This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Apple is rumored to be working on two versions of Vision Pro, howevera new report from Bloomberg’s Mark Gurman alleges the Cupertino tech giant is aiming to beat Meta to the punch with a pair of AR glasses. Creating the sort of all-day AR glasses Apple is aiming for is still a multi-year challenge though.
Apple announced its Worldwide Developers Conference (WWDC) is kicking off on June 9th, which is expected to include news on Vision Pro’s next big operating system update, visionOS 3. While there’s no telling what visionOS 3 will include, a Bloomberg report earlier this month maintained Apple is planning a feature-packed release.”
Apple has released initial access to the long-promised panoramic display feature for Vision Pro’s Mac Virtual Display, which now brings three virtual screen sizes via its visionOS 2.2 Mac-side dynamic foveated rendering also keeps content “sharp wherever you look,” Apple said. beta release.
Blackmagic Design has revealed full specs and details for its new URSA Cine Immersive camera, specially designed to shoot 8K VR180 footage for the Apple Immersive Video format. Apple Immersive Video is a 180 3D video format intended for playback on Apple Vision Pro.
Apple announced in June it was planning to release a wider, higher-resolution version of Mac Virtual Display for Vision Pro. Stay tuned,” Apple marketing executive Greg Joswiak recently revealed on X. Thanks to Mac-side dynamic foveated rendering, Apple maintains content will “stay sharp wherever you look.”
Apple appears to be scaling back production of Vision Pro, and may even halt manufacturing entirely by the end of the year, The Information reports. Apple hasn’t released overall sales figures for Vision Pro, which launched first in the US in February 2024 before coming to a select number of countries.
Apple has released a new immersive music video from The Weeknd featuring his latest single ‘Open Hearts’, which is available exclusively on Vision Pro for a limited time. This follows the release of Submerged , Apple’s first scripted short film, and potentially one of the most expensive immersive videos to date.
Apple may be taking a beat before it releases a cheaper follow-up to Vision Pro, which would more broadly appeal to consumers, instead releasing a hardware refresh next year that includes the new M5 chipset. The post Apple Reportedly Delays Cheaper Vision Pro Beyond 2027, M5 Chip Refresh May Arrive Instead appeared first on Road to VR.
In a rare move, Apple is directly adding support for its visionOS platform to the Godot open-source game engine. In a rare move for Apple, the company is directly adding visionOS support to Godot, making it possible for developers to build and distribute Vision Pro content with the engine.
Apple is reportedly making good headway on its quest to bring controllers to Vision Pro, as Bloomberg’s Mark Gurman maintains a collaboration with Sony to bring support for PSVR 2’s controllers to Apple’s headset is still on track.
Top news of the week (Image by Kosutami) Apple Vision Pro 2 battery cable leaked online Leaker Kosutami shared on X what looks like the new battery cable of the next Apple Vision Pro headset. The headset is allegedly dark so as to clearly distinguish it from the current Apple Vision Pro. Stay tuned!
The visionOS SDK is built using the same basic framework that is used by Apple’s other operating systems. Credit: Apple “Apple Vision Pro redefines what’s possible on a computing platform. You can preview and prepare your content for Apple Vision Pro similar to how you would for iPhone and iPad.
According to a Bloomberg report, Apple has shuttered an AR glasses project aimed at mainstream consumers. Apple Vision Pro | Image courtesy Apple Still, the Mac-connected version of the device allegedly underperformed during executive reviews.
After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. For now, I’ve read the available documentation and I think it’s already worth telling you what are some very interesting tidbits that I’ve learnt about Apple Vision Pro development in Unity.
Apple recently stripped away some of the friction in visual search. The iPhone 16's new Camera Control button includes a function to launch visual searches on the fly. Could this one-touch approach accelerate visual search's adoption curve? This post appeared first on AR Insider.
This week on Reality Bytes, we explore OpenAI's journalism grants, Apple's overdue safeguards and Grubhubs evolution into an ad platform. This post appeared first on AR Insider.
This week on Reality Bytes, we explore Google's AI-powered shopping, Apple's integration of BNPL services into Apple Pay, and Instagram's new Social Library. This post appeared first on AR Insider.
Apple recently stripped away some of the friction in visual search. The iPhone 16's new Camera Control button includes a function to launch visual searches on the fly. Could this one-touch approach accelerate visual search's adoption curve? This post appeared first on AR Insider.
Just after the Mac’s 40th anniversary last February, Apple Vision Pro (AVP) launched. And both were/are… Continue reading → How Many Vision Pros Will Apple Sell This Year? Both devices were/are first steps in a long journey. This post appeared first on AR Insider.
This week on Reality Bytes, we explore TikTok Shop's beauty e-comm dominance, Disney's "advergame" and shoppable ads, and WebXR's integration with Apple's visionOS 2. This post appeared first on AR Insider.
At SXSW, Apple debuted its immersive Metallica experience. AR Insider Editor at Large Emily Olman was on site to get a demo from Apple. She breaks down her observations on Apple's latest, and the broader return of cinematic VR. This post appeared first on AR Insider.
I just watched the full keynote of Apple at WWDC , where the company in Cupertino announced the Apple VisionPro headset. UX : Can Apple make XR usable? Use cases : Can Apple make XR useful? Partnership : Who’s onboard with Apple in this journey? Terms : Will Apple invent new words to define XR?
This week on Reality Bytes, we clone our voice with OpenAI, test out advertising on Discord, and get spatial with the MLB on Apple Vision Pro. This post appeared first on AR Insider.
Apple announces Visual Intelligence, Google expands virtual try-on options, and Walkabout Mini Golf goes cross-platform. We have these and other items from XR and AI realms through the eyes of Charlie Fink. This post appeared first on AR Insider.
Innoactive announced a new product partnership with Apple and NVIDIA to introduce a streaming service that connects NVIDIA Omniverse and the Apple Vision Pro headset. This collaboration enables NVIDIA Omniverse developers to stream their Universal Scene Description (OpenUSD) workflows directly to the Apple Vision Pro.
Apple and Sony are working to bring support for PlayStation VR2's controllers to Vision Pro, Bloomberg's Mark Gurman reports. Gurman has a strong track record when it comes to reporting Apple's moves in advance, and he even revealed many details of Vision Pro itself before it was officially revealed or even acknowledged to exist by Apple.
Among all of the things that Apple Vision Pro is doing and demonstrating, a seldom-discussed matter of its customer support was revealed by AR Insider Editor-at-Large, Emily Olman. She unravels the tale. This post appeared first on AR Insider.
Apple has canceled AR glasses that would have required a connection to a Mac (or originally, Apple had hoped, your iPhone), Bloomberg's Mark Gurman reports. So Apple then pivoted to powering it via a Mac, but this "performed poorly during reviews with executives", leading to its cancelation this week.
Apple Vision Pro 2 will be cheaper and lighter, not just a chip upgrade, and the company is working on a Mac-tethered headset too, Bloomberg's Mark Gurman reports. In the latest edition of his weekly newsletter, Gurman claims that Apple is "readying" two new headsets, a Vision Pro successor and an entirely new Mac-tethered headset.
One theme Vision Pro coverage isn't so much about specs and gadgetry but Apple's broader positioning and master plan. To add some color, AR Insider Editor in Chief, Mike Boland was recently on Localogy's podcast. We have audio and show notes. This post appeared first on AR Insider.
One question that continues to loom over Apple Vision Pro – as with any early tech product – is what’s its main draw and primary function? Use cases will expand but it's strategically starting with the most relatable one: immersive entertainment. This post appeared first on AR Insider.
The controllers would be sold separately and would be fully optional, mostly dedicated to people who want to play games requiring controllers on the Apple Vision Pro. Currently, Sony does not sell the controllers separately by the headset, but if the partnership is confirmed, it will start to do so. Happy Birthday, GT!
Google has technically hosted XR games on Play in the form of Cardboard apps since 2014, which use Android smartphones as ad hoc VR displays—something that was big in kickstarting user interest in the early days of consumer VR, but not so much in the day of standalone headsets like Meta Quest 3 and Apple Vision Pro.
As seen below, the top five most interesting platforms among developers were Meta Quest (63%), SteamVR (45%), Apple Vision Pro (26%), PlayStation VR/2 (25%), and Apple’s smartphone-based ARKit (12%). Click to enlarge the image below.
Will the Apple Vision Pro be discontinued? In the last couple of months, numerous reports have emerged suggesting that Apple is either slowing down or completely halting production of its flagship headset. So, what does that mean for Apple’s future in the extended reality market? Apple Cuts Vision Pro Shipments: Is This the End?
The Wide and Ultrawide modes for Mac Virtual Display announced by Apple back in June have now arrived in the first visionOS 2.2 Beta, the latest beta version of Apple's Mac operating system, as we weren't able to get it working on macOS 15.1. The new modes also appear to require macOS 15.2 Now with visionOS 2.2,
Notably, in its official press releases regarding NVIDIA robotics updates, Apple’s Vision Pro MR headset was featured in various promotional images, highlighting its pivotal role in this journey. How is NVIDIA Leveraging Apple Vision Pro? XR plays a vital role in capturing crucial data for this journey.
Prolific Apple sleuth Mark Gurman revealed that Apple Intelligence will soon make its way to Apple Vision Pro. This is a logical convergence of both products, and one we predicted in our annual predictions exercise.What does it all mean and where could it lead? We revisit the topic. This post appeared first on AR Insider.
Despite Vision Pro’s $3,500 price tag, which is nearly 12 times more expensive than the $300 Quest 3S , Apple and Meta are destined to be direct competitors in the XR space at some point in the near future. Heat management, whether it would be tethered or wireless, and what devices it could support are all up for speculation.
Other leading innovation firms includeTaiwan Semiconductor Manufacturing Company (TSMC) with 4,127 granted patents, LG Corp with 3,987, Qualcomm with 3,474, and Apple with 3,437 granted patents. However, with 2024s history of Samsung securing patents for XR technology, XR sector innovation most likely makes up a portion of this lead.
My feed on social media is full of posts about the Apple Vision Pro, which has just been released a few days ago. So, as you can expect, a big part of this newsletter will be about Apple’s device, but actually there are also a few interesting pieces of news that regard other products and other companies.
The director of the film Wicked used an Apple Vision Pro to view and give feedback on drafts as part of the editing process on a giant virtual screen. Chu described the experience as "a revelation", extending Steve Jobs' analogy of computers as a bicycle for the mind to describe Apple Vision Pro as a rocket ship for his imagination.
Top news of the week (Image by Apple) Half of Fortune 100 companies are using Apple Vision Pro Apple CEO Tim Cook has answered the doom posts of the past week that revealed that Vision Pro’s sales plummeted after its launch by stating that more than half of Fortune 100 companies have bought an Apple XR headset and are experimenting with it.
In the interview, Bosworth confirmed a number of claims made in recent reports, including rumors that Meta is exploring earbuds with cameras, similar to what we’ve heard is currently going on at Apple , and a pair of mixed reality goggles which recently entered the discovery phase, described as “steampunk-like.”
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content