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Hearables with augmentedreality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies. How AugmentedReality Works. See Also: What Is the Difference between Virtual Reality and AugmentedReality?
A newly published patent application from Apple highlights the company’s internal exploration of “micro-gestures” for AR input, which involves using the thumb against the index finger as a sort of virtual joystick or selector. Image courtesy Apple. Image courtesy Apple.
Top news of the week (Image by Kosutami) Apple Vision Pro 2 battery cable leaked online Leaker Kosutami shared on X what looks like the new battery cable of the next Apple Vision Pro headset. The headset is allegedly dark so as to clearly distinguish it from the current Apple Vision Pro. Stay tuned!
Following success with its previous haptic glove iterations, WEART is launching TouchDIVER Pro to bring haptic XR interactions to businesses today. The device is a pair of advanced haptic gloves that will be available for pre-order until November 30, 2024, at €3,900. degrees and a per-finger accuracy of up to 2mm.
Apple introduced a new world of opportunities to the VR space with its cutting-edge Vision Pro headset delivering incredible tracking capabilities, and almost unmatched visual fidelity. To make their devices more versatile, many vendors are beginning to implement flexible options for mixed reality and augmentedreality into VR headsets.
This week I have been pretty busy working on our mixed reality fitness game that is very close to launch and in preparing some amazing articles for next week (I will publish a review of the Valve Index and a super-amazing interview to Jeri Ellsworth, the creator of TiltFive augmentedreality glasses!), Image by Ray-Ban).
From the nth rumor on the Apple headset to the announcement of the Pico 4 Pro in China, there have been a few things happening that you as an XR enthusiast can’t miss. According to Gurman, Apple is also investing in games, which will be an important part of the experience. This week we had quite a few interesting pieces of XR news.
After the announcement of the release date of the Apple Vision Pro, the whole community is just waiting for its preorders to open up this Friday. The headset will be sold in physical stores and on the Apple website. Analyst Ming-Chi Kuo says that Apple has only 60–80K units available at this time , so most likely they’ll go sold out.
The Apple Vision Pro is the device of the moment: since the preorders have been opened on January, 19th, my social media feed is full of posts that just talk about this device. And this is for a good reason: Apple entering the field is for sure a defining moment for the immersive reality space. But is it a good idea?
This week, we had quite a lot of interesting news about all the major players: Apple, Meta, Google, and Valve. There is a lot to unpack, so make sure to read this roundup of news till the end where there will also be a giveaway of keys for a cool mixed reality game! We have two random rumors from this week.
The same has happened with Apple, which is now offering bonuses to employees to keep them inside the company. Apple has performed very strategic acquisitions as well, and the news of the week is that Snap has acquired Compound Photonics to gain a key supplier of LCOS and Microled displays. Apple may have delays for its headset.
We have lots of non-news about Apple’s XR efforts. The hype around Apple glasses is huge , and everything that gets shared about Apple and XR gets many views. We already knew that Tim likes AR and “what we have to offer” may also be a potato with an Apple brand costing $400. Other relevant news. Image by The Information).
Top news of the week (Image by Apple) Apple aims at a $1500 Vision device Let me tell you what have been the main pieces of news about the Vision Pro I’ve found this week. First of all, Apple has updated the runtime VisionOS to version 1.1, bringing many quality-of-life improvements. More info (VisionOS 1.1)
That statement rings true for everything from the weird and spastic games like Mosh Pit Simulator or hardware add-ons like the pulsating haptic skin from Omnipulse , and while I’m just not sure why ’80s Norwegian synthpop band A-ha really needed to be realized in AR, I feel so much better about the world now that I’ve seen it.
Apple Vision Pro is coming next year, not only making for the Fruit Company’s much awaited first XR headset, but also spurring a resurgence in public interest (and likely investment) in the XR space. Apple has a tendency to undervalue gaming initially, though perhaps reluctantly, eventually acknowledges its importance.
Unless there is an Apple drawn on it, of course. More info (Voxelization of the environment) More info (3D scan of objects) More info (Ball tracking from Quest) More info (Photo-shooting drone) A thin haptic skin A new interesting research work shows a very thin synthetic skin that can provide haptic feedback.
Some selected developers have received the Apple headset. Bloomberg’s Mark Gurman, who is considered a reliable reporter about Apple, claimed that “a small number of high-profile software developers” have already received the Apple mixed reality headset to start developing content for it. Cats are the best haptic devices.
The Meta AR Prototype Glasses Meta Orion is the name for Meta’s full augmentedreality glasses, officially announced at Meta Connect 2024. But they’re not just your standard pair of augmentedreality glasses. There’s also a haptic, EMG-powered wristband included. What is Meta Orion?
Haptics: LRA Haptic Device. Voice (speech to text) + real world audio (ambient). Audio Output. Onboard speakers and 3.5mm jack with audio spatialization processing. Connectivity. Bluetooth 4.2, WiFi 802.11ac/b/g/n, USB-C. Tracking: 6DoF (position and orientation). Touchpad: Touch sensitive. LEDs: 12-LED (RGB) ring with diffuser.
Customize your hand gestures to activate specific visual and haptic feedback experiences. . Gesture controls can be customized through an app to activate menus and can provide visual and haptic feedback. The sensors are able to identify your left and right hands as well as whether you’re looking at the palm or backside.
Haptics Tech Consumers Are Missing Out On Insights from Delft University’s Yasemin Vardar on all the fun haptics tech. Today, haptics aka tactile feedback is used in games, user interfaces, online shopping, tele-touch, data visualization, art appreciation, and an aid for the blind. Photo via www.sunnic.com.tw ExpiCulture?—?Developing
More info Some news about Apple Vision Pro The news and rumors about Vision Pro never end. In these two weeks, we got to discover that Apple is planning to organize demo sessions of Vision Pro inside the Apple Store venues and that in the beginning, the only way to buy a Vision Pro will be going to an Apple Store.
Haptic technologies were represented at CES very well especially by two companies: OWO and bHaptics. OWO Haptic Vest (Image by OWO). bHaptics, a company we already know well, has instead announced TactGlove, a pair of very lightweight haptic gloves. Skinetic haptic suit (Image by Actronika). Further references.
The other part of the problem is due, as per my speculation, to Meta wanting absolutely to take this out before Apple could release its headse t, to have a first-mover advantage over it. HaptX announces the new generation of its haptic gloves. Road To VR) More info (Meta confirms Quest 3 for 2023- Upload VR).
Augmentedreality kits seem to be everywhere, from well-known options like Apple’s ARKit and Google ARCore to Apple’s new collection of AR development tools. billion in 2023 , the AR market is now growing at a CAGR of 39.8%, thanks to evolving smartphone technology, Augmented smart glasses, and intuitive developer tools.
The Epic vs Apple trial makes interesting documents come to light. The Epic vs Apple battle over Fortnite and the 30% cut on all the transactions on the Apple Store has just had its first round, and thanks to it, many secretive documents have come to light. Apple continues its investments in AR. News worth a mention.
Disclaimer I’m opinionated and loud about Haptics. I'm also host of the Haptics Club and board member of Haptics Industry Forum. Summary: A major upside for the haptics market is locked in the impact of haptics on usages, today unknown. Haptics is hard, everyone says that. No, it is not.
The AR app takes you into harsh realities. Enter The Room is an app that transports you into the harsh reality of war and conflict with a powerful experience that leverages a combination of augmentedreality, 3D audio, haptics, and empathy. The iPhones haptics are used to simulate gunfire and explosions.
According to CBINSIGHTS , tech giants like Facebook, Amazon, Microsoft, Google, and Apple (FAMGA) have all been acquiring AI startups aggressively in the last decade. Apple leads when compared with other giants in terms of acquisitions made. Can Artificial Intelligence Make AugmentedReality More Intelligent?
Apple headset will not be focused on gaming. A new report seems to suggest that the upcoming Apple headset won’t be focused on gaming at all. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come. Other relevant news.
Feature-wise, it is more or less as we expected it to be, with four cameras for inside-out tracking, haptic feedback, IPD adjustment , eye-tracking, HDR display. Apple headset is rumored to be announced this year. I guess you are not surprised to read a new rumor about the Apple headset also from this week. News worth a mention.
Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. It seems that most of the rumors are aligning on the launch of an Apple Vision Pro 2 in 2026–2027. What a time to be alive! Matt Miesnieks said that the rumor aligns with some things he heard.
Most of us are already familiar with haptics from playing video games, where rumble and vibration are creatively used to create a connection between the action on the screen and the gamer. This is the idea that Apple piloted in its AR[T] walks, where digital works of art were placed around cities such as Tokyo, San Francisco and New York.
Believers in virtual and augmentedreality found themselves sleepless and stirring on the eve of Apple's keynote address at WWDC23. As the moment drew near for the 10 am Pacific keynote from Apple, people watched who had bet their livelihoods on the belief that one day we'll wear glasses that are personal computers.
Now, both companies are beginning to invest in more premium devices that could put them head-to-head with rival devices like the Apple Vision Pro , and unlock new opportunities in the enterprise market. This device will feature unique interaction features (like a haptic ring), and proprietary content creation software.
One thing that most Big Tech companies working on smart glasses haven’t figure out yet is how to effectively interact with an augmentedreality environment. Apple is heavily rumored to be working on its own pair of AR glasses and apparently considered vibrating haptic socks to tackle this problem. Read more.
Of course for some ad-based tech companies, the current economic situation is not the only problem, but there is another big one which is Apple and its new privacy features embedded into iOS. For this, he used a treadmill, a haptic suit, haptic gloves, the most powerful headset, a scent emitter, and so on. Some news on content.
Image by Apple). Apple WWDC is back in June. Apple has announced that its annual Worldwide Developers Conference (WWDC) will be held in an online format from June 6 through 10 , free for all developers to attend. Linus Tech Tips has hosted Lucas from LucidVR and his very cheap DIY haptic gloves. News worth a mention.
They can also sometimes provide sensory feedback, such as haptic responses. The Evolution of Neural Interfaces in XR Certain types of neural interfaces have been gaining attention in the extended reality landscape for some time now. Apple seems to be actively researching brain-computer interfaces, based on previous patent leaks.
Although VR headset technologies continue to improve, with a number of new technologies slated for release this year , and with a long-rumoured Apple AR device potentially in the works, it’s easy to lose sight of the fact that there are several more senses beyond sight and sound. ULTRASONIC HAPTICS. HAND-WORN HAPTICS.
More info Some new leaks on the Apple Vision Pro This has been a quite positive week to discover news about the Apple Vision Pro, thanks to a few leaks about it. My thoughts and prayers go to the dev team that violated the NDA of the Apple Vision Pro: Apple will find them and sue them to hell. RIP Kinect, again.
Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Facebook is also working with haptics, and it has presented two prototypes of the wristbands that could apply vibrations or pressure sensations on the wrist. It will so have inside-out tracking.
Apple Inc has entered talks with roughly six media partner firms to launch a virtual reality (VR) content platform for its upcoming headset, reports revealed on Monday. The partnership aims to integrate the Cupertino-based firm’s Apple TV+ product lineup on the new head-mounted displays (HMDs).
Meta and Apple are building from different directions a path to the same future with virtual worlds to visit, spatial calling with hyper-realistic avatars, and all day augmentation. AR: Starting With Apple Vision Pro Apple begins in 2024 with Vision Pro as an AR-first device starting at $3500.
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