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I can’t wait to discover the Pico 4, the Quest Pro, and the Apple Reality headsets… and you? Apple headset may be called “Reality”. We have new rumors about the upcoming Apple headset. It seems that one of Apple’s shell companies has just registered the trademarks “Reality One”, “Reality Pro”, and “Reality Processor”.
At Apple’s WWDC conference this week, the company announced that the Vive Pro will be fully supported on the newest version of MacOS, ‘Mojave’, soon to launch in public beta and available widely later this year. ski speaks on stage at WWDC 2018 | Image courtesy Apple. High Sierra. Karol Gasi?ski A preview of MacOS 10.4
Earlier this month at Apple’s annual WWDC conference, the company introduced their latest operating system, macOS Mojave (10.14). SEE ALSO Oculus Mum on Rift Support for MacOS as Apple and Valve Forge Ahead. ski visualizes below: Image courtesy Apple. Image courtesy Apple. In short, Gasi?ski
Apple claims the M4 has a 50% more powerful CPU an d 4 times more powerful GPU than the M2 chipset mounted on the Vision Pro, so an M5 chipset may give the new Vision Pro unprecedented performances for a standalone MR headset. appeared first on The Ghost Howls.
The rumors on the Apple Glasses are intensifying. It is not a secret that Apple is working on an XR device: the mystery is when it is going to release it and what it will actually be. The hype is rising, and Apple is playing with it. (My usual terrible image to wish you Happy Easter, if you celebrate it). Top news of the week.
And with Meta believing that it’s going to take a complete rethinking of the typical computing architecture to make the sci-fi vision of XR a reality , the companies will probably be prototyping together on that front as well.
Oculus Quest has been the accelerant that the VR industry needs. Demand is be attributed to Quest’s quality architecture and content library. But perhaps a more telling metric goes straight to the source: Oculus Quest Store data. Oculus Quest Store is a good proxy for that. Header Image Credit: Facebook/Oculus.
Apple’s first entry into virtual reality could be an expensive VR headset with limited AR capabilities, according to a Bloomberg report. “Apple Inc.’s Current consumer VR headsets cost from $300 to $900, and the Apple headset reportedly could cost a lot more. Image courtesy Apple.).
From architecture firms to game developers, healthcare units to engineering, and industrial design, a wide range of companies can enjoy a better way to work. As for iOS devices, there is no information, at the moment, whether the SDK will be expanded to include Apple smartphones and tablets.
As a tech guy, of course, I’m all in for retro compatibility, and I would still love to sometimes attach my Oculus DK2 to my laptop and remember the good old times playing Tuscany. I know that I’m saying something unpopular, but I understand Microsoft’s decision.
This traces back to Facebook’s Oculus acquisition in early 2014 that kicked off the current wave of excitement….including That excitement culminated in 2016 after the Oculus acquisition had time to set off a chain reaction of startup activity, tech-giant investment, and VC inflows for the “next computing platform.”
We were all expecting this since AR and VR are a bit in a transitional moment and the biggest brands (like Facebook and Apple) have their events through which they’ll announce their new devices, but for me, this lack of news was worse than the expected. We had a few interesting news, but nothing truly disruptive. Other news.
It's a more premium option for higher-priced headsets, including those designed to take on Apple Vision Pro. It inherits all the advantages of the base XR2 Gen 2 architecture, including the hardware acceleration for camera passthrough that is said to reduce end-to-end latency to around 12 milliseconds.
Apple Vision Pro is a very impressive fusion of hardware and software, but it's by no means perfect. Apple Vision Pro Specs, Features & Details Apple officially revealed the full Vision Pro specs when opening preorders today. And Apple did not send UploadVR a review unit, we bought our own. But does it deliver?
Although his original background is in architecture, his work in VR spans from indie games like Cubism to enterprise software for architects and engineers like Resolve. In this Guest Article, developer Thomas Van Bouwel explains his approach to designing an MR game that adapts to different environments. Do You Need to Build Custom Tools?
Last year, it was still called Oculus Gaming Showcase, and it featured important updates on games like Pistol Whip, The Climb 2, I Expect You To Die 2, and Resident Evil 4 VR. Ruth Bram, Executive Producer at Oculus Studios, will be the host of the show. Pico Neo 3 , Vive Focus 3 , Oculus Quest 2 ) only offer Wi-Fi connectivity.
Late to the party after Oculus and Microsoft already released prototypical implementations, but finally Valve has implemented OpenXR into its runtime SteamVR. Someone is working on a Linux driver for the Oculus Rift. Indie developer Thaytan is working on a Linux driver for the Oculus Rift. Other relevant news. Funny link.
In that period, the Oculus DK2 ordered by Gianni arrived, and he told me that I should go to his office to try that device, and my reaction at that time was like “Oculus what??” You can clearly see from the videos that we did our first demos inside the Oculus samples scenes. From it, ARKit has born, I guess.
Apple’s AR Glasses are Hiding in Plain Sight. With all the phone and watch and TV and game and chip and other chip news coming out of Apple’s big event, it was easy to forget the company’s longest-running background process: an augmented-reality wearable. by Peter Rubin, WIRED. PHOTOGRAPH: CARSTEN KOALL/GETTY IMAGES.
Apple makes an exception because it is a fashionable brand itself and it has already a wide network of stores where people can buy its devices. Here in Italy, I have no idea where to buy any smartglasses, but I’ve seen many shops selling Ray-Ban Meta. So the headset by Samsung may be released later than March.
They should guarantee better tracking both for the headset and the controllers; The controllers are smaller and seem a mix between the Oculus Touch and the WMR 1 controllers. I don’t see this device stealing the scene from Oculus, since Oculus is cheaper, but I’m quite sure this new headset will be able to grab a good market share.
We are a stock 3D models marketplace , where designers share and sell more than 640,000 models for everything from VR, games, architectural visualizations, video production, AI training, to 3D printing. Not to mention how 3D technologies are being adopted and developed by major companies like Google, Facebook, Amazon, and Apple.
I envisioned it as a sandbox where you are in mixed reality with your Quest Pro (and maybe in the future, the Apple headset) and can spawn cubes around you , and then using a vocal or textual prompt you can tell cubes what to do. This way “Cubic Music” has born.
AR is being applied in training and education, healthcare, heads-up wayfinding and navigation, tourism, retail, field service, real estate sales, design and architecture. An Apple AR headset has been a mainstay of the rumor mills for several years, and we expect Facebook to be creating an AR Oculus device.
Nowadays, when you hear the term “wearables”, you probably think of smartwatches like the Apple Watch, fitness trackers, and VR headsets like the Oculus Rift. However, these gadgets didn’t just appear out of the ether. Several other devices had to crash and burn so modern wearables could flourish. Read more.
Many people are already talking about the death of the Apple Vision Pro…what’s the real story? This report ignited no shortage of opinions on the matter, both pro and con, with some even going so far as to say that the Apple Vision Pro was “dead.” And the Apple Vision Pro memes were in abundance.
Since this is the last episode in my series from Meta Connect 2024, then here's a list of all 20+ interviews and 12+ hours of my coverage from this year: #1468: Kickoff of Meta Connect 2024 Coverage with Orion AR Glasses Hands-on Impressions with Tested's Norm Chan & CNET's Scott Stein #1469: Analyst Anshel Sag on Meta Connect Announcements & Orion (..)
The Microsoft-owned company is now compatible with Vive, Oculus headsets, and Gear VR, and users can also access it without a VR headset via a desktop app. Dream is an app for the Oculus and Vive headsets that allows users to use Zoom and Skype, live stream on Twitch, share presentations, or watch 3D and VR videos together in virtual reality.
This traces back to Facebook’s Oculus acquisition in early 2014 that kicked off the current wave of excitement….including That excitement culminated in 2016 after the Oculus acquisition had time to set off a chain reaction of startup activity, tech-giant investment, and VC inflows for the “next computing platform.”
Apple glasses are coming in 2021–2022 and they are incredibly sleek. Apple glasses are coming. The glasses are expected to run a new operating system, rOS (or reality OS), and Apple is exploring touch panels, voice activation, and head gestures as a means of control. Apple is really good at selling stuff.
If you are, like myself, a lover of an ancient architecture, you will sure love the new Lithodomos VR story. If you ever wanted to visit Athens there is a way : parts of ancient Athens like it appeared 2,000 years ago, thanks to this Australian startup is here for you.
He’s designed and developed Paint Space AR, named by Apple as one of the best apps of 2017 and currently works full time at Google as an AR Interaction designer. This could be for something like a Magic Leap or an Oculus or something like that. Then Apple announced their ARKit devices; there’s about 600 million.
He’s designed and developed Paint Space AR, named by Apple as one of the best apps of 2017 and currently works full time at Google as an AR Interaction designer. This could be for something like a Magic Leap or an Oculus or something like that. Then Apple announced their ARKit devices; there’s about 600 million.
BUT today is the day of the WWDC, and who knows if Apple will tease something about AR glasses. It doesn’t seem to be on par with the Oculus Quest 2, but as a first device by Nolo, it is not that bad. The second one is a Chinese video comparing some technical characteristics of consumer Pico Neo 3 and Oculus Quest 2.
What that means that from a software architecture standpoint and a hardware standpoint, we try to make our software as optimized as possible for their reference designs. Then you've got glasses like the North glasses, which just give you a little heads up display, like your Apple Watch display. And likely in the future, too.
What that means that from a software architecture standpoint and a hardware standpoint, we try to make our software as optimized as possible for their reference designs. Then you've got glasses like the North glasses, which just give you a little heads up display, like your Apple Watch display. And likely in the future, too.
And it really cannot be replicated in a vibe or an Oculus Rift or avoid I’m sure spaces is going to do this as well but using haptics and vibration plates and sent machines and spatial audio. And they’ve been doing great, especially the turning point for the company was the Oculus Go and Oculus Quest. Teppei: It is.
And it really cannot be replicated in a vibe or an Oculus Rift or avoid I’m sure spaces is going to do this as well but using haptics and vibration plates and sent machines and spatial audio. And they’ve been doing great, especially the turning point for the company was the Oculus Go and Oculus Quest. Teppei: It is.
He's designed and developed Paint Space AR, named by Apple as one of the best apps of 2017 and currently works full time at Google as an AR Interaction designer. This could be for something like a Magic Leap or an Oculus or something like that. it wasn't architecture, but it was in the sort of B2B use cases for spatial computing.
Boaz: For a long time, I worked with Oculus, Vive, HoloLens, and other headsets. Being able to walk through an architectural environment, tag it, and have those comments stay so that when someone comes in later, they can see them and they can respond to them. And then Apple's like "Ehhh, no. Boaz: Interesting.
Boaz: For a long time, I worked with Oculus, Vive, HoloLens, and other headsets. Being able to walk through an architectural environment, tag it, and have those comments stay so that when someone comes in later, they can see them and they can respond to them. And then Apple's like "Ehhh, no. Boaz: Interesting.
What that means that from a software architecture standpoint and a hardware standpoint, we try to make our software as optimized as possible for their reference designs. Then you've got glasses like the North glasses, which just give you a little heads up display, like your Apple Watch display. And likely in the future, too.
And it really cannot be replicated in a vibe or an Oculus Rift or avoid I’m sure spaces is going to do this as well but using haptics and vibration plates and sent machines and spatial audio. And they’ve been doing great, especially the turning point for the company was the Oculus Go and Oculus Quest. Teppei: It is.
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