This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Developers can already access a preview of the development environment for native, Unity, WebXR. More info A good deal on Quest 3S You can find the Quest 3S (256 GB) on sale on Amazon US and other regions at $400, including a $30 digital Amazon credit. This is super beneficial for everyone.
In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. A WebVR exporter for Unity??? Unity on one side, a WebVR experience running on Firefox on the other one. So, how to do you export a WebVR project from inside Unity?
On Amazon Marketplace, you can find two instances: one is Hubs Personal , that gives you a single server for personal use, and the other one is Hubs Enterprise , giving you a full architecture that you can use for more professional purposes. For now, you can refer to the official Quick Start Guide. Why not a Unity exporter?
But today you no longer need to be a Unity professional or 3D designer to get into this sacred industry. Image Credit: Amazon. Sumerian by Amazon. In that regard, Sumerian is more similar to standard development software, such as Unity, than it is to software such as BioVR.
The latter buzz term refers to a retailer’s ability to shift their products or services to meet changing customer demands. Walmart is now using its Immersive Commerce APIs for alpha testing with Unity and it will leverage the APIs to launch a new experience with ZEPETO.
Generally, “the cloud” refers to remote servers that do work off of a device. As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. Likewise, AutoDesk offers its XR cloud services through a partnership with Amazon. But, what is the cloud anyway? CloudXR From NVIDIA.
Looking at the chart of the sales on Amazon US, it is possible to see that the headset had five times the peak sales volume during the 2024 holiday season as it did in 2023. This is impressive. The numbers are still not comparable to those of Quest, but they are still very good.
This is huge news because all the most popular XR headsets that are on the market are based on Qualcomm’s reference designs, so here we are talking about a technology that will pave the way to the next generation of XR headsets. The book is coming in March, 2024, but can already be preordered on Amazon. SteamVR 2.0
If you want to know more, you can refer to the official pages of the A6000 and A40. For more info, you can refer to NVIDIA’s official post on the matter. Check with OEM vendors for details on availability. Support for NVIDIA virtual GPU software, including Quadro Virtual Workstation, will be available early next year.
Recently, Engage announced it wanted to build Engage Link (previously referred to as Engage Oasis), a professional social VR world , where important universities and companies could have their permanent hub. The framerate in the artistic district was poor , and probably the space should have been optimized more, or split into smaller worlds.
Often, the term is used in reference to industrial uses. This category also includes developer tools such as Unity and AR democratization tools such as Amazon Sumerian or Adobe Aero. Enterprise AR, particularly in industrial settings, has been positioned as AR’s saving grace while consumer adoption lingers.
The image above, clearly an homage to the legendary Unity Cube , demonstrates the position and orientation of optical sensors across different surfaces of the object… this would ensure that sensors are always available as the object is turned or moved. Finally, it’s common to see some “firmware” references in the JSON.
Qualcomm releases XR2 5G reference design. Qualcomm has finally released the reference design for AR/VR headsets based on the XR2 chipset (a special version of the Snapdragon 865 for XR headsets), and it will pave the way for the standalone headsets of the future. This is one of the weirdest rag-doll experiments in Unity.
The third major change came from Unity which recently announced that it will now be serving AR ads on mobile. Unity has one of the world’s largest mobile ad serving businesses and at the end of last year they partnered with Fossil to pilot this new ad format in mobile games.
Foremost cloud leaders like AWS and Microsoft offer access to spatial computing solutions, such as Amazon Sumerian, for 3D scene creation. Companies like Unity also create tools to make eye and gaze tracking more accurate.
Foremost cloud leaders like AWS and Microsoft offer access to spatial computing solutions, such as Amazon Sumerian, for 3D scene creation. Companies like Unity also create tools to make eye and gaze tracking more accurate.
Goertek, one of the main manufacturers of XR devices, proposed new reference designs for smart glasses and AR glasses, and this will make even more companies release products of this kind. Apart from the Amazon top classification, last week I also reported about the Meta Horizon companion app for phones topping the Apple App Store.
The reference to the tether is a clear statement about the fact that Sony aims at offering quality, and it is not interested in the casual gamers that are the target of the Quest (for now). Unity support for OpenXR is still in early beta , and so it’s not reliable yet to develop an OpenXR-compliant application in Unity.
An Amazon ad appearing on the streaming platform Peacock shows the Meta Quest 3 and Quest 3S and the caption: “Meta Quest, starting at $299.99”. Regarding the actual release date, we have also a rumor: someone spotted on the Australian Amazon page an entry about the Quest 3S and the availability date being October, 16.
I remember years ago — I think it was probably, I want to say about five years ago — we had a Unity session in our office, where we did Unity development basics, and we invited a lot of companies from the area in Austin to come to our office, and we would run a Unity training session around 2D/3D asset development.
I remember years ago — I think it was probably, I want to say about five years ago — we had a Unity session in our office, where we did Unity development basics, and we invited a lot of companies from the area in Austin to come to our office, and we would run a Unity training session around 2D/3D asset development.
I remember years ago -- I think it was probably, I want to say about five years ago -- we had a Unity session in our office, where we did Unity development basics, and we invited a lot of companies from the area in Austin to come to our office, and we would run a Unity training session around 2D/3D asset development.
I mean, all UE developers, we Unity developers felt like being in a party where everyone is making out and you’re just there sipping a coke. NVIDIA is a strong partner of Qualcomm and surely this solution is made to be used with the future standalone headsets that will be powered by XR2 Reference Design.
Your construction model becomes your reference from which you build, and it becomes truly stocked when you connect it to the data of the building, and so you can visualize all about your building in real time. And some of them are built on Unity, others are built on Unreal. In it you do asset management, every door has an asset tag.
Your construction model becomes your reference from which you build, and it becomes truly stocked when you connect it to the data of the building, and so you can visualize all about your building in real time. And some of them are built on Unity, others are built on Unreal. In it you do asset management, every door has an asset tag.
The same Unity plugin is able to serve all Oculus devices and this helps a lot in developing cross-platform titles. The SDK is also very well documented and it is easy to find the solution to your problems also in Oculus and Unity forums since the Oculus dev community is far from being little. Specifications.
Your construction model becomes your reference from which you build, and it becomes truly stocked when you connect it to the data of the building, and so you can visualize all about your building in real time. And some of them are built on Unity, others are built on Unreal. In it you do asset management, every door has an asset tag.
I think this may also have negative effects on the XR ecosystem in general: now the biggest headset producer has a strong partnership with the company making all the reference designs for all the XR headsets… and it seems that Meta’s competitors can launch their headsets only a few months after Meta, because they can not do it before.
According to MacRumors, internal builds of the iOS 13 operating systems already contain references to AR functionalities and AR glasses. MacRumors report references to Starboard, that seems the menu to start the applications in augmented reality (Springboard is the name of the home screen of iPhone devices, as Upload reminds us).
Lumus Maximus proves to be one of the most interesting reference designs for AR glasses. Amazon now offers the possibility to try-on shoes in AR on its app. Things are going great lately, and for this, we are going to hire different figures including: Unity developers 2D/3D artists UI/UX designers Project Managers. Other news.
This week has been pretty crazy: It all started with Facebook approving my silly The Unity Cube application (an application with just a cube) on App Lab. The sentence, as highlighted by Road To VR, may be a reference that it will be an enterprise headset. Not much, honestly.
But they claim having also seen a Unity experience running from it (maybe it will be possible to develop for Horizon with Unity, as it is possible with VRChat), so developers may still be able to create more complex stuff. Unity GPU We recently enabled Unity’s GPU Profiler on Quest and Go. Developer tools.
This review will reference some of those specs, but it is primarily about the actual experience of using the product. The Unity renderer implementation of foveated rendering, on the other hand is much rougher, and in multiple Unity apps I saw very obvious and harsh artifacts, particularly on text.
What is even more important is that with the new Focus 3 update, different headsets can share the same area: that is multiple players can play in the same space using the same reference system. Unity has bought Weta Digital for 1.6B. Unity has just bought Weta Digital for 1.6B. Qualcomm announces Spaces SDK.
They refer to something called a digital twin. And even the ability to just do an Amazon Go-like transaction is actually a spatial transaction. In the Internet of Things sort of industry 4.0 Are you familiar with this term? Alan: Actually, I am. It can be sent. Gabriel: That’s right.
They refer to something called a digital twin. And even the ability to just do an Amazon Go-like transaction is actually a spatial transaction. In the Internet of Things sort of industry 4.0 Are you familiar with this term? Alan: Actually, I am. It can be sent. Gabriel: That’s right.
From time to time, I like to look at the adoption graph of XR shown by John Riccitiello (the CEO of Unity) in 2017 , where you can see that the real acceleration of immersive technologies should start around 2022-2023. The Qualcomm XR2 reference design has been a great innovation for XR in general (Image by Qualcomm).
They refer to something called a digital twin. And even the ability to just do an Amazon Go-like transaction is actually a spatial transaction. In the Internet of Things sort of industry 4.0 Are you familiar with this term? Alan: Actually, I am. All of the--. It can be sent. Gabriel: That's right.
This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Top news of the week.
YouTuber Bradley Lynch (Sadly Its Bradley) did painstaking research, confirmed by Ars Technica using contacts at Valve, of a new Valve VR system referred to as “Deckard”. This fee had included a suite of useful reference hardware to build tracked objects with, which could also be disassembled and reused to build prototypes. .
Hand tracking is necessary because the removal of the tracking ring gives fewer IR reference points about the controller to the tracking algorithm, especially in some poses. And yes, there is also my Unity Cube. You can purchase it on the Meta website or on authorized resellers like Amazon.
Whether we create something in Roblox, Unity or Unreal; architect an immersive space in VR; or build a decentralized application?—?we essentially a “Unity Asset Store” for the metaverse?—?designed Earlier, I referred to composable creativity?—?whether This is what composability is all about: creativity?—?with
Unluckily, in the last 12 months it has happened to me that on two platforms I tried to make a reference to another competitor platform in the environment (a little reference), and I was asked to remove it otherwise my experience would have been removed. Epic has implemented it, and Unity is doing that too.
If you have watched Rick&Morty, you get the reference (Image from Reddit). For more news on Project Aria you can refer to this official blog post by Facebook. I’m a developer, where is Unity, where is Visual Studio? I’m not so convinced about this theory, though. Privacy in AR.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content