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Apple kicked off its annual World Wide Developer Conference (WWDC) earlier today with a two-hour keynote detailing several updates to its lineup of iOS products. This includes numerous improvements to Apple Maps, from additional details like elevation and custom-designed landmarks to new road details and a variety of other upgrades.
Tokyo, Japan is just the latest major city to receive official support for AR walking guidance. It was back in 2021 that Apple first introduced AR (augmented reality) navigation to its Apple Maps app, allowing iOS users to navigate their real-world environment using virtual overlays. Image Credit: Alta Distance.
Apple continues to make moves to catch up to Google's leading position in online mapping, including immersive features like AR navigation. Its latest move involves collecting 3D mapping data while people use Apple Maps. This post appeared first on AR Insider.
Apple signals interest in location-relevant AR through its geo-anchors and Project Gobi. These are a few utilitarian, commerce, and social angles. How else will geospatial AR materialize? What are its active ingredients, including 5G and the AR cloud ? AR’s ‘Location Wars’ Get Started.
Augmented reality will forever change the way we communicate says the Apple CEO. According to a recent report by Apple research expert Ming-Chi Kuo , Apple will be launching a mixed reality headset later this year, followed by a dedicated AR headset in 2025 and AR contact lenses in 2030.
This past April, Apple CEO Tim Cook stated that augmented reality (AR) technology is “ critically important ” for the future of the company. It’s obvious that Apple is working hard to build an AR ecosystem of amazing tools powered by products such as the iPhone or iPad.
Snap, the company behind Snapchat, introduced its fifth-gen Spectacles AR glasses six months ago, and now the company is releasing a number of new features that aim to improve geo-located AR experiences. Geo-location data also helped Niantic bring multiplayer to Peridot Beyond , its AR pet simulator exclusively for Spectacles.
“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. O ne subsector of AR we continue to bet on is 3D navigation. Internet of Places.
“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. P roof points for AR’s role as a shopping tool continue to emerge. That brings us back to AR.
We know that Apple has been developing an AR headset since at least 2017, but outside of what we gathered from files hidden in iOS 13.1 The report maintains that Apple is set to deliver a stereoscopic AR headset (dual displays) in a glasses form-factor which is said to rely on an iPhone for all data processing.
In the interview with me, he talked about many topics, like the rumors he heard on Apple Glasses, on the Oculus Quest 2 , the America vs China war, XR entrepreneurship, Tesla, and more! 2022 may be the key year when they actually buy it, also thanks to Apple , an d finally, the market will reach the magic number of 10 million devices.
After years of speculation, Apple today unveiled Apple Vision Pro, the company’s first spatial computer. Tim Cook made the reveal during the 2023 Apple Worldwide Developers Conference, sharing a number of exciting features that could change the way we look at mixed reality technology.
Apple today introduced its latest lineup of smartphones, including the iPhone 12 Pro and iPhone 12 Pro Max, both of which are equipped with a LiDAR scanner which will bolster AR capabilities. Image courtesy Apple. Image courtesy Apple. With precise timing, the information is used to judge the depth of each point.
After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. And this is very good.
This is indirectly but importantly relevant to AR. As we continue to examine , wearables areAR’s forbear, in that they will condition consumers to wear sensors on their bodies. That could eventually ease the cultural and stylistic acclimation to AR glasses, which will be an uphill battle. Trending Up in a Downturn.
New Study Projects Headworn AR Revenue to Reach $17.7 ARtillery Intelligence publishes its five-year outlook for headworn AR revenues. –. SAN FRANCISCO, August 26, 2021: ARtillery Intelligence has released a new report that projects headworn AR revenue to grow from $1.6 Billion by 2025. billion in 2020 to $17.7
Data Dive is AR Insider’s weekly dive into the latest spatial computing figures. Running Mondays, it includes data points, narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. This similarly oft-cited AR advantage has data points that are likewise scattered.
Usually, this is used to let users interact with persistent AR content “ If you want a more technical definition, Immersal has a good one for you: “A Visual Positioning System (VPS) utilizes sophisticated computer vision methods to determine a device’s position and orientation within an environment in real time.
Valve’s rumored standalone XR headset, codenamed ‘Deckard’, is practically the stuff of legend at this point, with speculation brewing since data miners first discovered mention of the alleged device in January 2021.
Company’s like Apple and Meta are leaving Samsung in the virtual dust. According to a new report by The Korea Herald , Samsung is steadily losing its position within the VR/AR space due to its unhealthy “obsession” with foldable smartphone technology. Samsung Galaxy Fold / Image Credit: Samsung. respectively.
One of the most mind-blowing interviews I had in recent months has been the one with Mojo Vision, the company producing AR contact lenses that got famous during CES 2020. I thought it was an ultra-experimental company needing 20 years to release a product, and instead, they are far ahead from where we all imagined they were.
A s you may have heard, Apple recently launched 3D urban navigation — its answer to Google Live view. Naturally, our ears perked up in the eternal quest for AR usage data. The AR Space Race, Part I: Google. Most of the above players are starting with pets & flowers as noted. ” . .
Apple signals interest in location-relevant AR through its geo-anchors and Project Gobi. These are just a few utilitarian, commerce, and social angles. How else will geospatial AR materialize? What are its active ingredients, including 5G and the AR cloud ? AR’s ‘Location Wars’ Get Started.
Amidst all the noise and political vitriol (depending on whom you follow), there can be real moments of AR discovery. Combine that with the fact that the AR developer community is highly active on Twitter, and you can encounter some real gems. As such, we’re spotlighting it for this week’s Data Dive.
A s we examine in our ongoing Space Race series, one of AR’s most opportune areas is geospatial experiences. Because AR’s inherent function is to enhance the physical world, its relevance is often tied to specific locations. This is a foundational principle of the AR cloud. The AR Space Race, Part I: Google.
“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. One example is Google’s efforts to ease us into AR by incubating it in search.
Apple signals interest in location-relevant AR through its geo-anchors and Project Gobi. These are a few utilitarian, commerce, and social angles. How else will geospatial AR materialize? What are its active ingredients, including 5G and the AR cloud ? AR’s ‘Location Wars’ Get Started.
Prominent sectors include industrial AR , social , gaming , and shopping. But existing alongside them is AR advertising. This includes paid/sponsored AR lenses that let consumers visualize products on “spaces & faces.”. Advertising is one of the most lucrative AR subsectors, estimated to reach $1.41
Today I host a guest post by Ryan, Senior Writer at AR/VR Tips , an online company that showcases the latest augmented reality apps and virtual reality products. They can be bought today to improve your experience and provide you with real-time data that was never possible in the past. What AreAR Glasses?
Earlier this month during Apple’s annual developer conference, WWDC 2022, the company gave developers the first look at improvements coming to Apple’s ARKit 6 toolkit for building AR apps on iOS devices. Image courtesy Apple. Image courtesy Apple. Image courtesy Apple. Better Motion Capture.
According to a report by Bloomberg News , Apple may be planning to release a VR headset with limited AR capabilities as soon as 2022, which is said to be a precursor to its long-rumored, fully-fledged AR device. ” Apple is reportedly aiming for a niche, high-end category with the VR headset. .
This week, Bloomberg reported that Apple is dropping the development of Mac-ready AR smart glasses. Seemingly, the AppleAR smart glasses device would work alongside and tether to Mac hardware, indicating that computing power would be shared between devices, unlike the Vision Pro’s standalone design.
Ahead of the usual surge of CES-fuelled interest in XR, innovation was increasing in the AR/VR/MR landscape and beyond, according to a new report from Anaqua. The innovation and IP management technology solutions provider recently debuted its report analyzing USPTO data and which firms are leading in general technology innovation.
It turns out that AR isn’t the world-shifting technology it was trumpeted to be in its circa-2017 hype cycle. This list will grow, but these are the early leaders where AR is producing real results today (read: revenue). But one question looms over all this: how do you measure AR campaign performance? And the results?
It includes some of its data and takeaways. At the precipice of 2020, that leaves the question of where we are now? Optimism is still present but AR and VR players continue to be tested as high-flying prospects like ODG, Meta and Daqri dissolve. These events are resetting expectations on the timing and scale of revenue outcomes.
“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. T he augmented reality subsector known as audio AR has a new player: Foursquare.
Now, Apple announced that its latest iPad Pro includes LiDAR hardware, making it what the company calls “the world’s best device for augmented reality.” To that effect, Apple’s new custom-designed LiDAR scanner is said to operate at “nano-second speeds,” and work up to five meters away (~16.5
This post is adapted from ARtillery Intelligence’s report, AR Advertising Deep Dive, Part I: The Landscape. It includes some of its data and takeaways. Prominent sectors include industrial AR , social , gaming , and shopping. But existing alongside all of them is AR advertising. Can AR break that cycle?
T he AR cloud has turned three. This traces back to the principle’s origin in a 2017 landmark editorial by AR veteran and thought leader Ori Inbar. Before diving in, what is the AR cloud? It’s all about data that’s anchored to places and things, which AR devices can ingest and process into meaningful content.
“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. A R continues to hold lots of potential as a new visual front end to our computing lives.
“Relatively” is the key term, as it continues to make progress in AR search results and other areas (more on that in a bit). This refers to the Google Play Services for AR app in Google’s Play Store. To experience ARCore apps on an Android device, you must first have the Google Play Services for AR app.
“Behind the Numbers” is AR Insider’s series that examines strategic takeaways from ARtillry Intelligence data. One of the biggest precursors for AR’s opportunity is hardware installed base. Today much of that comes from smartphones, as mobile AR is the near-term play. Those that areAR-compatibile include web AR (2.97
New Study Projects Headworn AR Revenue to Reach $13.4 ARtillery Intelligence publishes its five-year outlook for head-worn AR revenues. 11/11/20 – SAN FRANCISCO – ARtillery Intelligence today released a new report that projects headworn AR revenue to grow from $822 million in 2019 to $13.4 Billion by 2024.
This is one of many pieces in Facebook’s spatial computing puzzle , which also includes AR-cloud development and, of course, VR. The endgame is ubiquitous VR and AR glasses, but like many other tech giants driving towards that future, mobile AR is a key stop along that journey. Neck-and-Neck.
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