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Hearables with augmentedreality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies. How AugmentedReality Works. See Also: What Is the Difference between Virtual Reality and AugmentedReality?
This past April, Apple CEO Tim Cook stated that augmentedreality (AR) technology is “ critically important ” for the future of the company. It’s obvious that Apple is working hard to build an AR ecosystem of amazing tools powered by products such as the iPhone or iPad. Feature Image Credit: Future.
Ingress Prime is now getting a serious update thanks to an amazing new partnership with Niantic and Sony that will blend Niantic’s real-world AR technology with Sony’s latest audio hardware, a wireless headphone called “LinkBuds,” to immerse players even deeper into a game that uses both the real world and a virtual world as a playing field.
Top news of the week (Image by Kosutami) Apple Vision Pro 2 battery cable leaked online Leaker Kosutami shared on X what looks like the new battery cable of the next Apple Vision Pro headset. The headset is allegedly dark so as to clearly distinguish it from the current Apple Vision Pro. Stay tuned!
Red 6 Raises $30M in Series A funding to further its delivery of AugmentedReality military training. Sony showcases upcoming VR titles for Playstation VR. The post Spatial Beats: Apple, Sony & Fresh AR Funding appeared first on AR Insider. Tickets here. Stay tuned for our annual Tribeca awesome list.
After the announcement of the release date of the Apple Vision Pro, the whole community is just waiting for its preorders to open up this Friday. The headset will be sold in physical stores and on the Apple website. Analyst Ming-Chi Kuo says that Apple has only 60–80K units available at this time , so most likely they’ll go sold out.
The Sony vs Samsung skirmish is nothing new. Both Sony and Samsung have clearly demonstrated an interest in extended reality over the years. Sony vs Samsung: The Headset Details We Know So Far Sony has been a lot more forthcoming with its XR plans, and what it wants to accomplish with its upcoming XR device.
This guest post is contributed by the creators behind a new augmentedreality toolkit that brings AR to the Web on mobile phones. The possibilities of augmentedreality are countless and we haven’t even scratched the surface yet. is a solution for efficiently doing augmentedreality on the web, available on github.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Header image by Sony Interactive Entertainment). Top news of the week.
The controllers would be sold separately and would be fully optional, mostly dedicated to people who want to play games requiring controllers on the Apple Vision Pro. Currently, Sony does not sell the controllers separately by the headset, but if the partnership is confirmed, it will start to do so. Happy Birthday, GT!
The same has happened with Apple, which is now offering bonuses to employees to keep them inside the company. Apple has performed very strategic acquisitions as well, and the news of the week is that Snap has acquired Compound Photonics to gain a key supplier of LCOS and Microled displays. Image by Sony). Beat Games).
The success of the Ray-Ban Meta has triggered the smartglasses hype: when I was at CES, I saw many startups launching their AI-powered smartglasses and we have heard rumors of all the major brands (including Apple and Samsung) working on their own smartglasses devices, too. But as usual, I warn you to be careful of the hype.
Apple CEO Tim Cook has once again affirmed his belief in the significance of augmentedreality technology. Having hired top VR/AR researcher Doug Bowman a year ago, many suspect it’s only a matter of time before Apple shows their AR/VR hand. Apple CEO Tim Cook | Photo courtesy Apple.
A report from MacRumors provides compelling evidence that Apple has quietly acquired SMI, also known as SensoMotoric Instruments, a company specializing in eye-tracking technology. MacRumors reports that the company was quietly acquired by Apple sometime between May 2nd and July 26th, 2017.
China-based XR company Xreal (previously Nreal) announced its newest pair of glasses at CES 2024, marking the company’s return to augmentedreality right as Apple is prepping its $3,500 Vision Pro for its upcoming launch. Read more about what separates AR and smartglasses here. mm, Width: 48 mm, Height: 161.5
The first device to be compatible with it is the mixed-reality headset that Google is building with Samsung and Qualcomm, codenamed Project Moohan. But other partners like XREAL, Sony, and Lynx are working on new devices compatible with this operating system. The chipset is the Qualcomm Snapdragon XR2+ Gen2. million units, down from 7.7
Moreover, other XR industry figures are supporting Android XR, including Qualcomm, Sony, XREAL, Magic Leap, and Lynx, a new entry into the XR market. Interestingly, the Android XR ecosystem comes as Meta pushes its Horizon OS and Apple with its visionOS.
Augmentedreality has already proven to be a versatile and useful technology that improves the workplace and business processes. As proven by various companies, augmentedreality is an excellent medium for displaying instructions, offering expert support, and reinforcing safety rules. And for good reason.
More info Rokid is now a unicorn Chinese manufacturer Rokid , who produces augmentedreality glasses, just received a huge investment round of $112M to help the development of its XR products. The second one is that the Apple Vision Pro is so next-gen that one of its displays costs just a bit less than all the components of Quest 3!
Top news of the week (Image by Apple) Apple aims at a $1500 Vision device Let me tell you what have been the main pieces of news about the Vision Pro I’ve found this week. First of all, Apple has updated the runtime VisionOS to version 1.1, bringing many quality-of-life improvements. More info (VisionOS 1.1)
Will they have augmentedreality features or rely entirely on AI? So, will these glasses be true augmentedreality wearables? We also know that the glasses will apparently feature a 155mAh battery and a 12MP Sony camera built-in. The patent leak from October directly references augmentedreality technology.
You’ve probably heard of augmentedreality try-on experiences. Augmentedreality try-on experiences are working on solving this problem. Users can experience the typical augmentedreality try-on. They’ve worked with giants including Channel, Timberland, Sony, Amazon, and Panera Bread. Meet Bollé.
Other companies such as Apple, Samsung, LG, and Sony also invest in XR technology. The latest Spectacles are see-through, standalone augmentedreality glasses that can use Lenses to experience the physical world with a digital overlay. Snap Launches Fifth-Generation Spectacles and Snap OS Snap Inc.
Well, if the rumor becomes reality, this would mean that all next Apple devices will have both front and back depth cameras, for high-precision AugmentedReality and 3D reconstruction. Well played Apple. This week Sony has showcased the new DualShock controller for the PS5, dubbed DualSens. Image by Acer).
Company’s like Apple and Meta are leaving Samsung in the virtual dust. While company’s such as Apple and Meta have already begun the development of their own dedicated XR devices, however, Samsung has continued to focus on expanding its lineup of foldable smartphones. respectively. respectively.
Top news of the week (Image by Brad Lynch) Bloomberg got a preview of the Quest 3 Last week I predicted that Meta could have given us a glimpse of the Quest 3 during the Gaming Showcase on June, 1st, so that to create attention around its device before the announcement of the Apple headset.
The report published today by global analyst company CCS Insight shows the worldwide market for virtual reality (VR) and augmentedreality (AR) head-worn devices growing by an average of 50 percent annually over the next five years. In 2022, a total of 121 million units will be sold, with a value of $9.9 billion in 2022.
The Epic vs Apple trial makes interesting documents come to light. The Epic vs Apple battle over Fortnite and the 30% cut on all the transactions on the Apple Store has just had its first round, and thanks to it, many secretive documents have come to light. Apple continues its investments in AR. (Image by Epic Games).
As the companys principal mixed reality (MR) device at the moment, Meta Quest 3 bags the number one spot for headset shipments, followed by Sonys PSVR2 which achieved a 6.7 Apple, ByteDance, and XREAL also made the top five. percent share fuelled by PC gamers and successful promotions. percent in 2025, shipping 7.7
Apple also had such abilities with its Vision Pro, accompanying technology portfolio, and partners like NVIDIA. Other significant players in the XR industry are supporting Android XR, including Qualcomm, Sony, XREAL, Magic Leap, and Lynx, a new entrant in the XR market.
Last Tuesday, China Daily interviewed the CEO of Apple, Tim Cook, at the Worldwide Developer Conference (WWDC). During the brief chat, Tim Cook favourably spoke about the potential of augmentedreality (AR) on Apple devices. Currently, Apple supports many AR experiences on its iPhone and iPad mobile devices.
The platform is built to work with Android devices and integrates directly with Google Play Services to provide a consistent framework for developers, similar to how Apples Vision Pro headset can lean on Apples App Store. The initiative builds on ARCore, Googles existing augmentedreality framework.
Image Credit: Sony. Virtual reality patents protect virtual reality (VR), an artificial simulation of the real world that has been designed by computer programs. Augmentedreality (AR) patents protect technological elements and pieces of data such as video, sound, and mapping technologies that enhance the real-world experience.
In total, I counted something like 32 games, which is ok to start with, but then Sony should be fast in collecting more content to not make the PSVR2 players get bored fast for the lack of playable games. But still, the fact that all the PSVR 1 content won’t be available for the new headset gives Sony a good challenge on the content side.
In these early months of 2017 just about every major tech company has some sort of virtual or augmentedreality product either on store shelves or coming in the future. Apple is a tough nut to crack when it comes to future projects. Tagged with: apple , ar , industry news , patent. Every company except one.
Ahead of Mobile World Congress (MWC) next week, Google announced it’s bringing ARCore , it’s augmentedreality SDK, out of preview and to a number of flagship smartphones in its 1.0 SEE ALSO 'Pokémon GO' Now Uses Apple's ARKit on iOS 11, Bringing Pokémon Closer to Reality. OnePlus’s OnePlus 5.
Image by Sony, from Road To VR). Sony announces PS5, it supports PSVR. With an online livestream of around 1 hour, Sony has finally unveiled the design of the PlayStation 5. But Sony has confirmed that while we wait for it, the PS5 will be able to work with the current PSVR device. I hope you’ll enjoy it…. SSD (8–9 GB/s).
Image by Sony Interactive Entertainment). Sony reveals the design of the PSVR 2. Finally, Sony Interactive Entertainment has unveiled the design of the PlayStation VR 2 headset. Apple headset is rumored to be announced this year. Header image by Sony Interactive Entertainment). Top news of the week.
Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. Chinese manufacturers BOE and SeeYA may provide cheaper displays in higher quantities than Sony is doing now, while Samsung may be supplying the DRAM components.
Already, the company is partnering not just with Samsung and Qualcomm but with countless heavyweights like Sony, Magic Leap, and Unity. According to early testers, however, the headset feels and looks like a Meta Quest Pro, with the visual quality of the Apple Vision Pro.
The glasses should work with Google Gemini AI and have the following features: Processors : Snapdragon AR1 and NXP Camera : 12MP with Sony IMX681 Battery : 155mAh Weight : 50 grams The first batch of production should be around 500,000 units , with more to come if the glasses prove to be successful.
This was to be expected and it is no big deal: VisionOS 2 is coming today and this is great news by itself because it is bringing a lot of new features and improvements to the Apple device (three of these features are actually launching later this year, but all the other ones are coming now).
More info (Kura wins CES Innovation Award) More info (VR Nima talks about innovation awards) Apple Vision Pro may launch this February A new week, a new set of rumors about the Apple Vision Pro: According to Mark Gurman, the headset is now slated to launch this February. Last week, people said January.
Whether youre searching for cutting-edge augmentedreality tech , or you just want hands-free access to an AI assistant, there are dozens of options to choose from right now. Demand for lightweight, convenient, and versatile wearable tech has exploded to the point that virtual reality headsets almost seem to be taking a backseat.
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