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According to a new report by The Information , a source with immediate knowledge of Apple’s hardware claims that the companies highly-anticipated combination VR/AR device could launch as soon as next year alongside a suite of impressive features. Feature Image Credit: Apple.
A report from MacRumors provides compelling evidence that Apple has quietly acquired SMI, also known as SensoMotoric Instruments, a company specializing in eye-tracking technology. German-based SMI has specialized in eye-tracking since its founding in 1991.
This past April, Apple CEO Tim Cook stated that augmentedreality (AR) technology is “ critically important ” for the future of the company. It’s obvious that Apple is working hard to build an AR ecosystem of amazing tools powered by products such as the iPhone or iPad. Feature Image Credit: Future.
The company revealed its first iteration of Project Aria back in 2020, showing off a sensor-rich pair of glasses which the company used internally to train its machine perception systems, ultimately tackling some of the most complex issues in creating practical, all-day augmentedreality glasses of the future.
AR and VR are gearing up for a giant leap forward thanks to advancements in eye-tracking technology. The industry has been experiencing a boom in recent years with hundreds of startups and heavy investment from tech giants including Google, Apple, Samsung, and Facebook. How EyeTracking Supports Immersion.
After having written my predictions for virtual reality in 2020 , let’s see what will be the trends for this year in augmentedreality. Let me be very honest: I’m not expecting that much from this year in augmentedreality. Maybe with eye-tracking, AI, 5G connection, and a battery that lasts all day.
EyeSight, Environments, and eye-tracking, oh my! Yesterday, Apple revealed Apple Vision Pro , the company’s first spatial computing device. We received quite a bit of information about the device yesterday during Apple’s 2023 Worldwide Developer Conference.
After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. For now, I’ve read the available documentation and I think it’s already worth telling you what are some very interesting tidbits that I’ve learnt about Apple Vision Pro development in Unity.
Apple unveiled Vision Pro on Monday, its long-awaited standalone headset capable of both virtual and augmentedreality. Apple’s launch of Vision Pro is still a good bit away—it’s coming first to the US in early 2024 at the hefty price of $3,500.
Today at Apple’s Worldwide Developers Conference (WWDC) the Cupertino tech giant unveiled its long-awaited XR headset, dubbed Vision Pro. Apple Vision Pro’s input is based on optical hand tracking, eye-tracking, and voice input, and doesn’t feature controllers like headsets decidedly more dedicated to gaming.
Multiple trademark filings spotted by Bloomberg over the weekend support the notion that Apple’s long-rumored mixed reality headset will be running under the ‘Reality’ naming scheme. The report maintains Apple may be using a M2 SoC with 16 GB of memory. making it a mixed reality headset.
But after all the updates to the passthrough quality on the Oculus Quest 3 and the impressive definition on the Apple Vision Pro, I can just say that it feels like a regular high-definition passthrough for 2024. The cockpit of a military plane is full of small writings, and I could read them all, no matter where they were positioned.
Apple has always been a trendsetter, with hopeful competitors copying everything from the company’s iconic marketing campaigns to its unique industrial design language. If you thought Apple was hocking their latest and greatest down on the expo floor with the rest of the unwashed masses though, you’d be sadly mistaken.
I just watched the full keynote of Apple at WWDC , where the company in Cupertino announced the Apple VisionPro headset. UX : Can Apple make XR usable? Use cases : Can Apple make XR useful? Partnership : Who’s onboard with Apple in this journey? Terms : Will Apple invent new words to define XR?
Despite Vision Pro’s $3,500 price tag, which is nearly 12 times more expensive than the $300 Quest 3S , Apple and Meta are destined to be direct competitors in the XR space at some point in the near future. Heat management, whether it would be tethered or wireless, and what devices it could support are all up for speculation.
There is a lot of hype around the Apple Vision Pro. One of the things that got people excited the most is its interface that works only by using eyetracking and hand pinching , which according to the journalists that underwent the demo, is fantabulous. Eeeeh… not exactly. Let’s see why.
The Apple Vision Pro is the device of the moment: since the preorders have been opened on January, 19th, my social media feed is full of posts that just talk about this device. And this is for a good reason: Apple entering the field is for sure a defining moment for the immersive reality space. But is it a good idea?
Apple appears to be getting ready to unveil its first mixed reality headset at its Worldwide Developers Conference (WWDC) in June. Apple TV : both immersive sports content and traditional video content – the latter presented in virtual environments, such as a desert or the sky.
After years of speculation, Apple today unveiled Apple Vision Pro, the company’s first spatial computer. Tim Cook made the reveal during the 2023 Apple Worldwide Developers Conference, sharing a number of exciting features that could change the way we look at mixed reality technology.
After the announcement of the release date of the Apple Vision Pro, the whole community is just waiting for its preorders to open up this Friday. The headset will be sold in physical stores and on the Apple website. Analyst Ming-Chi Kuo says that Apple has only 60–80K units available at this time , so most likely they’ll go sold out.
Augmentedreality technology has proven to be one of the top innovations opening up new growth points for businesses around the world. Let’s take a look at some of the augmentedreality trends driving innovation in 2022. How AugmentedReality (AR) is Reshaping the Food Service Industry 3. ExpiCulture?—?Developing
Top news of the week (Image by Apple) Apple aims at a $1500 Vision device Let me tell you what have been the main pieces of news about the Vision Pro I’ve found this week. First of all, Apple has updated the runtime VisionOS to version 1.1, bringing many quality-of-life improvements. More info (VisionOS 1.1)
Thanks to Artificial Intelligence, the small team at Megalolo, who seemed not to have much experience, has been able to vibe code both the hardware and the software of Decagear and so be ready to launch the headset on the market and compete with the likes of Apple and Meta. The Pimax Crystal Super Ultra Plus is going to cost $1999. .
Unless there is an Apple drawn on it, of course. More info Some developers are working to make PSVR 2 eyetracking work on PC A developer known with the handle whatdahopper has managed to make a prototype where he is able to read eye-tracking data from PSVR 2 on PC.
According to a new report by Bloomberg , Apple’s long-rumored VR/AR headset could be delayed until 2023 due to a combination of technical issues, citing “people familiar with the situation.” We first received word of a potential mixed reality headset in development at Apple back in 2018. Image Credit: Apple.
added eyetracked navigation. Wolvic is the open-source successor to Firefox Reality , which was a web browser for early standalone headsets like Oculus Go, the original Oculus Quest, Vive Focus, and HoloLens 2. Originally, WebXR only supported fully immersive VR, and this limitation still exists on Apple Vision Pro for example.
Eyetracking is, in my opinion, a technology that will disrupt completely the VR ecosystem , exactly as room-scale did with the first HTC Vive. All VR interfaces will change with the introduction of eyetracking, becoming more intuitive. Let’s talk a bit about eyetracking. Hello 7Invensun! Hello Tony!
Apple’s upcoming VR headset was purportedly slated to arrive sometime this year. According to the report, Apple’s VR headset was originally set to get its big reveal at Apple’s Worldwide Developers Conference (WWDC) this June, and would be subsequently released sometime later in 2022.
Apple MR headset may feature iris detection and legs tracking. A new week, a new set of rumors about the Apple headset. Ahah I love the nonsense of the rumors about Apple! More info (Report about Apple visor?—?Mac Mac Rumors) More info (Report about Apple visor?—?Upload Other relevant news. Upload VR).
Mirror Lake includes holographic lenses, reverse passthrough (people can see your eyes when you wear it), varifocal, and eye-tracking in a single very lightweight device. We have lots of non-news about Apple’s XR efforts. For every one of the four main themes, a headset solving it has been shown in the video.
Apple Vision Pro Helps to Train NVIDIA Robots This week, at CES 2025, NVIDIA took centre stage to showcase its latest innovations in emerging technology. In its official press releases regarding NVIDIA robotics updates, Apples Vision Pro MR headset was featured in various promotional images, highlighting its pivotal role in this journey.
Here’s everything we might know about Apple’s long-rumored XR device. The rumors about Apple’s rumored mixed-reality headset have been gaining some big momentum thanks to a recent tweet from Palmer Luckey alluding to the fact that he has seen and tried the mystery device. The Apple headset is so good.
It has hand tracking, and the Pro model also has eyetracking, like Apple’s device. It is better for most mixed-reality uses. Then he ended the video by saying that Apple has a closed ecosystem model, while Meta is open, and sometimes an open model won, like in the PC case.
Other companies such as Apple, Samsung, LG, and Sony also invest in XR technology. The latest Spectacles are see-through, standalone augmentedreality glasses that can use Lenses to experience the physical world with a digital overlay. Snap Launches Fifth-Generation Spectacles and Snap OS Snap Inc.
There’s no lack of speculation around Apple’s rumored AR headset, but the latest is the most sci-fi of them all. According to reliable Apple analyst Ming-chi Kuo, it’s possible the headset will eschew handheld controllers in favor of eyetracking and iris recognition. Read more.
Apple Vision Pro is coming next year, not only making for the Fruit Company’s much awaited first XR headset, but also spurring a resurgence in public interest (and likely investment) in the XR space. Apple has a tendency to undervalue gaming initially, though perhaps reluctantly, eventually acknowledges its importance.
The competitive landscape has undoubtedly changed with the entrance of Apple Vision Pro earlier this year, raising questions where Meta is headed next with its XR efforts. Additionally, it’s reported Puffin would offload weight from the user’s head with the use of “External Processing Puck and Battery.”
The Meta AR Prototype Glasses Meta Orion is the name for Meta’s full augmentedreality glasses, officially announced at Meta Connect 2024. But they’re not just your standard pair of augmentedreality glasses. What is Meta Orion? They’re packed with tech other companies still aren’t tipping into, like EMG capabilities.
This was to be expected and it is no big deal: VisionOS 2 is coming today and this is great news by itself because it is bringing a lot of new features and improvements to the Apple device (three of these features are actually launching later this year, but all the other ones are coming now). This is very intriguing.
Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision AugmentedReality and 3D reconstruction. Well played Apple. If Google and Apple are working on AR maps here in the west, the giant Huawei is doing in the same in China.
Back at the start of the month Apple got serious about VR, revealing its latest iMac Pros would support SteamVR. Now new rumors surrounding the company suggest it’s also looking into one of VR’s most requested features – eye-tracking. If true, we do wonder what use Apple has for SMI tech.
Dubbed Pico Neo 3 Pro, the headset is going to cost $699, and its Pico Neo 3 Pro Eye variant, featuring eye-tracking by Tobii, is going to cost $899. The Epic vs Apple trial makes interesting documents come to light. Apple continues its investments in AR. Apple keeps investing heavily in AR.
Mojo Vision is a company producing augmentedreality contact lenses, that is contact lenses that you put in your eyes and that can not only fix your eye impairments, but also give you augmented vision. He says that they are very comfortable for mainly two reasons: They are custom-built for his eyes.
The Digital Markets Act is a law that the European Parliament and Commission are discussing since 2020 and has the purpose of limiting the excessive power of the major tech giants like Apple, Microsoft, Amazon, Google, and Meta. Concept of a future AR glass by Apple. Fairer competition.
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