 had a great Christmas. The sales of Oculus Quest 2 have been great during the holidays , and the Quest has been a Christmas gift very much appreciated by kids (but wasn’t there an age limit?). Many Rift users reported problems in using the Oculus Store on PC this week , in particular in downloading games.
Amazon Sumerian. You can dive in and start building for VR with almost a $300 laptop and an Oculus Go. I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal. Oculus has sold a couple million.
Amazon Sumerian. You can dive in and start building for VR with almost a $300 laptop and an Oculus Go. I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal. Oculus has sold a couple million.
This week we had no big news from Facebook, but in the communities, the theme of the Facebook login for the Oculus Quest 2 remains pretty hot. Some people have already abandoned the Oculus ship, but many have still bought the Quest 2, that in fact is already backordered by several weeks in some countries (e.g. Other relevant news.
Amazon Sumerian. You can dive in and start building for VR with almost a $300 laptop and an Oculus Go. I've got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program -- so, you program in Unity or Unreal. Oculus has sold a couple million. I jumped back.
We had, for DuPont Corian — which is a client of ours — we had an experience that showed bathroom vanities that you’re able to look at and place inside of your own space, similar to what IKEA is doing, and Amazon. Mobile virtual reality on a headset like an Oculus Go, which is $200.
We had, for DuPont Corian — which is a client of ours — we had an experience that showed bathroom vanities that you’re able to look at and place inside of your own space, similar to what IKEA is doing, and Amazon. Mobile virtual reality on a headset like an Oculus Go, which is $200.
This year we had the launch of two amazing 6 DOF all-in-one Virtual Reality headsets : the Oculus Quest and the HTC Vive Focus Plus. The official boxes of the Oculus Quest (above) and Vive Focus Plus (below). Oculus Quest and controllers (Image by Oculus). The design of everything reminds a bit the one of the Oculus Rift.
Mark Zuckerberg talks about the future of VR and AR at Facebook’s recent Oculus Connect conference. It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, Magic Leap, Huawei, and others. The tech industry is gearing up for a new paradigm shift.
We’ve got AR platforms being hosted by Amazon, by Facebook, by Snapchat, where you can develop your own AR lenses. I mean, I will say that with Oculus Quest that’s changing for me. I mean, the introduction of ARKit and ARCore probably put 200 startups out of business. Anybody can do this, not just developers.
We've got AR platforms being hosted by Amazon, by Facebook, by Snapchat, where you can develop your own AR lenses. I mean, I will say that with Oculus Quest that's changing for me. I mean, the introduction of ARKit and ARCore probably put 200 startups out of business. And we're seeing these kind of rapid advances in technology.
We’ve got AR platforms being hosted by Amazon, by Facebook, by Snapchat, where you can develop your own AR lenses. I mean, I will say that with Oculus Quest that’s changing for me. I mean, the introduction of ARKit and ARCore probably put 200 startups out of business. Anybody can do this, not just developers.
And all of this comes in a period when other partnerships between tech giants are happening: remember that some weeks ago, Microsoft closed its streaming service Mixer and allied with Facebook Gaming to fight the quasi-monopoly of (Amazon-owned) Twitch. Unreal Engine can now use your iPhone to record facial animations.
Oculus plans to introduce in-app purchases to App Lab experiences. Oculus App Lab has been introduced by Facebook to give a way to indie developers to publish their applications for Quest without the need of passing Facebook’s strong store curation. Plus, the Netflix app has been in VR since the times of Gear VR/Oculus Go.
It is a big showcase demo for its Unreal Engine 5, and I have to say it is pretty impressive. Good news for us developers: Meta has updated the Oculus SDK, and now it is possible to implement voice commands and spatial anchors in our Quest experiences. The new update also brings hand tracking support in the Oculus OpenXR plugin.
This can be a fantastic feature for concierge services for hotels, restaurants, or similar structures (it reminds a bit of what Amazon Sumerian tried to offer some months ago, and that my friend Eloi exploited well ). News worth a mention. Image by Meta). Quest 2 now features ASW and passthrough MR apps.
It helps that a lot of the big companies, HTC, Oculus, Lenovo, they’re pivoting to enterprise. And while I don’t think the use cases are really there for consumers yet, and the devices aren’t quite there– although I was really impressed with Unreal’s mixed reality glasses. So it’s just grown a lot.
It helps that a lot of the big companies, HTC, Oculus, Lenovo, they’re pivoting to enterprise. And while I don’t think the use cases are really there for consumers yet, and the devices aren’t quite there– although I was really impressed with Unreal’s mixed reality glasses. So it’s just grown a lot.
It helps that a lot of the big companies, HTC, Oculus, Lenovo, they're pivoting to enterprise. And while I don't think the use cases are really there for consumers yet, and the devices aren't quite there-- although I was really impressed with Unreal's mixed reality glasses. This year is also EWTS's biggest expo. Emily: Yeah.
Oculus Quest gets v29 update. This week Facebook has started rolling out the v29 runtime update for Oculus Quest , and it brings some interesting features like: Multi-user mode on the original Quest 1 A renewed UI of the “toolbar” of the device. Quest 2 recalled from Amazon EU for skin irritation issue. Other relevant news.
The real question is: what about headsets that don’t rely on PC like the Oculus Quest or the Vive Focus Plus ? Interface to pair your Oculus Quest application to your bHaptics suit in VR. Here below, I’ll tell you something about these experiments, that happened both on my PC (+ HTC Vive) and my Oculus Quest.
Everyone of us already knew that Gear VR was a platform almost abandoned when Oculus announced the Oculus Go. Anyway, officially, both Samsung and Oculus have continued at least to support it. Original image by Oculus). Xiaomi disbands the Mi VR team, with unknown effects on Oculus Go. Gear VR is dead.
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