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Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!), You are all fantastic! Here you are my flower for you!
More info Anduril takes over the IVAS project Anduril , the defense technology company founded by Palmer Luckey, has taken over the IVAS project, which was previously managed by Microsoft. Microsoft will still provide the Azure cloud, but all the hardware and software should be provided by Luckeys startup.
(PS Remember that there is an ongoing giveaway of physical copies of the Sam&Max game for PSVR for all people in North America! But unluckily, their tracking performance was bad, especially for what concerns controllers, the manufacturing quality was debatable, and especially Microsoft never invested enough into dedicated content.
IVAS is the modified HoloLens that Microsoft is experimenting with the US Army and thanks to this partnership it could show better and more useful data to its soldiers. This is its plot: As a young person, Isaac grapples with the narrative of racism in modern-day America, and embarks on a walk with his best friend Sam (played by you).
He has a very interesting working story, having worked for great companies like Microsoft and Fast Company. In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! . 2022 could be the key year for XR.
This could actually be quite beneficial for Meta, Microsoft, and Magic Leap. The reveal that Apple will be using Unity to bring 3D applications and games to Vision Pro was exciting. Their partnership with Unity will get them there quickly. Apple will use Unity to bring 3D applications and games to Vision Pro.
We were so blessed to find literally the man that wrote the book on Unity [chuckles] Joe Hocking, to join the team. And we would like to have some big corporate sponsors, be it Microsoft or Aeon or Discover come in and sponsor us providing augmented reality to every high school in Chicago. And Lewis Gardner on our CMS.
We were so blessed to find literally the man that wrote the book on Unity [chuckles] Joe Hocking, to join the team. And we would like to have some big corporate sponsors, be it Microsoft or Aeon or Discover come in and sponsor us providing augmented reality to every high school in Chicago. John: Exactly. And Lewis Gardner on our CMS.
We were so blessed to find literally the man that wrote the book on Unity [chuckles] Joe Hocking, to join the team. And we would like to have some big corporate sponsors, be it Microsoft or Aeon or Discover come in and sponsor us providing augmented reality to every high school in Chicago. John: Exactly. And Lewis Gardner on our CMS.
On the contrary, Microsoft has worked a lot on the platform, to make it more appealing to enterprise customers. It has released experiences like Microsoft Remote Assist, that let different teams in a company work together to solve maintenance problems. Of course, it will exploit the already awesome Microsoft platform.
Today, without tools that can do that — like Unity — we wouldn’t see as much proliferation of solutions for business or consumer. You mentioned Unity, and Tony Parisi has been working in the WebAR space forever, and really pushing forward. Microsoft said, “we’re going to own the enterprise space.”
Today, without tools that can do that — like Unity — we wouldn’t see as much proliferation of solutions for business or consumer. You mentioned Unity, and Tony Parisi has been working in the WebAR space forever, and really pushing forward. Microsoft said, “we’re going to own the enterprise space.”
Unity is a tool that we use a ton, and it’s cross-platform. Now, you can actually make a product that’s targeted at pretty much everyone in America right now, right? And not just America. But let’s say you get their feedback: there’s two things you can do. Because everyone has a smartphone.
Unity is a tool that we use a ton, and it’s cross-platform. Now, you can actually make a product that’s targeted at pretty much everyone in America right now, right? And not just America. But let’s say you get their feedback: there’s two things you can do. Because everyone has a smartphone.
Unity is a tool that we use a ton, and it's cross-platform. Now, you can actually make a product that's targeted at pretty much everyone in America right now, right? And not just America. And Microsoft's done a really great job at sandbagging everybody by showing what the Hololens can do and stuff, when it's not even real.
There’s a hundred Macy’s across America that have VR now. You can build in Unity, it’s the same thing. But with all the investment of the Apples, the Microsofts, the Googles, the Facebooks, the Amazon. In those six stores, they saw a 65 percent increase in order size and less than 2 percent return rates.
There’s a hundred Macy’s across America that have VR now. You can build in Unity, it’s the same thing. But with all the investment of the Apples, the Microsofts, the Googles, the Facebooks, the Amazon. In those six stores, they saw a 65 percent increase in order size and less than 2 percent return rates.
The news comes amid recent legislative victories in the US Congress, namely after President Joe Biden signed off on the Creating Helpful Incentives to Produce Semiconductors (CHIPS) for America Act on Tuesday last week, approving $52.7 billion USD for chipmakers and immersive tech firms.
It works with Unity, AWS, Microsoft, Pico, Meta, HTC VIVE, and countless other leaders, to unlock opportunities for growth. The company has a fully organic growth plan, based on strong growth in the VRaaS (subscription plan) business, with three key factors to achieve this: Expansion in North America , particularly the United States.
This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Microsoft and Samsung may be partnering for an AR device.
We also saw a growth of AR glasses, not in America and not North America, not the rest of the world, but in China. Twelve months ago I put a prediction on LinkedIn saying that I thought -- based on some of the things that we're seeing coming out of Unity -- that Unity was going to go public within the next 12 months.
We also saw a growth of AR glasses, not in America and not North America, not the rest of the world, but in China. Twelve months ago I put a prediction on LinkedIn saying that I thought -- based on some of the things that we're seeing coming out of Unity -- that Unity was going to go public within the next 12 months.
We also saw a growth of AR glasses, not in America and not North America, not the rest of the world, but in China. Twelve months ago I put a prediction on LinkedIn saying that I thought -- based on some of the things that we're seeing coming out of Unity -- that Unity was going to go public within the next 12 months.
Billion & mind you i haven't added the overall population of #asia.Ignore us at your own risk #facebook #microsoft & the curators of those lists. He served as design director for consumer experience at Microsoft mixed reality, before establishing his own design consultancy earlier this year. 25- Pankaj Raut. 26- Cher Wang.
Lindl, Unity Technologies. Naria Santalucia, Microsoft. Jessica Lindl, GM and VP of Social Impact and Education at Unity , added the XR industry was committed to making Unity’s technologies more “equitable and accessible to all.” Chair Jessica?Lindl, Denise Zheng, Accenture. Esther Jeong, Meta Platforms.
In the USA, it is almost mainstream; in Europe, it is something for people that have some knowledge of gaming or technology; in South America, is very difficult to get a headset. Epic has implemented it, and Unity is doing that too. I am a Unity developer, and I can tell you that now Unity.XR
Every company collects data, but I trust more companies like Apple, Microsoft, HTC, Valve who have other business models (like selling games, cloud services, phones, games) and so can guarantee better privacy to the user. I’m a developer, where is Unity, where is Visual Studio?
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